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wolfpaw

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Everything posted by wolfpaw

  1. Great to see you've joined ParkCraftes! I don't have much experience the Cobra engine myself but I'm willing to help out in any way I can, even if it's just testing things out. RCT3 has needed major mod work for years now and like JB said the community would vastly appreciate it! I'm hoping someone in here can help you out with the Cobra engine but for textures and things needed, I can probably help out with that stuff.
  2. Those PDFs are insanely cool! All those details are for sure valuable, thanks for all your hard work @RobertaME!!
  3. Woohoo - another photography thread! Love the photos, the black and white photos have such an eerie yet calming and peaceful vibe to them... they really allow the texture of the wood to shine through. I'd love to visit Yosemite one day, one of the national parks I've wanted to visit the most along with Yellowstone! Thanks for sharing and welcome to ParkCrafters! 😁
  4. Hah, probably but it does add a lot of realism value to your project. Realistically you normally get these parks sprung up near highrises/residential apartments so it definitely doesn't look out of place.
  5. I love all the ways you're tackling limitations set by PlanCo, it's all coming out soo good!
  6. But what if I want to pet the fluffy cows!? 😆 Looking good as usual, Wowman!
  7. Looking good so far! The highrises over that park look so realistic, this layout is being thought out so well!
  8. wolfpaw replied to Wowman's topic in Planet Zoo
    Looks cool! Love the tent design with the tree going through it - is the fest area more permanent? If it is I'd recommend adding some gravel or something under the tent area instead of just grass but it's more of a temporary thing then I think grass would make more sense logically.
  9. Looking good so far, still love the support work on this, it's what stands out the most to me!
  10. That is one insane layout, love condensed layouts like that, I think they look so cool! Super excited to see how you do all the scenery with this, especially with the condensed track like that.
  11. No doubt the coaster layout and scenery and everything is awesome as usual but probably my personal favorite of ALL of your coasters are your COLORS. They are always so vibrant and pleasing to see, love the variety of all of the colors in your past coaster projects, m'lord!
  12. Hmm... I wonder what those celebrations could be... 🤔
  13. Very pretty colors and love that fountain shot! Looking forward to seeing all of this in action, going to be sooo beautiful to see!
  14. Which files are downloading as a PDF for you? We can look into those and remove them if the right file is not uploaded.
  15. Members may not be aware that this thread exists, haha - you may want to post a quick comment on some of the more popular request threads that are pinned on the RCT3 forum category. I'm sure you'll get loads of requests.
  16. The first collab pyro project on ParkCrafters and in like... 10 years?! Super excited to learn more about this! Hearing this type of music all around me on a day-to-day basis because of where I live... I will tell you this will not be easy to pull off. So get ready for tears 😆
  17. Welcome to ParkCrafters! Excited to have you here and looking forward to some of the awesome things you'll create! 😁
  18. LOVE that last building, looks super cool! Probably the most excited I've been for a Bite so far, this is looking incredible so far!
  19. Oooh, very interesting set design so far - I love how each of these Bite shows has such a unique and different set design than normal. Really cool to see you experiment with these things! This set has me especially intrigued so far though, gives me the classic "this town ain't big enough for the two of us" cowboy standoff... would be really cool to see that implemented into your show somehow! Looking forward to more!
  20. Gorgeous photos yet again, I can't get over how beautiful this project is coming out!
  21. I feel like the Intamin Hydraulic Launch type would best suit a Superman ride!
  22. I would rather get everything uploaded and then we go through and organize everything, that's the same approach we did when migrating the CSDepot over. Staff has been discussing and already has plans to organize our downloads library better sometime this year. If we can get everything uploaded and then comb through everything and remove duplicates, test out bundles, remove outdated packs, etc. then I think that would be a better approach instead of having to collaborate with everyone offline to upload the final correct files.
  23. I remember @Kablary was recently having issues with the Park Cleanup tool and after he reset the settings of the tool it ended up working for him. Have you tried that? It could be that you're housing files on multiple drives that is causing this issue?
    • 36 downloads
    Large Christmas Tree to be used in your parks or as a set for a firework show! Originally created by Tim.
  24. I don't believe there is a master CS list of missing or lost files but I do have an archive of CS packs that I've kept that many are probably not uploaded onto the site... and I'm sure this is the case with many other people that have collected CS packs over the years. We could get a team going of many people that have archives of CS packs on their end that aren't uploaded and have everyone upload their files which we can then remove duplicates and organize them once they're on the site. Similar to the CSDepot Strike Team but instead of moving files over from the CSDepot site it would just be from everyone's own archive. It's a good starting point to get a lot of missing packs and files uploaded I think. Also, I've moved this topic to the RCT3 section of the site since this is strictly about RCT3.

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