Everything posted by Wabigbear
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Weird scaling problems - Solved
I'll double check, but unless it turned itself on I haven't messed with any of the settings. Good to hear that there's a new version in the works. This actually started happening AFTER the update last week, whether connected or not I'm not sure. Luckily nothing that was perhaps scaled beyond the in-game limits hasn't suddenly enlarged or shrunk, so that's a plus. I'll agree with you on releasing parks. The number of people who download them is often relatively small even for the projects with a large following. Truthfully, while it may sound a bit selfish, I create parks for myself first and foremost. Sharing it with a few others is fine, but just not my focus.
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Trivia Bowl
I surprisingly think JB is correct...on this one. If he's not then it's all his fault! LOL! Meteor = B: In the Atmosphere Meteoroid = A: In Space Meteorite = C: On the ground
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Celeste World! A multi-themed park inspired by Disney & Universal (Harry potter, Dark Universe, frozen & more)
Exactly as I remember it from many visits...just minus the crowds, and the shops are a lot more crowded with merchandise. LOL! But you certainly nailed it otherwise!
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Weird scaling problems - Solved
I have the TooMuchScaling mod installed and it's worked perfectly...until a couple days ago. Now I'm finding that if I copy an item, say a light, that I haven't even adjusted the scaling on, when I go to place it will often cause the copy to have some random scaling - either smaller or larger.. I end up deleting it and trying again which usually works. It also does the same thing on scenery that I HAVE adjusted the scale on as well. Not every time, but often enough to be frustrating. I don't think 'random scaling' was enabled - although I'll double-check, but just wondering if anyone else has noted similar problems? Since it's a installed mod, I figure Frontier will not offer much help to file a support ticket, even if it's not the mod causing it...
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Trivia Bowl
I never thought of that, but it certainly would be true. They also didn't have the same level of 'clean rooms' where rockets were built, so naturally bacteria would be present and easily would have gone along for the ride! Excellent point!
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Freedomland USA 1963
Hate to point it out, but based on that sign Mrs O'Leary's "cow" was in fact, a bull... No wonder he kicked over the lantern when she tried to milk him! 😶 LOL! Love the Chicago Fire building, the period fire equipment and the red uniforms really play up the theme.
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Animal World
That interior is really gorgeous! Love the graphics and especially the elephant.
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Trivia Bowl
A dog went before a chimp I believe, but I think they were beat by B: Fruit Flies I thought planets like Jupiter were huge compared to Earth, but the distance between Earth and the Moon is pretty big, so I'll make a guess and say A: True
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Community Chat 22: Worst Attraction You Have Experienced
I'll agree on F&F Supercharged at USF...what a waste of space. One other for me is the current Journey into Imagination with Figment, which is a poor imitation of it's original form and completely forgettable. I'm also not a big fan of the The Seas with Nemo & Friends ride...I find Nemo's giggle as irritating as the Small World theme song after the first five minutes. The movie was wonderful, the attraction itself is fine, the idea is good, but the laugh is repeated over and over ad nauseam.
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Planet Coaster 2 Official News & Updates
Achievement UpdatesDue to the medal changes certain achievements have been updated; New wording for achievements are listed below First Drop Unlock Chapter 1 Unlocked Chapter 1 (For Xbox and Epic Games) Rolling With It Unlock Chapter 2 Unlocked Chapter 2 (For Xbox and Epic Games) Wheel-y Good Time Unlock Chapter 3 Unlocked Chapter 3 (For Xbox and Epic Games) Twisting Tracks Unlock Chapter 4 Unlocked Chapter 4 (For Xbox and Epic Games) Final Plunge Unlock Chapter 4's Epilogue Unlocked Chapter 4's Epilogue (For Xbox and Epic Games) New requirements to unlock the achievements are listed below First Drop requires 1 medal Rolling With It requires 9 medals Wheel-y Good Time requires 15 medals Twisting Tracks requires 25 medals Bug Fixes We are continuing to review all your feedback and reports and will announce new updates and fixes when they are ready. In the meantime, do please continue to report any bugs on our Issue Tracker. AudioResolved an issue where speakers set to 0% volume would play again on save/load. Resolved an issue within music panels where preview audio would not stop once the player had pressed the confirm button. - View on Issue Tracker Career ModeResolved an issue where the Cable Car would prevent objection completion in Just The Thicket. Resolved an issue where notifications were appearing for items outside the park. - View on Issue Tracker Adjusted goals in Garden of Edith to account for updated maintenance costs. Added pool heaters to multiple career scenarios that were missing them. Coasters & RidesSpecial flume pieces can now have supports toggled off. - View on Issue Tracker Vector Rotating Coasters axles adjusted to better conform to tracks. Resolved an issue where Cable Cars would stop running after being seen by a mechanic. - View on Issue Tracker Adjusted limit of F&N Thriller Industries Kid Coaster max cars to 8. - View on Issue Tracker Resolved an issue causing Water Tracked Rides to gain scenery score at a reduced rate. - View on Issue Tracker Resolved an issue where coasters would be prevented from opening when using load/unload station setups. - View on Issue Tracker Resolved an issue where tracked rides couldn't reach maximum scenery score. LSM Maximum Speed raised to 71.5 m/s (160mph/260km/h). Resolved an issue where the LIM Family Launch Coaster train was named 'Limitless'. - View on Issue Tracker LocalisationAdded missing translation for Snow in Spanish. - View on Issue Tracker Adjusted spacing when Additional Button Prompts is active in French. Resolved an issue where the Time of Day could be missing in French and German. - View on Issue Tracker OnlineResolved an issue when uploading large parks to the servers. - View on Issue Tracker Park ConstructionResolved an issue preventing staff access to Large Solar Panels by adjusting their path connection point. This will not effect Large Solar Panels placed prior to Update 9. - View on Issue Tracker Adjusted Pirate theme and Fairytale theme walls to allow corner merging. - View on Issue Tracker Resolved an issue where textures would disappear when duplicating items. - View on Issue Tracker Power costs are now correctly updated when ride speed is changed. Adjusted castle wall textures to have better alignment. - View on Issue Tracker Resolved an issue where lights were appearing to be turned off. - View on Issue Tracker Resolved an issue where several Sandstone wall pieces were different colours. - View on Issue Tracker Adjusted alignment of Stucco Wall - Top pieces. - View on Issue Tracker Removed unused colour slot on several Stucco assets. - View on Issue Tracker Adjusted Pirate Flag hitbox sizes. - View on Issue Tracker Resolved an issue where the colour picker wasn't properly applied to Viking Banner 02. - View on Issue Tracker Resolved an issue where Rough Concrete assets were missing the colour picker. Adjusted shop lighting to be less bright at night. - View on Issue Tracker Resolved an issue where grid height would be set to 0.25 when moving scenery. - View on Issue Tracker Resolved an issue where the Radiant Wall Heater Mounted was missing its on/off toggle. UIAdjusted multi select UI so it no longer stretches across the screen. - View on Issue Tracker Resolved an issue where Dark Salmon appeared twice in colour picker options. - View on Issue Tracker Adjusted text to be more visible on coaster heatmaps. - View on Issue Tracker Resolved an issue where the cursor would become stuck when selecting advanced rotate axis. - View on Issue Tracker Adjusted colour picker swatches to be in the correct order. StabilityResolved an issue where AMD Frame Gen would disable Mouse and Keyboard input. Resolved an issue where swapping to LSM car type on the Outamax Multiverse Coaster could cause the game to crash. - View on Issue Tracker Fixed various other crashes.
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Planet Coaster 2 Official News & Updates
Planet Coaster 2 - 1.9.1 Update notes: Hayo Park Managers!It's time to introduce a new way to entertain your guests! Get ready to create awesome arcades in your parks, complete with a selection of classic Atari® arcade machines! Update 9 for Planet Coaster 2 will be available free on all platforms on April 30th. Alongside placing and building your own arcades, Update 9 includes the introduction of new flat ride blueprints, and new coaster track variations. We've also included improvements to Guest Feedback on Weather, Staff Zones, Heatmaps and, the ability to toggle coaster lights, alongside bug fixes - all to make your gameplay experience even better! This update will also bring Planet Coaster 2 support to the ASUS ROG Ally / ROG Xbox Ally! Please read below for a breakdown of what's in Update 9. Features Entertainment tabA new Entertainment tab has been added to the browser. From here players will be able to access the new Arcades content introduced in Update 9. Arcade GamesIncluded in Update 9 are 14 brand new Arcade Machines and a Prize Counter for guests to enjoy! Guests can win prizes from the machines directly or tickets which can be swapped for prizes at the Prize Counter. Park Managers can decide how many tickets and prizes their guests can win from their arcades. All Arcade Machines with the exception of the Atari machines, will come with colour customisation, allowing you to better tailor them to the theme of your park. The following Arcade games are included in the update: Atari Pong® Atari Asteroids® Atari Centipede® Claw Machine (Ticket) Feat of Strength Alley-Oop Token Tumble Fortune Machine Yeet Ball Paddle Battle Video Game Cabinet Popup Panic Hoop Throw Prize Counter Claw Machine Large and Small Arcade blueprints Both in the classic Planet Coaster theme Flat Ride BlueprintsAquatic Theme - Behemoth Swing 360 Aquatic Theme - Radius Mythology Theme - Insanity Mythology Theme - Star Wheel Mythology Theme - Whirlpool (For owners of the Thrill-Seekers Ride Pack DLC) Planet Coaster Theme - 360 Power Planet Coaster Theme - Chair-O-Plane (For owners of the Vintage Funfair Ride Pack DLC) Planet Coaster Theme - Grand Carousel (For owners of the Vintage Funfair Ride Pack DLC) Planet Coaster Theme - Helter Skelter (For owners of the Vintage Funfair Ride Pack DLC) Planet Coaster Theme - Hyper Spin (For owners of the Vintage Funfair Ride Pack DLC) Planet Coaster Theme - Monte Leone (For owners of the Vintage Funfair Ride Pack DLC) Planet Coaster Theme - The Screaminator Resort Theme - 540 (For owners of the Thrill-Seekers Ride Pack DLC) Resort Theme - Frenzy Frill Resort Theme - Full Flight Resort Theme - Kick-Flip Viking Theme - Hellion Ring Viking Theme - Strike (For owners of the Thrill-Seekers Ride Pack DLC) Viking Theme - Sun Dial New Flat Rides blueprints for Sorcery and Toybox pack ownersNew Sorcery themed blueprints for the owners of the Sorcery Pack Flying Theatre Gale Force New Toybox themed blueprints for the owners of the Toybox Pack Highroll Airdrop WaveSim Coaster UpgradesA thick beam track variation has been added for the following coasters: Valais & Nidwalden Floorless Valais & Nidwalden Sit Down - Lapbar Valais & Nidwalden Sit Down - Over Shoulder Valais & Nidwalden Splashdown Valais & Nidwalden Standup Valais & Nidwalden Wave Coaster Valais & Nidwalden Wing Tri-tube and bi-tube track variations have been added to the following coasters: Outamax - Energy Coaster Outamax - Sit Down - 4 Seater The following coaster has had the LSM Launch and LSM Hold Track Variations added Valais & Nidwalden - Wing Updates Guest Weather ImprovementsMore guest thoughts have been added for Dryness More guest thoughts have been added for Temperature Heatmap ImprovementsAdjusted heatmaps to improve the contrast to better distinguish between paths and buildings Staff Zone Improvements Adjusted the highlighting when painting staff zones to conform with the terrain Toggle Coasters LightsCoasters that have headlights now have an on/off toggle in their customise panel and an option to set it to night only Track TriggersTrack triggers can now be applied to a specific train or all trains Path UpdatesBlue Swirly Path now has a second colour picker option: Path - Area 2 Pool UpdatesA small pool heater has been added for shallow pools Career UpdatesReduced the amount of medals required to unlock the next chapter in Career mode; To unlock chapter 1 requires 1 medal To unlock chapter 2 requires 9 medals To unlock chapter 3 requires 15 medals To unlock chapter 4 requires 25 medals Career Scenario goals have been updated Chapter 1 A Shore Thing General changes: Loan interest rate reduced to 10% Loan size reduced to 20k Starting cash increased to 80k Power distributor added to increase coverage Wave machines removed from the small pool Water filter has now been connected Bronze Medal Objectives: Hire 1 janitor has been increased to 2 Pool prestige requirements reduced to 200 Lifeguard coverage reduced to 80% Gold Medal Objectives: Have 2 flat rides has been increased to 4 Have 4 pool has been reduced to 3 Platinum Medal Objectives: Have 3 pools has been increased to 4 Have 5 flat rides reduced to 3 Build a coaster with a minimum drop of 40m reduced to 20m Have 5 pools with average prestige of 500 reduced to 3 pools with 300 prestige Have 3000 guests in the park reduced to 2500 Parks and Restoration General changes: Adjusted the block sections on the coasters Coaster pricing can now be edited and are on Bargain by default Just a Momento now has a Vendor Bronze Medal Objectives: Reduced the amount of flat rides required to 2 Silver Medal Objectives: Reduced the amount of flat rides required to 4 Reduced the amount of Food Shops required to 2 Gold Medal Objectives: Reduced the amount of flat rides require to 6 Drewst Roda has been adjusted to make it easier to finish building Ride scenery bonus changed to require 90% Just the Thicket Bronze Medal Objectives: Hire 1 mechanic increased to 2 Increased cash rewards for completing the medal Silver Medal Objectives: Increased cash reward for completing the medal Summit Awesome General changes: Starting cash increased to 60k Rotated the Monorail, it will now build towards the opposite peak instead of into the park The opposite peak will no longer prevent players building a straight line across the chasm Bronze Medal Objectives: Have 4 flat rides reduced to 3 Build a coaster with a minimum drop of 45m reduced to 20m Silver Medal Objectives: Build a coaster with a minimum length of 600m reduced to 200m Have 750 guests in a good mood reduced to 500 Gold Medal Objectives: Have 3 flat rides reduced to 2 Build a coaster minimum excitement requirement reduced to 3 Build a coaster minimum inversions requirement reduced to 3 Platinum Medal Objectives: Have 6 flat rides reduced to 5 Speed requirements for the coaster has been reduced to 50mph Have 4000 guests in the park has been reduced to 3500 Chapter 2 Building the Bifrost General changes: All pools now have pool heaters in them, with power distributors to ensure they work Chapter 3 Garden of Edith General changes: Starting cash increased to 100k Bronze Medal Objectives: Increased cash rewards for completing the medal Silver Medal Objectives: Increased cash rewards for completing the medal Gold Medal Objectives: Average maintenance requirements reduced to 60% Increased cash rewards for completing the medal Fabled Fjord General changes: Reduced the scenery rating requirements Chapter 4 Lazy River Styx General Changes: All pools now have heaters Thrills'n'Spills General Changes: All pools now have heaters
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Salland's Adventure World - Planet Coaster 2
I liked how you did your stairs, using the metal ones as templates for spacing.
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Planet Coaster 2 Official News & Updates
The mystery man at the end of the teaser in front of what looks like a parade float is wearing spats and dressed like someone from 1890's - early 1900's. He's also wearing a sash which reminds me of the Main Street Mayor at Magic Kingdom...or perhaps he's the Parade Marshall? Yes, the arcade games look really nice, and while not all are usable for period parks, but I have the feeling others will come up with alternative uses with added theming.
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Copper Creek
Who-do's??? Once again JB is lost and doesn't know who's thread he's posting on... Who-do? JP-do! He-do this entire park JB! I shouldn't bother explaining this because he'll probably fall back asleep and wake later wondering again 'who-do?' this park..or how to properly spell 'who'... It's the careful added details and the attention to sight-lines keeping this on-theme that are stand outs, along with that great rockwork I'd say sets this a step or four above. The puns are perfect...not too subtle, but not too blaring either...even JB got them.
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Trivia Bowl
Might JB be on a winning streak??? Tikal was built by A: The Mayans
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Fancyful Oak
Love the diorama...especially the waterfall splash on the floor! Also really love the glass ceilings in that ride photo shop, they really make a difference and fit the theme perfectly too. Just so imaginative!
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Trivia Bowl
JB went 'buggy' over that answer...so I'll crawl right along behind him and also say D: Insects
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Trivia Bowl
Tricky, because a couple of them have very short coastlines. I'm going with JB's first choice... B: 21
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Animal World
Them 'little poochie dogs' have jaws that can crack bones. Wanda feels a real kinship with them...
- Animal World
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[PC2] Arrow Dynamics First Generation Corkscrew Trains
Nice work! And thanks for sharing too!
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Celeste World! A multi-themed park inspired by Disney & Universal (Harry potter, Dark Universe, frozen & more)
Impressive what you've been able to do with what is available in-game. Definitely looks like the real thing!
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Trivia Bowl
Hmmm...I think 4 is way too low, and something tells me 3420 is too high, so that leaves two choices. I'll guess C: 600
- Copper Creek
- Animal World