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How to create a catalog of packs.

I currently have 160 packs in my game and some of them install objects anywhere in the game. 
So it is impossible for me to remember in detail what each pack contains. 
But what I wanted was to be able to quickly find a specific object.

For example, if I want to find a particular lamp, all the lamps installed in my game appear so that I can make my choice. 

The solution?

It is very simple : 
a catalog that is displayed on a tablet.

It is very easy to create and use. 
All you need is a tablet, equipped with an image viewer that displays them classified by folders.

Here is how it works : 
We open the application that displays all the categories that we have created (Themes, Materials, Objects, Vegetation, etc.) In each category, we have created subcategories. 
For example, in the "Materials" category, we have the subcategories: Windows, doors, blinds, walls, etc.

For our example, let's imagine that we want to install a blind on a building : 
So we will click on the "Blinds" subcategory of the "Materials" category. 
And all the blinds that are in our game, regardless of where they are installed, will be gathered on the tablet screen. 
And for each blind, the name of the image will give us its location in the game.

The 8-page brochure "how_to_create_a_catalog.pdf" explains in detail, and step by step, the creation of this catalog.

In addition, it is not necessary to list all the packs we have at the beginning to use it. 
We are the ones who choose what our catalog will be. 
I hope my explanations will be clear and that this file will be useful to you. But if some need help or explanations, I am at your disposal.

Have fun and good luck! May our common passion for RCT3 last for a long time.

Edited by Topy57

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