September 13, 2024Sep 13 Author The next step is the further detailing of the front loader. The cab has been installed, along with steps and the details around the engine. The next update will focus on the arm and the bucket of the front loader.
September 16, 2024Sep 16 Author For the detailing of the restaurant’s exterior, I have added details such as ventilation and solar panels. The ventilation and/or exhaust of the tunnel is also integrated into the restaurant and can be found at the back of the building.
September 20, 2024Sep 20 Author The arm and bucket are the final step of the front loader. I have created different positions for the front loader. As you can see, I have replaced the tires with those from the latest DLC.
September 23, 2024Sep 23 Author The exterior of the restaurant is now completed, so I’m starting on the interior. The walls have been finished, both in the restaurant and in the kitchen. I’ve also created a separate space, where the wall has not yet been painted in the right color because at this moment, I’m still unsure how I’m going to decorate it. Edited September 23, 2024Sep 23 by PS Vision Gaming
September 30, 2024Sep 30 Author The restaurant has now installed various kitchen appliances to enhance the detail and functionality of the kitchen. The refrigerated units for food presentation, where guests can serve themselves, have been set up, along with the cash register. The tables have also been placed, although it is not yet clear whether this arrangement is final or just a temporary setup. Edited September 30, 2024Sep 30 by PS Vision Gaming
October 1, 2024Oct 1 Must be because it's October, but that last picture with the woman standing next to the counter and a carving knife in easy reach looks like the start of a horror scene. :^þ Great job, as always. The idea is to keep an open mind... just not so open that your brains fall out. - Harry Anderson
October 2, 2024Oct 2 Author On 10/1/2024 at 2:04 PM, RobertaME said: Must be because it's October, but that last picture with the woman standing next to the counter and a carving knife in easy reach looks like the start of a horror scene. :^þ Great job, as always. Now that you mention October, I hadn’t thought about that at all. I don't do anything with it myself. Thank you 😀
October 4, 2024Oct 4 Author The first step in the tower crane is the foundation and the mast. I have made these in modules so that I can later assemble the crane to the desired height. Since this crane exceeds 30 meters, it is mandatory to install an elevator in the Netherlands.
October 7, 2024Oct 7 Author This is the final step I spent on the interior of the restaurant. I have added details such as plants, food, and lighting. Additionally, the last space has received an arcade room. The name 'Bake&Play Lunchroom' is named after a content creator called Bake & Play Edited October 7, 2024Oct 7 by PS Vision Gaming
October 11, 2024Oct 11 Author Here you can see the next modules of the tower crane: namely the slewing ring and the cabin. The cabin has been given a simple interior.
October 14, 2024Oct 14 Author A raised plant border has been installed around the restaurant and terrace. At a later stage, the same plants will be planted as those I have already planted on the rest of the square. To store materials and other tools, I have placed fencing around the ventilation system.
October 17, 2024Oct 17 I would have never guessed this would have been Planet Zoo if you hadn't told me 😅 Attention to detail is impressive still even after all these updates! there's this illusion of the reality, but it's not really really real, like it's beside and inside and inside and beside, but never on top.. nevermind, just kidding but not really
October 18, 2024Oct 18 Author On 10/17/2024 at 3:42 PM, wolfpaw said: I would have never guessed this would have been Planet Zoo if you hadn't told me 😅 Attention to detail is impressive still even after all these updates! "Thank you 😀, and the details are yet to come. 😄
October 18, 2024Oct 18 Author In this update, I’m working on the point visible above the cabin, also known as the Tower Peak or Apex. The jib ties will later be attached here. I’ve also started working on a section of the counter-jib. Edited October 18, 2024Oct 18 by PS Vision Gaming
October 21, 2024Oct 21 Author The restaurant is now also furnished with outdoor furniture. Since the business has just opened or is about to open, it has been decorated festively. I placed some clutter near the storage area of the ventilation system and the restaurant. Additionally, the plant border has been planted the same way as the rest. Edited October 21, 2024Oct 21 by PS Vision Gaming
October 25, 2024Oct 25 Author The final section of the back of the tower crane has been constructed. This section contains the counterweights, the main winch, and the motors. It is also connected to the tower peak by means of the jib ties. Edited October 25, 2024Oct 25 by PS Vision Gaming
October 28, 2024Oct 28 Author In this update, I will place the different borders I want to use in the square. On the left side of the restaurant, you reach the entrance to the zoo, and on the right, the entrance to the museum. Edited October 28, 2024Oct 28 by PS Vision Gaming
November 1, 2024Nov 1 Author In the latest update of the tower crane, I built the jib and hoist system. The jib is also connected to the tower peak by means of a front Pendant. Edited November 1, 2024Nov 1 by PS Vision Gaming
November 4, 2024Nov 4 Author In this update, I start at the entrance side of the museum. Here, I planted foliage along the borders and extra path details. In the middle area in front of the museum entrance, I created a grass border where people can relax or work on the grass or on the steps in the sun. Edited November 4, 2024Nov 4 by PS Vision Gaming
November 11, 2024Nov 11 Author This will be the final update of the square. On the side where the entrance to the zoo will be, I have placed water fountains. I also created a water sculpture in front of the zoo entrance. However, I am not satisfied with it, as it sits too high due to the tunnel running underneath the plaza. Edited November 11, 2024Nov 11 by PS Vision Gaming
November 15, 2024Nov 15 On 11/11/2024 at 10:04 AM, PS Vision Gaming said: it sits too high due to the tunnel running underneath the plaza. I see what you mean, but honestly it looks fine! I know you're a stickler for details, but really it looks good! The idea is to keep an open mind... just not so open that your brains fall out. - Harry Anderson
November 26, 2024Nov 26 Beautiful as usual, I still can't even believe this is Planet Zoo and not something from Unreal Engine! there's this illusion of the reality, but it's not really really real, like it's beside and inside and inside and beside, but never on top.. nevermind, just kidding but not really
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.