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Wabigbear

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Everything posted by Wabigbear

  1. I've always been a big user of Workshop finds myself, but as I'm slowly learning PC2 I find I'm either doing a lot of wholesale tweaks changing Workshop finds...or building my own from scratch. So far in the period park I'm building I have a bunch of Workshop finds stored to the side, but all six completed buildings are scratch-built.
  2. Wabigbear replied to shyguy's topic in Projects
    Oh my...that hotel is just outstanding! I like that larger image the most - I think that's the one you are thinking of doing? I think it presents the "WW" in a more realistic way...and it just looks so damn good!
  3. Wabigbear replied to shyguy's topic in Projects
    You spent a lot of time and effort Photo-shopping or whatever getting those made and then combining them into billboard images...I'm impressed!
  4. Wabigbear replied to shyguy's topic in Projects
    This version of the Preview Center is even better! I especially like the curved selection of images above, that's so well done.
  5. Wabigbear replied to Wowman's topic in Community Chat
    B: Louvre (I barely remembered this from the book and movie, but I live in a high-rise condominium called "Louvre", so it always rings a bell...)
  6. You certainly captured the queue for the Millennium Falcon, that's pretty much exactly as it is! Loved Toy Story area, great use of blending billboards with in-game objects!
  7. Thanks JPTV. I was really torn between recommending the game to others, or not. I choose to recommend, but only while pointing out the faults. I DO think there are things in PC2 that are great and excellent improvements to PC1, but dealing with the faults in the game can just make some of us frustrated. Not everyone, of course, some people really enjoy the game and sing it's praises, and I can understand that. But different people play in different ways and have different expectations. I see what some people can do in the game, and their work is impressive. But not everyone can pick up the game and expect to get similar results, especially with the many things that frustrate people. I know PC1 had it's own problems early on, and there were things in it that frustrated many of us to this day. But it's just a fact that the way Frontier handled the early days of PC1 has no resemblance to how they are handling the early days of PC2. The team working on PZ1 seemed to maintain a certain degree of connection with the community and far better attention to details and game play. I started really noticing the difference after Frontier brought out the Theme Makers Tool Kit Editor to great fanfare...and then promptly walked away from actually supporting it. It took almost three weeks last year to get someone from Frontier to take a look at it when it quite working. That's the attitude that I find concerning. I still have that sliver of hope that they'll turn things around, but as you said, the next update will be telling
  8. Wabigbear replied to Wowman's topic in Community Chat
    The first question I know - A: 14 The second one I don't know, so I'll guess A: Steven Spielberg
  9. This is great! Everywhere you look there's another "Oh wow - look at that!" moment. While the theme is fantasy, the execution is very much realistic. I especially like that night screenshot - the lighting is really done well...
  10. Wabigbear replied to shyguy's topic in Projects
    "No flamingos were harmed in the delay on this bench..." The base of the castle is large enough that I think adding that 4th floor really balances out well.
  11. I haven't played RCT3 in years, so not sure about the current work-arounds, but have you tried this? https://www.facebook.com/groups/1448478178795374/posts/3739559726353863/ My computer saves it's backups to onedrive, so that might be the problem as that's a fairly recent thing.
  12. I especially love the wishing tree, it's just so much more interesting than the little in-game one. And even has fungus growing off the trunk! Sir Pumpkins is really cute, and Rainbow's End is a neat way to tie that rainbow icon into ground level of the park.
  13. Really showing a huge amount of 'realism', which I love. The clean, simple lines are also refreshing. Not that I don't love the gorgeous fantasy style entrances too, but I can also really appreciate those based on realism as well, and you've certainly clear that bar...
  14. Yep, that's the main reason some of us old-timers keep hanging around. Well, that and they haven't served the restraining order yet...😁
  15. Hi Dawn! Great to see you around again! I'll look to see if I have any, but most of what I had was uploaded to the CS Depot at shyguys and then moved over here EDIT: They do have a few others of your sets in the downloads here: Ride Signs 1 & 2, Military Objects, Bowling Alley, Cars, 1920's Cars, Neon Food Signs, Misc. Walls (I did a search for "dkimber" and those came up...). It's been a long time, but seems like you had more than just those?
  16. Wabigbear replied to Wowman's topic in Projects
    With that wet and snowy weather I imagine there might be spits that are really muddy, thus why tires appear to have settled... (See? An excuse for every occasion!)
  17. Wabigbear replied to Wowman's topic in Community Chat
    Yay! JB gets one right! LOL! I agree, A: Zoe Saldana
  18. Wabigbear replied to shyguy's topic in Projects
    I foresee a special on extra large smoked 'turkey' legs coming to a Wonder Park soon...
  19. Wabigbear replied to JPTV's topic in Projects
    I also think the wood is more appropriate for the style and time period of the building, which has some gingerbread but isn't overly ornate.. The Marble does look nice though...I can see why it's a hard decision.
  20. Both the interiors and exteriors are just so playful and colorful, they are just perfect. For names... how about "Katzz"...the "zz" maybe could look like bolts of lightning or electricity? Or "Voltz" - you could do the same thing with the 'z'? Or maybe "AC-Kitty" or "DC-Kitty" or "AC-DCKitty" or "AceeyDeecy" or just plain "AC/DC"? Some terms dealing with electricity that might ring a bell: "Watt", "Circuit", "Breaker", "Short Circuit", "Kilowatt" Some terms dealing with robots might inspire you as well: CAD (maybe "CADcat"?), Servo,
  21. Wabigbear replied to Wowman's topic in Community Chat
    I think it was more recent than C or D were. My initial guess is A, but could be B. But I'll stick with A: Tom Hanks
  22. Well, it's comforting to at least know that it isn't just ME...this time anyways. I'll see if connecting through the game is any better, as I usually go through the web version.
  23. What did they do to the Workshop??? 😕 I just started getting used to the Frontier Workshop - which is really bad compared to Steam - when now they moved everything to the PC2 page and re-did the Workshop, supposedly as an 'improvement'. However when I went to look for something today, from the filters I selected 'blueprint', theme was 'mythology', and I was looking for facades and different sizes of structures... What I get are flume rides, Main Street buildings, park files, and flat rides - none of which were mythology... So the filters seem worthless at the moment. Is there a secret to finding anything in the Workshop, or do we just have to wade through hundreds of things we don't need to maybe find something we might use? LOL!
  24. Hey, there's some literary treasures buried in there, even if you have to read it backwards...just think of it as "Manga for Idiots"...I do. Here's an example: Now if that ain't Pulitzer Prize worthy, then I just don't know what is...
  25. Wabigbear replied to shyguy's topic in Projects
    I like to share my ignorant bliss with the masses...

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