Everything posted by shyguy
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The Imagination Queendom
I love the big paint buckets spilling their contents out of the mountain. Lots of clever ideas here. A very cute ride.
- Lafitte Landing
- Lafitte Landing
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Wayfarer's Kingdom
Looking good. Everything is very realistically done. Instead of trying to "wow" us with a grand entrance, you've created a modest, yet detailed and functional real world-looking entrance that does, in fact, "wow' me just the same.
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Hey going by cyberbandit74 but really dkimber
Nice to see you here. I certainly remember your sets. I think we had most of them hosted at the CS Depot, and then all those were transferred here. I think a lot of us have those same nostalgic feelings. It comes with getting old.
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Animal World
This is what happens when I neglect my park. Or perhaps it's when I switch on the animal welfare needs in the settings after playing in sandbox with them switched off. Or did Scooter forget to keep give them water, since cause of death was attributed to dehydration. On the bright side, we won't have to spend a lot of money purchasing bugs for the next insect exhibit...
- Copper Creek
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Fancyful Oak
Lots of cool, imaginative architecture in this park. I love the pop-up books above the bookshop. Your interiors have definitely improved in this park. Really very nice!
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Wonder World
The Transportation Center now lives up to its name with the addition of the Monorail. The Monorail will take guests around the resort, including stops at Lafitte Landing and the Worlds of Wonder Resort Hotel (if it ever gets built). This queue will likely get quite full at the end of the night. A second entrance to the park inside the Transport Center via the Monorail. Near the second entrance is another locker rental spot.
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Copper Creek
Yep. The scaling mod messed up my park the first time I used it and I had to reload a backup save file. I only lost a couple hours of work so it wasn't too bad. But what is so annoying is that the author of that mod knew perfectly well that this was a problem, but was too lazy to fix the version on Nexus. And there's no documentation that lets anyone know that the config must be edited to keep this from happening. As an ex-modder, I find this inexcusable. If I found out any of my mods caused any type of problem, I did everything in my power to fix and release it ASAP! The lighting in this game is quite wonky. At first, it seems a great improvement over PC1, which it is. But then you start lighting interiors, and realize how poor it actually is. Firstly, artificial lighting makes the colors of objects look totally different than natural lighting. I almost always have to recolor EVERYTHING once I finish lighting an interior. Maybe I'll eventually learn to light the room first, and then furnish it. But that just seems backwards to me. And also, the lights put out so little light that I have to bury lights under the floor as well as hide them inside the ceiling. I must have 100's of hidden lights in Wonder World so far. And then there's the lighting bug that hits once you put just a few too many lights in one area, which affects the entire park. Well, enough ranting for one day. Now I need to go back and work on my park and torture myself some more.
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Copper Creek
Great job on the candy shop. You're using the scaling mod I presume. I think it must be mandatory when building a proper candy store. 😉 It looks like you've used my old trick of using billboards to stock (some of) your store shelves... a trick I over-used in my past builds. But it looks great the way you've done it. In repeating what citytrader said, these pics look dark. Even the outdoor shot. I compared these shots with previous ones in this thread and these definitely seem to be darker. I expect it's something related to your monitor, or perhaps settings you've changed in reshade or maybe the sky mod? Regardless, great stuff us usual.
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Impressions of PC2, now that I've started playing it...
The Workshop's search engine is a complete joke. I checked out the web version but still prefer connecting through the game. But both versions are bad. I've yet to understand how it comes up with the results it does when you do a search. Yes, it will display every blueprint that contains any word or combination of words that you enter in the search field. When looking up "fire hydrant" you'll get anything that contains the word fire, or anything associated with the word, like dragons...even if "fire" is not in the title. And you'll also get about a hundred more blueprints not remotely close or containing either word. Also, searching by "rating" doesn't result in the top rated blueprints to be listed first. You'll get 3 star objects, then some 4 star objects, then more 3 star objects, etc. How does Frontier mess up nearly everything they do? And then don't fix these things? Damn it. Now you've got me ranting again!
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It's Wolf Tenor!
Yes, Wagi pointed that out to me and I did check it out, but found it confusing to navigate. I'll try going backwards this time. 😁
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Wonder World
So, the automatic gate control boxes have been replaced completely, and positioned correctly. (Another workshop find with some added tweaking.) The interior of the Transport Center is nearing completion. The appropriately named Fountain Drinks stand. (The annoying light is built-in to all vendor counters and kiosks and can't be switched off.) You can get all-day refillable mugs here.
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Hexenberg Freizeitpark (WIP) |Story|
Just hire Mr. Wonder to run things. He'll push everything forward, regardless of historical significance, public opinion or moral outcry.
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Wonder World
Any number of your reasons for this would work for me. But the fact of the matter is that in a bout of laziness, I downloaded that from the workshop and didn't think anything of it. It was obviously made by someone from a country where they drive on the left side of the road. Now I've got to go back and fix it. Damn it. Couldn't you just leave me to my ignorant bliss??
- Wonder World
- Wonder World
- Wonder World
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Wayfarer's Kingdom
Welcome to ParkCrafters. Glad to see you here.
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Hexenberg Freizeitpark (WIP) |Story|
I love your presentation of this park so far. It reminds me of the "old days" on SGW when members created story parks, something that seems nearly forgotten in these days.
- Wonder World
- Wonder World
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Wonder World
You're right, I seldom show overheads for two reasons. I prefer to wait until I am finished with a project, or at least a large area, which has been years since I've actually finished anything. 🙃 And second, parks look so much better at guest level. I think overheads spoil the magic of the park. Well, Circus Center did get a large expansion, after that screenshot above was posted. Also, I briefly began building Wonder World 2 in RCT3, where I began building a new Circus Center, but that didn't go very far. And now, over at the Transportation Center..... The Wonder World Emporium is (sort of) complete. Some simple, whimsical display windows adorn the outside of this massive store. A small display greets guests at the entrance to the Emporium. This may change seasonally, or when I come up with something I like better. 😉 The Emporium will feature a section for each land in the park. For now, we only have the Expo 3000 section. The other sections will be added when I get to the other lands. For now, most of the merchandise is the generic stuff that is auto-generated by the game's display shelves. Posters of each land will be for sale. There are only two Expo 3000 posters offered at this time. This is the apparel section of the store. Just t-shirts and caps for now. Wonder World souvenir picture frames.
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Hexenberg Freizeitpark (WIP) |Story|
I'm trying to figure out how you did that, and I can't. Great start to this project! And welcome to the forums.