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About This File

Credits:
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- The basis for the model file for one of the coke machines and the pepsi machine as well as the texture for this coke machine was provided by iceatcs.
- The texture for the other coke machine was provided by by Marnetmar
- The textures for the Pringles machine, the Japanese buddhist amulet vending machine and the Japanese coke machine are based upon images from Wikipedia released under the Gnu Free Document License (http://www.gnu.org/licenses/fdl.txt). In accordance with this license the respective textures are included in the "GFDL textures" folder and released under this license.
- The icon for the billboard machine submenu is part of the Crystal Clear icon set by Everaldo (http://www.everaldo.com, LINK), which is distributed under the terms of the Lesser General Public License (http://www.gnu.org/licenses/lgpl.txt).
Note: This icon will only be visible for Mac and unpatched vanilla users. It clearly indicates not to touch the contained objects which will crash the game for those users =)


Install:
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Copy the "belgabor-Really Custom Generic Stall Set" folder into the the StyleThemed folder of your Roller Coaster Tycoon 3 installation directoy.
Note: Copy the folder itself there, NOT only its contents! Also make sure your unzip program does not trash the folder structure.
Do NOT extract this readme file or the "GFDL Textures" folder there (or delete it before you start RCT3).


Usage:
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All the stalls in this set are "nude", the don't contain any model, only the required effect points and one face necessary to make them clickable. This face encompasses most of the RCT3 square you place the stall on. The best way to hit it is to click in front of the feet of the vendor. This face is invisible from the top, but has the green blob texture from below, so don't use these stalls floating in the air =)
All the stalls can be found in the last cathegory (with the toilets etc).
The icons for these stalls indicate approximately where customers (red arrows) and the vendor (blue arrow) will stand. The green square represents the RCT3 square you place the stall on, the green arrow corresponds to the arrow you see when placing the stall.
The two machines stalls have a shrinked vendor that will dissappear within one of the placed machienes, therefore it isn't indicated on the icons.
The other stalls come in three versions each, one with a normal sized vendor, a teenage sized vendor (slightly taller) and a adult sized vendor (quite taller). The following stall types are included:
- Normal. Same effect point setup as the generic stall that comes with the game.
- Close to the path. Effect points moved half a square towards the path. Due to the peep animation when leaving teh stall this can look a bit odd.
- Far from the path. Effect points moved half a square away from the path.
- Diagonal. Normal effect point setup rotated 45 deg left or right around the centre of the square.

Also included are recolourable basic desks for normal and diagonal stalls and a cash register for them.
In regards to machines, there are 8 fully textured ones and 6 different one with a billboard front. The other sides of those are recolourable.

Author: Belgabor

Author/Creator: Belgabor


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