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Deurklink's Multiplayer Round 64: Desert of Doom

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About This File

Hello! :D

This is the plot I created during the 64th round of Deurklink's Multiplayer. The goal was to build in the theme of the Desert of Doom from Deurklink's Imagination Megapark. I got 4th place.

"An Anti-DKMP evil team has built a hideout in the Desert of Doom with advanced technology for the environment. The team wants to disturb Deurklink in his usual activities of running his server, his website and his various contests, but most importantly prevent him from finishing his Imagination Megapark. Deurklink must use the power of DKSO to put an end to the devilish plan and guarantee the safety and the completion of his project."

My idea was inspired from the Pokémon video game series, where the evil team has a hideout somewhere in the region (more specifically Team Magma and Team Aqua with their hideout located in a cave). Considering the Desert of Doom theme of the round, I made sure that the hideout was rusted and hidden behind the red rocks heavily used in that theme. For the fun of it, the evil team would try to stop Deurklink from finishing his Imagination Megapark. With all those details in place, I can say that my plot is fully fit with the theme.

Since my plot was in the corner of the map, I thought it would be appropriate to keep part of the landscape that was in place with the map to show that I tried to fit the theme.

This park uses exclusive features to OpenRCT2's .park save format as well as a few custom objects. Wacky World and Time Twister expansions are needed to view the park.

I hope you like it. :D


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