Custom Scenery
All custom scenery files for RollerCoaster Tycoon 3.
2,074 files
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- 74 Downloads
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- 61 Downloads
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Medieval Stables and Farm
Author/Creator: Lassoares
- 97 Downloads
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- 61 Downloads
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Medieval Weaver´s House
Author/Creator: Lassoares
- 65 Downloads
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- 71 Downloads
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Medieval LeatherWorker and Tannery
Author/Creator: Lassoares
- 65 Downloads
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Medieval Generic House II
Author/Creator: Lassoares
- 77 Downloads
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- 65 Downloads
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- 98 Downloads
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- 70 Downloads
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- 67 Downloads
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- 46 Downloads
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This set consist of 20 Signs that are real haunting places. I also have a read me file so you will have an idea what goes on here and if it is a building I have picture of it so you know what it actually looks like, 21 tombstones, 10 zombies coming out of the ground, 5 lights, 1 party sign, and 1 path cover.
Author/Creator: Osudenny
- 31 Downloads
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A set with different windows. This set includes:
* normal windows
* diagonal windows
* offset windows
* diagonal offset windows
this is my first set and there are some fouls in it. If you've downloaded this set you'll notice that window 1 is missing, this is because I've decided to remove it out of the set at the last moment.
~timy492~
Author/Creator: timy492
- 32 Downloads
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This set has 50 new ghost for your scary graveyards or Haunted houses or rides. :devil2: :smiley_Halloween:
Author/Creator: Osudenny
- 54 Downloads
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- 34 Downloads
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- 45 Downloads
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- 39 Downloads
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Created: 05/12/11. Here is a set that I've always wanted to make. And I have decided to release it! It's those safety guide signs that you see around many amusement parks. These come in many different positions to fit any kind of path!
Author/Creator: 1-23456
- 60 Downloads
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Created: 09/03/08. WARNING: This is a duplicate of my "Emerald City of OZ" scenery set. Installing this one on top of an existing installation will cause either a game crash or (if you're lucky) just replace the earlier set with this alternate version
What's different about this version? I've changed the textures used in it - at the suggestion of Doughnuts- to make the pieces a little more versatile for some folks. This was done by re-building the shared textures used in the set, not by re-making each scenery piece; thus the scenery files have identical names as the other version and therefore, you cannot use the two sets at the same time.
I have successfully replaced the previous version with this one and then opened a park that contained OZ scenery and everything seemed OK. I do recommend that you back up your parks and the other OZ set if you plan on trying this one out, just in case something happens.
-V
Author/Creator: Vodhin
- 62 Downloads
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Created: 09/26/10. 2 sets in one. Both sets have been sitting on my hard drive for a while now and I cannot bring myself to continue developing them. Maybe I will some day but I figure that many of you will find some creative uses for them as they are.
Some Icons are missing, and the set is difficult to work with; there really isn't a way to make them very useful in RCT3 because of RCT3's height restrictions for stalls and lack of elevated paths that don't have railings. Belgabor's Invisible Dodads can be used to make invisible paths without railings, but it is very hard to know where you are going with those paths, being high up and not being able to see what you have.
There are two main pillar sections, one designed to have embedded elevators. Getting the paths up to the floors can be tricky; I have found that it's best to start a straight staircase up to the highest floor, then work downwards making the final stairs through the provided floor openings.
Included in the SkyPad set are various pieces that can be used to make different layouts, though I have never gotten around to making the interior walls or shops as I had planned. You will find two special wall sections that have animated doors and platform covers that were designed to work with the in-game monorail. Once these pieces are in place, click each one and then assign them to a section of track just ahead of them so they work as ride events, the animation is timed to stay open long enough for a 6 car train train to pass through. There is also a glass roof dome and a roof railing with colorable lights. You can change the color of the lights befire the railings are placed by changing the 3rd color option (bottom right color selector).
The Googie Glass walls contain an animated revolving door which you might find useful in other building designs, along with a number of roof and pillar and beam sections. a variety of Soffet sections can be used to create flared roof lines as well as groovy breezeways over your queue lines.
The glass is colorable in both sets, and is generally X-ray free.
In this ZIP file you will find 2 folders. Each folder goes by itself into the Themed folder like normal custom scenery. One folder contain the Skypad, the other some new building walls for that 1960 Googie style look.
Have fun and enjoy!
Author/Creator: Vodhin
- 101 Downloads
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Created: 08/18/08. This is a forgotten set that I started in the fall of 2007 and ended up parting it out into new sets: It started with a few walls and some benches (which turned into my Bench Kit) and some lights (the Kettle Lamp is now available in more varieties in my Light Kit 2008, but I kept this version in because it aligns with the stone pillars of this set).
Included is small set of stone half-walls designed to be used with sunken pathways. There are some path and ground fill-in pieces too (for the curved walls). There are also some "stairs" which work best if you make steep inclined ground with a path ion them (instead of a staircase). There are a couple of trees, too, and some lights, as mentioned above.
Enjoy.
Author/Creator: Vodhin
- 231 Downloads
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Created: 08/03/08. Here is a Pre-release download of the new Lighting Kit I am working on.
More items will be added in the next update.
Author/Creator: Vodhin
- 387 Downloads
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Created: 08/03/08. Here is a working demo of the Mixing Bowl Chairlift I am developing - it is animated sectional scenery that can be assembled in a variety of layouts. The chairs ride along the track by hanging from castors that are pulled by the chain. I will tell you that it was a lot of fun getting the animated texture of the chain to synchronize with the castors (done with multi-repeat animation, the castors actually move only to the next castor's position and then repeat) and with the chairs (the chairs travel along the full length of the section). Eventually I will add "one-way" sections that might be fun for spook house type rides.
To place the pieces in this set, make sure your game is paused- it's really the only way to be sure the sections synchronize.
Author/Creator: Vodhin
- 62 Downloads