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About This File

Author: Magu

This script let your .nl2sco objects rotate!

Put the script into the same folder as your object (...) and add it with the script tab in the nl2sco editor ;)

The speed can be controlled by changing the line:
" ... rotation rate = 0.5f; "

Please keep in mind that you need a point instead of a comma and the floating-point (f) behind the number.

With a minus in front of the number, the rotation will change the direction!

HAVE FUN!


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