Everything posted by Dxtrrr
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⭐OAKWORLD - A Disney Inspired PC2 Park
Lovely update! I really like the Carthay inspired building. At first I was like WhErE iS tHe ToP? but it's not a 1-on-1 recreation and the flat spire top works quite beautiful by itself, the windows on top look good. The giant street lamps are also nice. The picture with the main street reflection in the lake and pink clouds is gorgeous. Jeej for the new PC and I'm sorry about the crazy real life stuff, take your time, we'll still be here when you're feeling better!☺️
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Societe Royale de Zoologie d'Anvers - ZOO Antwerpen
Hi all! Today I wanted to take a look at the only finished habitat I did for this park. This habitat has seen many inhabitants throughout the years . It was build in 1871 and later expanded and moved in 1895. The habitat is build around a Moorish Temple inspired shelter that houses Ratite (Ostriches, Rhea's, Emus, etc.) The zoo has a rich (and sadly bloody) history with Belgium colonial past in in Africa. The democratic Republic of the Congo was occupied by Belgium during colonial time and suffered greatly because of it. During this time the western world also got it's first introduction to Okapis in 1901. Later they where transported back to Belgium and put on display in the zoo. The zoo has a long history with Okapis because of this. Today the Moorish Temple doesn't house Ratite anymore but is the home for Okapis in the zoo. ~Moorish Temple~ The habitat is located at number 22 in the middle of this snapshot. The backside of the building is build directly on the zoos outer wall and someone's backyard. I did waaay more landscaping and greenery then was probably their back in 1933. I love the tile work on the original building an was really happy I could use the ceramic tiles from the game to emulate the look. All the doors lead to individual night shelters. In the early days of zoos it was custom to house each animal individual at night. Funfact! Kiwis are part of the Ratite group that includes so many large birds but apparently also these little nuggets. The blueprint I used for this build. Overview of the build ~Time Travel Time~ Current day pictures of the zoo with the Okapis occupying the Moorish Temple. Some old photos from the Antwerp city archives that show the Temple when it housed the Ratite. That's all for today, hope you all enjoy! ~Dexter~
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Societe Royale de Zoologie d'Anvers - ZOO Antwerpen
Honestly my reaction when I saw these facades in real life haha. Thanks for the comment!
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Buena Vista Steet - Disney Recreation
Don't feel sorry, I did speed run this whole build (and 5 pages of updates 😇) in just a month looking back. I really got into a creative flow with this park it has been a joy to build so far. Thanks for the comment, I'm happy to share my end results but also the way I build. I've posted on Reddit in the past but those where mostly just the glamour shots of finished stuff. I like how these threads can be like a dairy for the park and show chronologically how it al came together. I also gives me room to ask for feedback and hear tips abd suggestions from the community! (Like how Shyguy helped with the scaling of the tram stop and Citytrader noticed the missing catenary pole on the tram)
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Paradise Pier - Disney & Seaside Boardwalk inspired park
Thanks for the comment! The riverboat was a lot of fun is only just fitting the parade float base/car so it can make bends without swiping out the crowds with the hangover parts in the front and back. I've thrown a ton of bunting and confetti on top, added the barbershop quartet animatronic and 2 Major entertainers on top to make it come alive with movement. It's fun to give some PC1 pieces new life again. The train locomotive from PC1 is also a perfect parade float 😋 I also added a ton of windows looking back at the pictures again haha. Dang! That sound very time consuming and complicated. I just record screen record a minute, upload it to the site, select the piece I want to convert and get the GIF. It honestly takes like 5min max from being and recording in game to having the GIF ready. The thing you do need to look at is the file size though, because the higher quality you can't always upload 10 second gifs on a Parkcrafters post. I usually have to go around 6 or 8 seconds max to stay under the upload file size limit. Hope this will make it easier and faster for you to use!
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Paradise Pier - Disney & Seaside Boardwalk inspired park
I used this online site/tool Ezgif to make mine. They have an option for 30 frames. 30 is the max so they'll only allow a gif with 30 frames per second to be 10 seconds max. If you pick a lower the frame rate you can make longer GIFs. I always try to go for 30 frames per second to get the highest quality.
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Paradise Pier - Disney & Seaside Boardwalk inspired park
Hi all, short update!Some weeks ago before I got distracted by Buena Vista Street I had just finished a parade for this park was trying to make parade gates work. I didn't want to go fully custom so I dressed up the existing doors from the Viking theme and played around with the trigger points because parades work like tracked rides in this game. In the end I managed to place a trigger for the first float to set the doors to open and a trigger for the last float to set the doors to close. ~Open the gates!~ ~Close the gates!~ ~Trigger Points~ Trigger 2 is for the first float and opens the 1st gate. Trigger 1 is for the last float and closes the 1st gate. Trigger 3 is for the first float and opens the 2st gate. Trigger 4 is for the last float and closes the 2st gate. I just noticed I haven't posted any pictures of videos of the parade in this topic. I had a lot of fun making it but also had quite a few crashes which made me take a step back from this park. I still want to do a proper filming of the parade so please have some patience. I did post a simple video of it on reddit 2 months ago link if you want a sneak peak. The riverboat float was a later addition so it's not included the previous link but I did also make a reddit post for that one. Hope you all enjoy and see you next time on the boardwalk at Paradise Pier! ~Dexter~
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Buena Vista Steet - Disney Recreation
Hi all!I'm very hyped for the possibility of the new DLC including Art Deco and Hollywood-like elements that would work perfectly for Buena Vista Street. I'll wait for the reveal before moving on to new facades. In the meantime I had some fun with drainage decals on the streets. I didn't take separate pictures of them so they'll just show up in the new pictures. I also started work on the small guest information building on the Carthay Circle that includes the wait time boards and park map. For the last part of this update I took a stroll along the street at night to adjust the lighting and added more lights to the top floors that could use more lights. The Carthay Circle Theater is still a placeholder building but also added lights to the tower and it already looks very pretty. ~Carthay Circle Afternoon~ It took some trial and error to get to this point. I didn't have an elevation study for this building so I had only the floorplan an photo's to guide me. The arched window pieces from the Small Town set were very useful to this building. I still need to redo the wait time boards so the picture is just a placeholder. I also need to add the little podium/stand thingy in from for the cast member. I'll also add in the shelves for the brochures and maps later. Next to the building is also room for drinking fountains and a braille map so they'll also come later. The backside is also still blank. ~Carthay Circle Sunset~ ~Buena Vista Nocturna Street~ That's all for tonight. 🌙 Thanks for the homepage spotlight and see you next time on Buena Vista Street! ~Dexter~
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Enchanted Lake
I've got a complicated relationship with generative ai myself but I can't deny that it must be really thrilling to see your game world turn 'real' like in this picture. PC2 made a major jump in light quality that PC2 is simply lacking. Your ai enhanced picture brings your park into PC2 lighting and beyond!
- Water World
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Paradise Pier - Disney & Seaside Boardwalk inspired park
Thanks for the suggestion! I'll keep that in mind for when the black squares return.
- Renee Feu Adventure Park
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Paradise Pier - Disney & Seaside Boardwalk inspired park
Thanks Shyguy, really happy that I can now take these pictures without the stupid black squares. There is still enough in this park that now can be photographed at night, I didn't place al those individual bulbs for nothing, so there is more to come 😋
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Plunder Bay
Great atmosphere! The barrels are a neat detail.
- Riverbanks Zoo
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Paradise Pier - Disney & Seaside Boardwalk inspired park
Hahah not the Woody Woody Coaster 😭 Even though Disney probably would like the idea they already have copy and pasted enough Toy Story Playlands around the world to fill in their quota. Dang, and here I was just thinking it was a technical glitch, turns out it was Aliens, I guess they also enjoy a night at the boardwalk then 👾 Thanks for the kind comment, to keep the toy story vibes, you are allowed to have strong opinions about Toy Story 4 but the night scenes at the fair where gorgeous with the lights and fireworks! English isn't my first language so I might get stuff lost in translation, I thought you implied the coaster would needed to be more Disney with the dual station 🙃
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Planet Coaster 2 Official News & Updates
I hadn't even thought about what I Studios 2.0 would imply for the other older DLC. I'm really curious if the next DLC will be all original stuff only or if will include the older DLC as 'extra pieces' of if it will be mostly revamped older pieces with some new stuff sprinkled in. In the teaser I only spotted new pieces so far. A spooky 2.0 would be really cool for September/October!
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Planet Coaster 2 Official News & Updates
Yes! I also see red velvet rope fences, red carpet and what looks like a small cart, maybe just scenery but I hope a small vendor cart 👀
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Buena Vista Steet - Disney Recreation
Thanks a lot for the comment! I'm quietly playing around with recording small scenes and playing around with combining them into a video. I'm happy how the gifs look but want to see how longer scenes with sounds and music will look like. I've got a summer break coming up so I want to spend some some time on those ideas then. Haha I thought about about BVS too! I'm also very happy that I didn't start on the other side of the street that has most of the Art Deco buildings, it would be a bit demotivating to work hard on those and then for the new DLC introduces all kinds of pieces that would have made the building process so much easier and prettier. I had honestly almost started at the Oswalds gas station building instead of the F,F&P Cafe with the facades. I do look forward to see all the new pieces, it even looked like we might get some neon lights though that might have been them being clever with other light up pieces. I'm also happy with the popcorn and other food items, they are perfect for the little food carts. Also very curious to see what kind of chairs/tables/benches/umbrella's/bins we'll be getting! Ahhh I'm so hyped! Thanks, I was wondering if it was a general site update to show the last topic you commented on or if it was a spotlight 🤩
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Paradise Pier - Disney & Seaside Boardwalk inspired park
I didn't consider it but it would fit with this layout if I'd do a dual loading/unloading station. My goal with this wasn't to do a real Disney park, it just started out as a midway with a coaster in the back as a backdrop haha. I went way overboard with all the orb light pieces on the buildings, at night they cause a lot flickering black squares that look like some sort of z fighting sadly, they ruin taking clean pictures. I might to back an try the newer small town lights to reduce the piece count and light point. Thanks for the kind comment! -UPDATE- I jumped back into the game when I was writing this respond to take some shots and explain the 'black squares' but I noticed they are still visible in game but when you take a screenshot they mostly disappear!!! So enjoy some nighttime shots 😄 This area used to be the the one with the most black squares because the high density of lights and the reflections in the glass roof. You see a little of the black squares in the corner of the street here. I does help my motivation knowing it won't show up as heavy anymore in the pictures to continue this park and continue placing a 1000 lights 😋
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Planet Coaster 2 Official News & Updates
Please include as many Art Deco pieces and ornaments as possible!!!
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Planet Coaster 2 Official News & Updates
Update 11 & DLC teaser (new studios pack??)Also new food counters, wait time signs & on ride photos on flumes and tracked rides 🤩 More info on august 12!
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Plunder Bay
Great update again and congrats on the 500 subscribers 🎉 The new tower is really pretty. The Captain quarters on the ship is so cool, you managed to cramp in so much into a tiny space! The new splash pad area also turned out really nice, I like how the whole are looks. The surrounding lounge chairs also look good (and the peeps seem to agree with me). I want to ride the kraken ride, it looks so much fun. I also forgotten how good the sound design is for these slides, I need to ride and play more with those. The little water spray thingies in the slide tubes are also a nice touch. The finished slides at the back of the mountain look amazing!!! You can be proud of all you've done so far 😄
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Buena Vista Steet - Disney Recreation
Thanks for the comment :D I agree about the train, the bar was kinda low but I do like what they were trying to do here. And funnily the whole Art Deco and Spanish Revival architecture was something that they took from it and ran with for Buena Vista Street. The train is also a fun parallel to the Disneyland train across the esplanade. A train train station like how they did in Universal for the Wizarding World (the static one, not the Orlando ride) would be a fun and fitting inclusion. I also really enjoyed the the enormous tile mural they had as a standalone art piece, as an entrance land for a theme park it didn't work for me. From the northern balcony of the Carthay Circle Theater (in red) From the western balcony too! (in red) And also a Matterhorn peeking trough 🏔️ Waling all the way towards the entrance of the Carthay Circle Theater and looking back at the F,F&P Cafe between the trees you can also spot it. This is a screenshot from google maps but I think in real life you can probably see it better (if the trees don't already have grown to tall or full of leafs) Thanks! I'd forgotten about google earth, thanks for the reminder!! Sunshine Plaza 2007 Carthay Circle 2020
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Paradise Pier - Disney & Seaside Boardwalk inspired park
Hi all!It's been a moment and I had a lot of fun on Buena Vista Street but I didn't abandon this park! I still had some finished stuff to show so today we'll take a look at the coaster. I went trough multiple names and I'm still not sure if this will be the final name. I'll take you down the layout of this ride though a series of pictures :D ~Comet Trail~ The station area is build on a side avenue that is connect to the boardwalk. I wanted this avenue area to have a more lush gardens environment compared to the more beachy boardwalk. The support structure above the queue shelter is where I'd like to put up a name sign for the coaster. A peak inside the queue The station building. It still needs more decorating on the inside. This was build before the Parades Pack so I think there will be plenty of Small Town pieces I can use to decorate the place! Climbing the giant lift hill and going down🎉 The first brake run behind the Paradise Pier sign. Fun airtime hills above the midway. Twisty bits in the final stretch. Onride Photo time! The final brake run and turn back into the station. The photo counter will be located underneath the brake run. Overview of the coaster area. Before I turned this park into a park it was just a strip with arcade games and facades. The coaster used to be parallel behind the strip. When I switched it all up and build the boardwalk into a corner I also decided to move the coaster in a more diagonal position behind the boardwalk. I like how the sign is now more centered when you approach the coaster from both sides of the boardwalk. The empty space behind the facades used to be the place of the station and queue at first but I wanted to give them more room and not have the station sit directly behind the backstage area of the midway. Later I planned this space to house the parade barn when the parade DLC rumors started but when the DLC dropped we all found out how massive the station and streets needed to be to make them all fit so I abandoned that idea. I think I'll add a small flatride or a restaurant back here when I'll get to it. I've also gotten a few questions about the layout. The coaster on top is mine and the one on the bottom is the one done by Frontier themself. I used their coaster, Cirrus, as a base. This coaster is part of the Vintage Funfair Ride Pack DLC and is a City Peninsula Wooden Coaster called Cirrus. Layout wise I honestly didn't change that much. I elevated the whole coaster make it peak out above the midway skyline. In doing so I also needed to extend the lift hill down to the new ground level. I wanted to push the station to the side too. Having the whole coaster at a higher elevation also allowed me to deepen the dips and accelerate the speed in the end portion of the coaster. I also banked some turns more en smoothed out some rough sections. I obviously also enclosed the station and added the queue. Another thematic change I did was adding all the lampposts on the side of the tracks. I also toyed with the idea of lining the raining with the Christmas lamp strips but after a few tries I abandoned that idea. That has been all for today, hope you all enjoy! ~Dexter~