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RollerCoaster Tycoon

All custom scenery, attractions, parks, fireworks, and more for the RollerCoaster Tycoon franchise.

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  1. This is a reupload from RCTgo for archiving purpose.
    This was my first attempt at making a park with cheats in RollerCoaster Tycoon 1. Because of that, it can only be opened with the Looping Landscapes expansion (not RCT Deluxe) and the Drexler Patch installed with it.
    Link to the patch installation tutorial (somewhere in the comment made by posix): https://www.nedesigns.com/park/2150/rct1-guide-aceworkbench-rctll-v12-126x126/
    This is a small 29 x 29 RCTLL park inspired from New Orleans architecture as much as Shotguns?'s New Orleans area in his NCSO project. This park includes a small plaza with a carrousel in the center, a few rides behind the buildings and a wooden coaster surrounding the entire area.
    I hope you like it :D
    • 1 Downloads
  2. This is a reupload from RCTgo for archiving purpose.
    This is my entry for Tycoon Paradise's Disaster Bench contest. This is quite old so it's not representative of my skills today, but I think it's still quite good.
    Rules:
    Mostly the same as NE Olympics's 50 x 50 Improvising contest.
    Link to the rules and the bench: https://www.nedesigns.com/topic/32458/july-7th-50x50-improvising/
    Maximum map size: 20 x 20;
    Only modification allowed to object selection is adding black tiles.
    Unlike the other entries, I decided to go with a more modern theming and not limit myself to only the map surface. It was difficult to nail this theme with that bench. Fortunately, it seems that it worked pretty well.
    Finished in 2nd place with 3 votes and 27% of the total votes.
    This park mostly use custom objects such as scenery objects and rides. All of them are exported with the save.
    I hope you like it :D
    • 1 Downloads
  3. This is a reupload from RCTgo for archiving purpose.
    This is a micro park idea that I had while experimenting in a multiplayer server (probably Roller Coaster & Friends). Nothing very special there, just a 10x10 plot with a coaster, a few stalls and a lot of scenery on it. I recently decided to finish it because I didn't want it to go to waste, so there's the final result.
    See final screenshot for statistics.
    This park was made without custom scenery or expansion object but invisible path. The custom path object is exported with the save.
    I hope you like it :D
    • 5 Downloads
  4. This is a reupload from RCTgo for archiving purpose.
    This is the park that I wanted to build for Deurklink's round 4 of his ride creation contest. However, I was not able to finish it on time, so I decided to simply finish it on my own time. The ride we had to build was a dueling coaster.
    For my dueling coaster, I wanted to go with an underrated coaster choice: Steeplechase. I really wanted to see how creative I can be with that type of coaster and how interesting I can make it. The theme of my entry came along with the creation of the park, and the fact that I used a steeplechase coaster as my main coaster helped me find it. The park is based on an equestrian setting. The rides are based on various equine elements, and I tried using a mix of modern and antique building styles to fit with the theme.
    The idea of my entry was inspired from a failed attempt at collaborating in a park as a guest. I was not able to build what I wanted efficiently, so I just gave up on it. Fortunately, I used my idea for my ride creation entry instead, and I ended being happy with my choice.
    This park was made without custom scenery or expansion object.
    I hope you like it :D
    • 1 Downloads
  5. This is a reupload from RCTgo for archiving purpose.
    This is the plot I created during the 29th round of Deurklink's Multiplayer. It was a no-cheat round. I got 3rd place.
    This round is special because it is a completely vanilla ruleset. Only the base scenery of the game, no expansion and no custom elements. Also, NO CHEAT could be used, not even OpenRCT2's tile inspector. We went back to the time when RCT2 was first released. And because it was fitting, the map used was Forest Frontiers.
    A bit disappointed by my score, but it's no big deal. My goal with this plot was to show my technical building capabilities without cheats. I thought I could do so by making buildings and focusing on their architecture and the details. It allowed me to display techniques that I've learned from others, such as placing slanted fences in the air, over the land. I could explain you how to do it if you guys ask for it. The coaster used was an unconventional choice, but it also allowed me to display some tricks I had up my sleeves.
    This park is compatible with vanilla RCT2. No idea for RCT Classic.
    I hope you like it. :D
    • 1 Downloads
  6. This is a reupload from RCTgo for archiving purpose.
    This is the plot I created during the 23rd round of Deurklink's Multiplayer. The theme was Christmas. I got 1st place.
    I wanted to go simple with my plot (or complex, depending of the way you see it :P). My intention was to make a Christmas village with many elements that make what Christmas is. I also tried to be original with some of them, such as the Christmas tree, the reindeer ride, the gifts, etc. One of the best plots I've built, for sure!
    This park mostly uses vanilla scenery, but contains some custom objects that fit the theme. All custom objects are exported with the save.
    This park is built in OpenRCT2, but is compatible with vanilla RCT2. I haven't tried to open it with RCT Classic.
    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.
    I hope you like it. :D
    • 1 Downloads
  7. This is a reupload from RCTgo for archiving purpose.
    This is the plot I created during the 17th round of Deurklink's Multiplayer. The theme was Neon. I got 2nd place.
    The concept of the round was to have a custom color palette where every colors are darker but green, orange, pink and purple. Hence the Neon theme of the round. Custom color palettes work exactly like the palettes used to change the color of the water, but applied to other colors.
    My idea with my plot was to recreate N. Gin's Lab from Crash Team Racing on PS1. I thought it was a very fitting idea because of the neon green that I used to color the water and the other neon colors that I used to make the rest. I tried to include everything we could see in the track, such as the acid, the pipes, the reactors, etc.
    See final screenshot for statistics.
    This park mostly uses vanilla scenery, but contains some custom objects that fit the theme. All custom objects are exported with the save.
    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.
    I hope you like it. :D
    • 1 Downloads
  8. This is a reupload from RCTgo for archiving purpose.
    This is the plot I created during the 14th round of Deurklink's Multiplayer. The goal was to decorate a prebuilt coaster. I got 2nd place.
    Here are the rules in detail. You have to decorate a coaster that was built by Deurklink. You can alter the coaster, but you can't change the layout. So, you can change the track type, change the trains, change the colors and other details I might have forgotten. You had to decorate the coaster in the best way possible to gain more votes.
    Nothing very special there. I just wanted to put the coaster into an urban environment with several buildings in the way of the coaster. I'm still happy with the end result, I don't think I could have done better.
    See final screenshot for statistics.
    This park was made without custom elements.
    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.
    I hope you like it. :D
    • 1 Downloads
  9. This is a reupload from RCTgo for archiving purpose.
    This is the plot I created during the 11th round of Deurklink's Multiplayer. The theme was Africa. I got 2nd place.
    My idea with the plot was to make a small Safari themed waterpark. It includes 2 waterslides, 1 mini coaster, a beach section and a plaza. Many wooden pieces were used to give the right feeling to the place.
    This park contains custom scenery. All custom objects are exported with the save.
    Edit: I was able to open it in vanilla RCT2, but it might not be safe, so stay with OpenRCT2.
    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.
    I hope you like it. :D
    • 1 Downloads
  10. This is a reupload from RCTgo for archiving purpose.
    This is the plot I created during the 10th round of Deurklink's Multiplayer. Since the round number is a multiple of 5, it was a collaboration round. My co-builders were Deurklink, Henk kraaij, ICU and CreatorCreepy. Our plot won 1st place.
    The theme of the round was Spring. We decided to build our plot in a Japanese setting, with a city/modern section, an old village, a temple and some gardens. We put some emphasis on the Cherry Blossom trees since they symbolize spring.
    This park contains custom scenery. All custom objects are exported with the save.
    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.
    I hope you like it. :D
    • 1 Downloads
  11. This is a reupload from RCTgo for archiving purpose.
    Maze Palace is a park that I built a long time ago. It was my entry for Roller Coasters & Friends' Maze Challenge. The main rule is that the maze(s) has to be the main attraction of the park. It got first place.
    This is the finished version of Maze Palace. The park was released unfinished at the time of the contest.
    This park contains only one custom element, and it's invisible path. It is exported with the save.
    This park is built in OpenRCT2, but is compatible with vanilla RCT2. I haven't tried to open it with RCT Classic.
    I hope you like it. :D
    • 2 Downloads
  12. This is a reupload from RCTgo for archiving purpose.
    It has been a long time I did not share anything, but now I'm trying to progressively go back to RCTgo by uploading old, finished parks.
    District 4 is a park that I built a long time ago. It was my entry for Roller Coasters & Friends' Narrow Challenge. The rules were that every coasters in the park have to be 4 tiles wide, including the entrance, the exit and the queue lines. It got first place.
    Still proud of my park, even today. I wish I could build more of them.
    This park contains a few custom elements such as paths and unused black tiles. Everything is exported with the save.
    This park is built in OpenRCT2, but is compatible with vanilla RCT2. I haven't tried to open it with RCT Classic.
    I hope you like it. :D
    • 1 Downloads
  13. This is a reupload from RCTgo for archiving purpose.
    This was my entry for Roller Coasters & Friends' Micro Park challenge, where I had to make the best park in a 10x10 terrain. I left the park borders so you can see it respects the size limit. I won second place.
    For this park, I wanted it to be built around a space rocket, and my goal was to build the most rides possible while making the rocket aesthetically pleasing. 6 functional rides + shops were able to fit in the rocket. So, grab your helmet and your space suit, because it's gonna be a very astonishing, spatial experience!
    This park was mostly built without custom object, except for black tile pieces and custom rides. All custom content is plugged in with the save.
    I hope you like it. :D
    • 1 Downloads
  14. This is a reupload from RCTgo for archiving purpose.
    This track is called 'Shroom Fantasy World. A Mario-Kart inspired go-kart track that I built in Roller Coasters & Friends' multiplayer server. 'Shroom Fantasy World is kind of a mix of Rainbow Road and MKWii's Mushroom Gorge with a big personal touch. It includes a few space structures, a village inhabited by Toads and many, many mushrooms.
    I hope you like it! And good luck for all!
    • 3 Downloads
    • 1 Comments
  15. This is a reupload from RCTgo for archiving purpose.
    A small park that I built in the Discord server RollerCoasters And Friends for the Autumn Challenge contest.
    My main source of inspiration is a place named Mont-Tremblant, a town in Canada that is well know for its touristic appeal. This place is very appreciated for its ski center, the shops, the hotels, its golf course, etc.
    However, I decided to remake that place as a small park, with a small village with shops and rides, a boat ride and a car ride and, most importantly, a mountain with the main feature of the park, its alpine coaster. Everything in an autumn environment.
    The original file contains Wacky World/Time Twister expansion objects. This one has every of those object removed or replaced so you still can open it without the expansions. The park file is in a .zip file due to the size that exceeds the limit.
    I hope you like it! :D
    • 2 Downloads
  16. This is a reupload from RCTgo for archiving purpose.
    Three years ago, researchers and geographs discovered an isolated mountain in Japan, which was inhabited by the spirit of a mythical Japanese dragon, the ryū. They were not able to estimate the time it occupied this site, but they know that it was there for a very long time ago. The geographers named the site Spirited Mountain, to represent the living dragon spirit in it. The government also protected the site and made it a touristic place that got a lot of popularity.
    To bring even more guests and tourists to the Spirited Mountain, the authorities decided to build a roller coaster on it. Named after the spirit of the dragon, Ryū is a small wild mouse coaster designed to go fast at parts and have large turns to compensate from the high speed. It also takes advantage of the landscape to have a few underground tunnels and make the ride more interesting. The mountain entrance has the shape of the ryū's head, so people would not forget about the spirit living there.
    Due to the very high popularity of the place, the authorities asked for building a small village around it, so guests could benefit from essential services such as restaurants and toilets. It became one of the most appreciated touristic site of Japan.
    Made entirely of vanilla scenery except for support blockers.
    See final screenshot for statistiques. Underground view also included.
    This park is built in OpenRCT2, but is compatible with vanilla RCT2. I haven't tried to open it with RCT Classic.
    Let's have a great round 272!
    • 0 Downloads
  17. This is a reupload from RCTgo for archiving purpose.
    This is an entry I did for a fun, casual Survivor contest, which consist of eliminating an entry each turn by voting for the weakest one until there is one entry remaining.
    For this one, I decided to set it in a tropical jungle, with giant trees, a river, a screaming swing, a swinger and many wooden buildings. The coaster I made is a suspended swinging coaster, which goes around the three giant trees that I built.
    This was built without any custom scenery objects (NCSO) except the black tiles, the custom paths, the custom rides and the support blockers.
    See final screenshot for statistiques.
    This park is built in OpenRCT2, but is compatible with vanilla RCT2. I haven't tried to open it with RCT Classic.
    Let's have a great round 270!
    • 1 Downloads
  18. This is a reupload from RCTgo for archiving purpose.
    Hello everyone! :D
    This is the map where I built Base Alpha, so you can see it in the original RCT2 instead of having a track file that is working only in OpenRCT2.
    See final screenshot for statistiques.
    Download for OpenRCT2's track file: https://parkcrafters.com/files/file/3847-base-alpha/
    • 1 Downloads
  19. This is a reupload from RCTgo for archiving purpose.
    Hello everyone! :D
    Just a small download because I'm bored.
    This is a mini roller coaster called Base Alpha. It's a coaster built around a high-tech space base, using scenery from Abstract, Mechanical, Space and Alien themings.
    OpenRCT2 only. The file is a track file that contains more scenery than what an ordinary track file can accept, so it's not working in the original RCT2.
    See final screenshot for statistiques.
    Download for a compatible version with the original RCT2 (map only): https://parkcrafters.com/files/file/3846-base-alpha-original-rct2/
    • 1 Downloads
  20. This is a reupload from RCTgo for archiving purpose.
    Hello everyone! :D
    Desert Traveller is a tilt corkscrew roller coaster built around a small abandoned Egyptian city. This city is installed on a deserted island in an oasis. This area shows many Egyptian style buildings and ruins designed in various ways, many times with fancy and sometimes unreal details. This area is complete with many stalls around the city and a few flat rides, such as a snake slide ride and a Phoenix twister.
    I noticed that advanced NCS (Non Custom Scenery) parks or tracks are very rare, because most people don't like the original scenery objects and prefer using custom objects. However, I see a lot of potential in NCS RCT3, so I decided to bring it back with that roller coaster.
    I also gave myself the challenge to use only scenery from the original game and Wild expansion. The only object from Soaked I used is the fire particle. There is a READ ME file in the download that explains how to install that object in the game for people who only have Wild.
    Complete POV there: https://youtu.be/AseLiVy5QV4
    See final screenshot for statistiques.
    Let's have a nice round 265! :D
    • 21 Downloads
  21. This is a reupload from RCTgo for archiving purpose.
    Hello everyone! :D
    This is an old roller coaster I built at Whiskey Station (now Tycoon Paradise) a long, long time ago. It was the biggest roller coaster I had built on this server at that time, and I'm still happy to look at it after a few years.
    Note: This track is not representative of what I'm able to do today because it is a bit outdated.
    Cave Crusher is supposed to be a twister roller coaster built on a rough land and with massive supports to keep it on site. This track also has a small river going under the track and a dense coniferous forest.
    There are other roller coasters around this track, such as a looping roller coaster (also made by me), 2 wooden roller coasters and 1 hyper coaster. Don't care about them.
    This track was built on Tycoon Paradise's server in OpenRCT2.
    See final screenshot for statistiques.
    Let's have a great round! And good luck everyone! :D
    • 3 Downloads
  22. This is a reupload from RCTgo for archiving purpose.
    I easily exceeded the scenery object limit for this roller coaster, so I had to cut a lot in the scenery. I hope you like it anyway.
    The layout of this suspended swinging coaster was made in online OpenRCT2, but I made the scenery offline, in the original RCT2 and saved the track in the original RCT2 too. I was inspired to make special supports for this one, because this kind of roller coaster have a lot of helixes and needs specific supports to support them.
    Also, I think this track is beautiful in purple, dark purple. It makes it better in my opinion.
    See final screenshot for statistiques.
    • 4 Downloads
  23. This is a reupload from RCTgo for archiving purpose.
    It was a long time ago I didn't enter a track in the Build It! competition. Let's have a good round! :D
    Those times, I played online OpenRCT2 a lot and I managed to find a server where I built one of my best roller coaster so far. Credit goes to Whiskey Station for the map.
    Link: http://whiskeystation.com/
    This time, I built a floorless roller coaster on the biggest sand dune of the park, near the main lake. Again, the main theme is desert. (yes, I love this theme :P) For this track, I used scenery from Egypt, Mine and Medieval themeings to build impressive and detailed sand structures around the track. I also used the Mechanical themeing to make custom supports under most of the track.
    In addition to the track, I built a splash boat with an impressive drop of 25 meters. I thought it would be a good idea to place both rides in the same zone, both connect very well together.
    Also, I used every tools and cheats I could get with OpenRCT2 to build this roller coaster, such as disabling clearance checks (for placing objects throught other objects) and disabling support limits (for building as high as we want whatever the track is).
    For this reason, the map could be a bit unstable, since other players used a buch of cheats too, and I tried as much as possible to make it openable in the original RCT2 for everyone.
    Watch the POV of the track here: https://youtu.be/J0DFeEJbDmE
    See final screenshot for statistiques.
    • 0 Downloads
  24. This is a reupload from RCTgo for archiving purpose.
    This is the final result of my RCT1 serie premiere Build the Mega Park. I hope you like it! :D
    Tropical Ramble is, as the name describes it, a roller coaster built in tropics. It uses ONE single track for all supports, except for the catwalks of the chain lift and the first block brake section, which use in total 4 tracks. For the folliage, I used trees, bushes and flowers from the jungle theme.
    This roller coaster also comes with a small village that contains a few small rides, the biggest one is the vintage cars in the big yellow house. I tried to replicate the Hawaiian style, but with my personal touch, a BIG touch. However, it is difficult to theme this section very well because of all the limits of the game, fortunately I'm proud of the final result.
    Link of the finale of Build the Mega Park serie premiere: https://youtu.be/OoHhlzFw7aw
    Link of Build the Mega Park serie: https://www.youtube.com/playlist?list=PL4IZq7fxXgMrSrrT1eLqQAAJjzJfivF7P
    Workbench used: bottom of the web page at the following link
    http://www.gamebeacon.com/downloads/rct/rc.html
    See final screenshot for statistiques.
    • 3 Downloads
  25. This is a reupload from RCTgo for archiving purpose.
    I found time to make another RCT2 roller coaster during the time I'm not continuing my RCT1 serie premiere Build the Mega Park. Inspiration was low, but I still managed to make something beautiful.
    This is the first Giga Coaster I upload here. It is small (and I prefer it like that), but easier to edit since the work to do on it is lesser. I tried to make a classical style station using Roman scenery objects and arches. I didn't put a lot of effort on it, but I think I did well.
    I hope you like it! :D
    See final screenshot for statistiques.
    • 1 Downloads

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