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RollerCoaster Tycoon

All custom scenery, attractions, parks, fireworks, and more for the RollerCoaster Tycoon franchise.

No files in this category yet.

Files from subcategories

  1. Longterm sandbox Dynamite Dunes
    • 14 Downloads
  2. Long-term sandbox Forest Frontiers
    • 11 Downloads
  3. Are you tired of that flat 2D grass in game? Well now you can create vast fields of green (and other coloured) goodness. Comes in a variety of sizes.
    Reposted by basher brooks72 as the one topy57 put up didn't work for me but found on another site and uploading it here
    these wasn't made by me
    topy57 uploaded a version of but all the files had to be downloaded separately and gave me tons of errors
    credit goes to Krypt for originally making the files
    • 83 Downloads
  4. This is the first park with a day/night setting as my previous parks doesn't use the day setting. The full description of this park will be on the file once you load it. as an easier way for some files, I added the "posted by [publisher]" to make sure it's easier to find it from the person's profile. The custom scenery list will be below.

    CS LIST
    T4L Counters and More
    Belgabor's Invisible Doodads
    PLT Streets of Frontierland
    PEP Team’s Europa Park Add-Ons (Part 1 and 2)
    CTRS (CTRSind) Paths Set 2
    Safari (Safari J)’s Skyride Covers
    DjF’s Realistic Ground Textures (OPTIONAL!, directions on how will be on the file posted by Wolfpaw)
    MaZzer Gondelbahn CTR (posted by Kablary)
    Coasterfreak’s Station Platforms
    Amsterdam87’s Christmas Market Booths (posted by Wilhelm1407)
    DasMatze’s Wooden Support Replacements (also optional, posted by Wilhelm1407)
    JackyX’s Wooden Coaster Stuff
    Gadget’s Wooden Coaster CTR
    Mack Mega Coaster Generic CTR (Posted by Kablary, requires ML04 coaster CTR from PEP Team’s Europa Park Add-Ons Part 2)
    RCT3 Advanced Dream Tower CFR 
    BigBurger’s Timber 1
    Markus Supports for CTR - Tracks (part of both Europa Park Add-Ons 1 and 2)
    EP Catwalks by Rocker79 (also part of both Europa Park Add-Ons 1 and 2)
    CFR Rides Swinger CFR (posted by Kablary)


    Spice
    Trees
    Arabian Market
    Old Market
    Stationjimjr
    Gardening 1
    Gardening 2.5
    Periculum 1,2
    Fencing
    Castle Things 2
    Western Things 2
    More Fencing
    Random Things
    Shyguy
    Alpine Set 1-6
    Rocks
    Planters 1,2
    Circus Center 2
    Main Street 4,7
    Catfish Cove
    Weber
    Aged Footers
    Traditional Roofs
    Large Rocks
    Ralvieh
    Arabian Days
     Vodhin
    Vermont Theme
    Light Kit 2008


    Briantjuh94
    Paths (includes borders and fences)
    Pathcovers 2.0 (posted by Cody)
    Standard Billboards
    Moki
    Frozen Lands
    Holiday Addons
    Winter Time & Christmas Stuff
    ImagineerJohn
    Animated Tubes & Billboards (posted by Wilhelm1407)
    Hopper & Spring Rides CFR (posted by Cody)

    and you're all set! :)
    • 41 Downloads
  5. Here's a pack of stone path cover slabs
    Have fun!
    reposted by basher
    originally posted by Topy57
    i reposted this because the one topy57 posted you had to download all 42 things separately then put them in a folder so I sorted it and zipped it so u can just stick it straight into your style themed folder
    i didnt create these just uploaded a easier install version
    main credits go to Topy57
    AND jordy rym

    • 80 Downloads
  6. [WoodenRC]Medieval castle

    Presentation :
    Here is a roller coaster based on the theme of a medieval castle.
    This is a set that decorates the "[WoodenRC]Black Widow" rollercoaster.

    Intallation :
    Place the file "[WoodenRC]Medieval castle.trk" in the folder
    C:\(...)\DocumentsRCT3\Coaster.
    ___________
    To get all the decorations for this attraction, you'll need the following packs:

    For the building:
    stationjimjrPericulum 1, 2, 3 et 4
    https://parkcrafters.com/files/file/1259-periculum-1/
    https://parkcrafters.com/files/file/1258-periculum-2/
    https://parkcrafters.com/files/file/1257-periculum-3-4/
    jordy_rym_PathcoverStone
    https://parkcrafters.com/files/file/3895-jordy_rym_pathcoverstone/
    Ralfvieh_Bridge_Set
    https://parkcrafters.com/files/file/290-ralfviehs-bridge-set-updated/

    Have fun!
    • 61 Downloads
  7. Author: Brandon
    Reuploaded by: basher brooks because the one posted by Wilhelm1407 contained some no svd for sid errors
    A small set, containing 9 path covers, a picnic table (does not sit peeps, scenery only), and an iron fence (in the fences section of your scenery menu). Enjoy! ~Brandon
    install direct into stye themed folder
    • 193 Downloads
  8. This is a reupload from RCTgo for archiving purpose.
    Hello! :D
    Just a layout that I came with by messing around because I was bored. I somehow wanted to experiment another multi-dimension roller coaster, and I finally got a layout that I was happy with. A rather simple and a bit twisty track with a back-and-forth layout. I colored it pink because not only some of the default color schemes use pink, but I have not made anything pink for a while. I named the coaster as it is due to the nature of the coaster twisting the cars in all directions + the back-and-forth design.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 16 Downloads
  9. This is a reupload from RCTgo for archiving purpose.
    Hello! :D
    Just a layout that I came with by messing around because I was bored. I wanted to try some unusual elements, then I came up with that unique L-shaped layout. I called my coaster "The Gate" as a reference to GateKeeper because not only it uses elements from that existing coaster, it could work for a wing roller coaster. I decided to theme it as a fortress because of the gate concept.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 15 Downloads
  10. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    This is an idea that came from a park that I attempted to build as a kid. The save is gone, but the idea of the coaster still remains. I pretty much wanted a spinning wild mouse coaster in an urban setting, but this is a more moderate version of that coaster. Also, I wanted to use the scenery from the basic themings + the Urban theming only to make it more flexible for scenario play.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 31 Downloads
  11. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    This is an idea for a wild mouse coaster that I had while playing in multiplayer with OpenRCT2. I wanted to make it go in and out of houses, but I did not determined a layout. It's only recently that I revisited the idea and made it a portable version so regular RCT2 players can use it wherever they want.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 15 Downloads
  12. This is a reupload from RCTgo for archiving purpose.
    This is the plot I created during the 61st round of Deurklink's Multiplayer. The goal was to build with a Volcano color palette, with orange water, warm colors brightened and the other colors darkened. I got 3rd place.
    "This is my interpretation of Adder's Lair that comes from Sonic & All-Stars Racing Transformed, but originates from Golden Axe. The track is partially represented by the boat and plane rides as a reference to the transforming mechanic of the game.
    The plot has plenty of cut-offs to allow you to check the cave sections, so it's not required to use the cut-away view.
    I highly recommend to check the plot while listening to the following song: https://youtu.be/SZSoukNb1Xk"
    When I first saw the color palette that was used and the available objects, my first idea was to reimagine Adder's Lair since I was in the mood for Sonic & All-Stars Racing Transformed. I tried to recreate each part of the track as accurately as possible within the limitations of the game and the items, while integrating proper rides that would follow the layout.
    The building process was tedious, but it ended up being a fun plot for multiplayer.
    This park uses exclusive features to OpenRCT2's .park save format as well as a few custom objects. Wacky World and Time Twister expansions are needed to view the park.
    I hope you like it. :D
    • 14 Downloads
  13. This is a reupload from RCTgo for archiving purpose.
    This is an old Multiplayer round that I did before DKMP and even Roller Coasters & Friends. I remember getting first in the ranking.
    I don't remember where I did that, but I remember having fun with it. It has been too long since I built my plot, so I don't have much to say this time.
    This park was made without custom elements. However, Wacky World and Time Twister expansions are needed to view the park.
    This park was made in OpenRCT2. It can be opened in RCT2, but it might be unstable.
    I hope you like it. :D
    • 15 Downloads
  14. This is a reupload from RCTgo for archiving purpose.
    This is the plot I created during the 57th round of Deurklink's Multiplayer. The goal was to build on a 3 x 3 plot. I got 3rd place.
    It's just a quick round that I wanted to join. I didn't want to do something too elaborate, so I did a tree house. It was made with several floors, each with something different on them, and I placed a few entertainers to add some movement.
    This park was made without custom elements. However, Wacky World and Time Twister expansions are needed to view the park.
    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.
    I hope you like it. :D
    • 9 Downloads
  15. This is a reupload from RCTgo for archiving purpose.
    This is the plot I created during the 56th round of Deurklink's Multiplayer. Like round 14, 34, 39 and 47, the goal was to decorate a prebuilt coaster, this time a looping roller coaster. I got 1st place.
    The rules were even looser than the previous rounds of this kind, as I can do everything with the track but modify the layout. That means that I can change the track type, the trains, the colors, the settings and the location.
    I saw the two helixes at the bottom of the layout, and my first idea was to make towers come out from the middle of them. A plot based on architecture was then imposed by myself. My best idea was to make a metro station and have the coaster sit on the roof of the building. Tall office skyscrapers were built on the back of the station and two elevators were built inside the helixes to connect the metro station with the skyscrapers. 2 underground floors, one with shops and one with the metro, were added with a small cut-out, but you need the cut-away view tool in order to view them in detail. Other details such as a parking lot and a playground were added on the outside to complete the scene. All the interiors are fully detailed, so have fun using the cut-away view!
    For the coaster, I tried to imitate an old version of a Schwarzkopf portable coaster by making complete custom supports and using the articulated wooden coaster trains instead of the looping coaster trains.
    During this round, I have unintentionally bothered a few people with how tall my plot was, but I wanted everything to be visible from level 0, including the underground part. My apologies, I'll try to not do that again, but it was worth the shot since I won the round. :P
    I noticed a few mistakes after the round was over. I tried to fix them, wishing that I didn't leave any other.
    See final screenshot for statistics.
    This park was made using custom objects, more exactly a colorable version of various base + expansions objects.
    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.
    I hope you like it. :D
    • 10 Downloads
  16. This is a reupload from RCTgo for archiving purpose.
    This is the plot I created during the 51st round of Deurklink's Multiplayer. The goal was to build on a circular plot. I got 2nd place.
    My inspiration is pretty vague. I like castles, I like doing elevation variations, and I know I saw white and blue buildings somewhere but didn't know where (it was probably those painted Greek houses), but I definitively used that color scheme. The round shape of the plot was a good shape to make an interesting wall and to not make just a big block of elevated land. I also tried using the single rail coaster for a first time outside of messing around with it. The single rail trains were not available by default in the game at the time, so I used LIM trains. This is also my first time experiencing with the volcano scenery object to make cliffs, with satisfying results for that time, but I don't think I would do that again.
    See final screenshot for statistics.
    This park was made without custom elements except the color palette. However, Wacky World and Time Twister expansions are needed to view the park.
    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.
    I hope you like it. :D
    • 10 Downloads
  17. This is a reupload from RCTgo for archiving purpose.
    This is the plot I created during the 48th round of Deurklink's Multiplayer. The goal was to build a plot around a railway, which was shared with 3 other players. I got 1st place.
    The rules were simple. I could do anything with the track section on my plot except modify the crossing sections and edit the trains.
    For my plot, I made a small elevated town inspired from the Victorian era's architecture. I wanted to put the railway on ground level, going around and under a small plaza constituted of several buildings of different styles of the era. I also added a crooked house as a clock building and a train station inspired from old train stations that existed.
    **There's a glitch with the railway track where guests get stuck in front of certain crossing sections, even when the train already passed. Consequently, I had to do a work-around by changing the track to an elevator and making a dummy railway over it in order to make it work without guests being stuck.
    This park was made without custom elements. However, Wacky World and Time Twister expansions are needed to view the park.
    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.
    I hope you like it. :D
    • 10 Downloads
  18. This is a reupload from RCTgo for archiving purpose.
    This is the plot I created during the 47th round of Deurklink's Multiplayer. Like round 14, 34 and 39, the goal was to decorate a prebuilt coaster, this time a LIM launched roller coaster. I got 2nd place.
    Here are the rules. You have to decorate a coaster that was built by Deurklink. You can change the colors, change the entrance/exit position, change the track type, change the trains and alter the coaster settings. However, you can't alter the layout or change the layout's position. You had to decorate the coaster in the best way possible to gain more votes.
    This was in my habit to join every rounds of that kind, so I joined this one. For this round, I decided to theme my coaster around the 20th century factories. I included several well or badly maintained factory buildings, huge supports, a park and a cozy small house of the time. For the coaster, I decided to change the LIM track for the giga coaster track and the LIM trains for the stand-up coaster trains in order to imitate Intamin's launch coasters.
    I wanted to make the coaster launch through some heating elements, hence the name "Furnace Launcher" and the decoration right around the coaster. The other ride of the plot, "Pipe Factory", is meant to act like a smoking chimney.
    See final screenshot for statistics.
    This park was made without custom elements. However, Wacky World and Time Twister expansions are needed to view the park.
    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.
    I hope you like it. :D
    • 11 Downloads
  19. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    After I made my simplified version of Superman Ultimate Flight, I wanted to make a more elaborate version of it, with more scenery and the proper train length, which is 7. So, I created a small map, reworked the layout and remade the entire surrounding. For the surrounding, I improved the station, reworked the queue and the exit path, added more supports, added a landscape with trees and rocks and added a plaza. The plaza is inspired from source material and consists of a proper ride entrance, shops, a comic display and a restaurant.
    See my simplified version here: https://parkcrafters.com/files/file/3881-superman-ultimate-flight-simplified/
    I only used cheats and custom objects (black tiles, invisible entrance and invisible path) to make the border of the map. The rest is made without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 18 Downloads
  20. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    This is a recreation that I decided to revisit, improve and remake in Chris Sawyer's RCT2 style. I tried to not do to much, not only to keep the RCT2 spirit, but also to ensure every details are saved in the track file (.TD6).
    See my complete version here: https://parkcrafters.com/files/file/3882-superman-ultimate-flight/
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 26 Downloads
  21. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    This is a stand-up roller coaster design that was initially longer, but I shortened it because the end part was not good looking. It would have gone on the other side of the lift hill and done several small hills before coming back to the station, but instead I decided to end it with a helix.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 19 Downloads
  22. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    This is a flying roller coaster design that I wanted to make tall and long like Tatsu, but with specific elements such as the first drops, the first inversion and the pretzel loop.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 14 Downloads
  23. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    This is an odd suspended swinging coaster design that focuses more on steep drops instead of the usual wide turns and swinging motion.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 14 Downloads
  24. This is a reupload from RCTgo for archiving purpose.
    This is an unreleased entry for Deurklink's Ride Creation Contest round 41, which consists of improving a pre-made coaster design. I picked Atomizer.
    The theme of this park is just "atom". I came to this theme thanks to the name of the pre-made coaster design plus several ideas related to the theme such as including the atoms themselves, molecules and life-related elements. I also made sure to integrate a famous structure with a similar name to atom, the Atomium, placed in a strategic position in the park. I also integrated additional rides such as a fast-paced race ride, a roto-drop, a twist and a themed dark ride.
    As for the coaster improvement, I upscaled the coaster and edited several parts to ensure a better pacing. I rearranged the layout around the small loop and the barrel roll in order to have something more realistic, exciting and fluid. I stretched the coaster around the station area so I have enough space to build a proper station unlike most pre-made coaster designs. Even with all those modifications, I kept the signature Immelman => Corkscrew => Dive Loop to make it true to the original design despite being more unrealistic. I think overall, it makes for a better layout.
    This park was made using custom objects, more exactly a colorable version of various base + expansions objects.
    I hope you like it. :D
    • 12 Downloads
  25. This is a reupload from RCTgo for archiving purpose.
    An old park that I made years ago. This is a park that I simply wanted to theme "pink" and for which I wanted to use a workench I found at the time. It's Louis!' 2011 workbench and you need to load it at least once in order to be able to open the park.
    **Maybe try one of Louis!' other workbenches if you can't find this one.
    This park was showcased on Youtube.
    Link: https://youtu.be/g9FOJW3XpqI
    I hope you like it. :D
    • 6 Downloads

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