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Wonder World

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  • Returning to Expo 3000, while not included in the PC1 version, is the Photo Shop, or more precisely, the WONDERful Memories Photo Shop. Originally the Camera Shop in the initial design of the Wonder W

  • So, the automatic gate control boxes have been replaced completely, and positioned correctly. (Another workshop find with some added tweaking.) The interior of the Transport Center is nearing comple

  • The first episode of Wonder World, a series following the construction of the park. A serious video. Not comical at all...

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4 hours ago, JPTV said:

What would be really cool in this room would be a 3d model diorama similar to whanals.t you did with the original wonder world. Yeah, good luck with that. I'm just the idea guy.

A model of a model inside a computer simulation!!! Get to work on that! 🤣

Seriously, great work here. I really like the vintage retro look of the place. I'm assuming that the buildings are mostly just art shapes, correct?

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7 hours ago, JPTV said:

What would be really cool in this room would be a 3d model diorama similar to what you did with the original wonder world. Yeah, good luck with that. I'm just the idea guy.

Ya. That's not going to happen. 😉

2 hours ago, citytrader said:

I'm assuming that the buildings are mostly just art shapes, correct?

Not exactly sure which "buildings" you are referring to.

"The squeaky wheel gets the kick." -- Minsc (Baldur's Gate)

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Lots more to come...

"The squeaky wheel gets the kick." -- Minsc (Baldur's Gate)

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53 minutes ago, Wabigbear said:

You spent a lot of time and effort Photo-shopping or whatever getting those made and then combining them into billboard images...I'm impressed!

I 've spent the last couple weeks working on the other parks so I'd have enough content to create the displays with lots of new stuff. Then, with the help of Photoshop and AI, created various artist renderings, architectural plans, and paintings out of all the screenshots I took. There are over 65 billboards used to create the displays, about 2 dozen more for the bulletin boards, various signage, and the overhead photos. And then there's the nearly 100 billboards making up the floor. So nearly 200 billboards used in all.

"The squeaky wheel gets the kick." -- Minsc (Baldur's Gate)

  • Author

Next we have Wonder Beach Boardwalk and Water World

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Edited by shyguy

"The squeaky wheel gets the kick." -- Minsc (Baldur's Gate)

Love the nostalgic feels this all gives me. This made me go dig up the Water World thread to see if I've missed any posts. I loved that park.

You also made me remember that there was an Atlantis build set back in RCT3 and you've somehow nailed it using Planco2 pieces.

Despite all my AI fears, this is the kind of stuff that makes perfect use of it and one of the few things I don't mind using it for. Beautiful work.

  • Author

When I started building Water World, the first thing I thought was "how am I going to do this without that Atlantis set in RCT3?" I'm was hoping for an Atlantis DLC from Frontier at first, but now I hope they don't do one as I would most likely want to re-do everything.

I always am hesitant to use AI, mainly because I know that there are some who are vehemently against it. But I've found it so useful for so many things, and lately I've begun using it as a tool to help me envision things that I want to build but can't quite picture how to do it. Stuff that you can't just search the internet for. AI has literally helped me come up with a design for the next project for the WoW Resort which I was thinking of abandoning as I just didn't know how to even begin it. Some artists can come up with ideas right out of their heads, but I need a lot of visual aids. AI is really becoming invaluable for me in this project.

"The squeaky wheel gets the kick." -- Minsc (Baldur's Gate)

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Animal World

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Primeval World

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Worlds of Wonder Resort Hotel

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"The squeaky wheel gets the kick." -- Minsc (Baldur's Gate)

Love the "WW" hotel shapes! I guess Mr. Wonder can do some things right! (Even if it's to benefit himself.) classic_dry

Oh my...that hotel is just outstanding! I like that larger image the most - I think that's the one you are thinking of doing? I think it presents the "WW" in a more realistic way...and it just looks so damn good!

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1 hour ago, Wabigbear said:

Oh my...that hotel is just outstanding! I like that larger image the most - I think that's the one you are thinking of doing? I think it presents the "WW" in a more realistic way...and it just looks so damn good!

Oh yes. I'll be basing my final design on that large image. It is nearly exactly what I pictured the resort should look like.

"The squeaky wheel gets the kick." -- Minsc (Baldur's Gate)

  • Author

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I've added handicapped access to the Preview Center.

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The new map of the resort.

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"The squeaky wheel gets the kick." -- Minsc (Baldur's Gate)

Great video as always, glad you haven't given up on them.

Glad you credited Mary's Revenge for the Disneyland footage, I definitely have to check that out. Still have a question tho: I don't remember International Street. Has that been built anywhere before (game or model) or is that one of the expansion lands that you were never able to get to?

LOL! I loved the flashback to young 'Morty' and Wanda.

And that surprise ending to the video left me 'flushed'.

One of the best episodes I'd say! (and nice to see everything almost in person and not just screenshots...)

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6 hours ago, JPTV said:

I don't remember International Street. Has that been built anywhere before (game or model) or is that one of the expansion lands that you were never able to get to?

International Street was one of the added lands to the model, which was never finished. It was nicknamed Medieval Village as I had only built sections devoted to Germany and Olde England. It was also built in the PC1 version, though I didn't even finish what I had built in the model. The land will be like a mini World Showcase, but just along one long street as opposed to around a huge lagoon.

6 hours ago, Wabigbear said:

LOL! I loved the flashback to young 'Morty' and Wanda.

And that surprise ending to the video left me 'flushed'.

One of the best episodes I'd say! (and nice to see everything almost in person and not just screenshots...)

Thanks Wagi. I thought it was one of my better videos as well. I think I'm getting better at pacing, and balancing humor with a serious tour. The early videos didn't have much of interest to show, so I added a lot more humor, some over-the-top and cringy. Of course that doesn't mean there won't be any more silly, cringy humor. It's hard to avoid when Wanda's included.

Edited by shyguy

"The squeaky wheel gets the kick." -- Minsc (Baldur's Gate)

I really adore the displays with the pictures of various themes and (planned) lands.

The teaser video is so clever! I do wish we could combine Zoo and Coaster into one game..

Looking forward to more, this project will never cease to fascinate me. And I've been saying that for two decades!

  • Author

Just a little video I popped out to show some of my struggles with AI.

"The squeaky wheel gets the kick." -- Minsc (Baldur's Gate)

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I was hesitant to put up a video showcasing AI, and rightly so. Apparently Youtube hates AI content, as I got 141 impressions which measures how many times my video thumbnail was shown to viewers. The previous video on Laffitte Landing got 6.4k impressions, which btw is about 3x as many as my average video. I guess Youtube LOVES pirates.

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And apparently viewers hate AI as well as I've so far only gotten 20 views 🤪 and actually LOST a subscriber. I find it quite humorous. That video was mainly meant for my diehard fans who I thought might find it interesting and funny. So I don't really care how well it does.

Meanwhile... (and these are for citytrader)

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Day One

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Day Two

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Day Three

"The squeaky wheel gets the kick." -- Minsc (Baldur's Gate)

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