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Popular Content

Showing content with the highest reputation since 09/01/2025 in all areas

  1. 5 points
    I'm waiting to see what the DLC and the update will actually contain before I make a full judgement on this news. I'm more interested in the bug fixes than the flashy stuff to be honest.
  2. Here's another one I remember. Again, on a trip to Disneyland, we talked my aunt into riding Big Thunder Mountain. Now she's not a fan of thrill rides or coasters, but BTM is pretty tame where most coasters are concerned. Heck, I have no problem with it and I'm a complete wuss when it comes to coasters. Well, from the second we headed down the first drop, my aunt began to scream bloody murder. If you've seen any youtube videos of people on slingshot rides...well that was my aunt. And I was sitting right next to her as she screamed "OH MY GOD! OH MY GOD!!" I seriously thought she was going to die of a heart attack right there in the car. Believe me, it wasn't funny at the time, but it is now, thinking back on it.
  3. 4 points
    The first episode of Wonder World, a series following the construction of the park. A serious video. Not comical at all...
  4. Thanks Plokoon! I'll try to remember to get a shot of the music hall in the next photo update, for now wanted to share my first video update in which you will see almost everything that's been built so far:
  5. Thank you for your kind comments. As we edge ever nearer to the next season, final preparations are underway for the opening of our newest attraction. Poseidon's Wrath is an indoor multi motion FX show that incorporates water. Join us next time for the season opening!
  6. 4 points
    More from around the Treehouse Island.
  7. 4 points
    The Savannah Sweets Bakery. The Savannah Sweets Bakery, located near the entrance of the park, will be a perfect way to start your day, as well as end it, as it offers breakfast entries, fresh coffee, and a wide selection of desserts. Ample seating is available both inside and outside. A nice selection of desserts on display. (workshop item with some edits) The menus. The kitchen staff hard at work. (kitchen setting a la Frontier) Night is the perfect time to visit and sample some of the delectable desserts. Just waiting for the park to open and the guests to arrive.
  8. tbh i do like the theme of the pack a lot. maybe because im a big hp fan or maybe because i was thinking about building such an area for some time now. but i also have to be very honest that i did expect something more towards a spooky set which in my opinion would also be more versatile for different themes. what i realy dont like is the swing launch "feature" now being locked behind a paywall and frontier simply going the easy route once again. instead of giving us this feature of all switch tracks, maybe even expand switch tracks to other ride models they decided to again put up limitations. the deciding factor if im gonna get this dlc depends on the patch notes and how the game runs when the updates out. i think the flying theatre is a step in the right direction. we dearly need more of these modern and/or themepark flatrides. on a last note, i think now with the dlc dropping next week there will be no spooky this year. if they go for the 3 months release schedule id guess they will give us a christmas thingy in december and maybe leave spooky for next years season.
  9. I think this pack will see a lot of Harry Potter areas start to be created. The flying theater will allow parks to have a simulator attraction. Overall, not a bad start in terms of the DLC list. I agree with some of the statements here on it being a side-step from attractions in PC1 while continuing to add and improve features seen in PC1 to this sequel. Interested to see what DLCs they have plan as it can get interesting.
  10. The walls, roofs, and windows seem to have some usefulness in non-wizardry projects, but it kind of goes downhill from there. Really hope that after this they get back to giving us things that exist in multiple parks, not just one. I like that they didn't make anything that was redundant with PC1's Spooky pack, but that's because I'm hoping they'll just give us that pack back for free and then we can mix the two together.
  11. Yet once again (I know...*groan*...) we head back for our tour! The next area was something I came up with to fill a large empty spot on the bench. I had seen a really fantastic blueprint of the Toy Story Mania ride at DisneySea in Japan by Banjotails , but it didn't really fit into that space, so I moved some parts of the blueprint around, duplicated a section, rotated it and added it on. There wasn't enough room to add an actual ride, but I came up with the idea of turning it into "Animation Plaza", a spot dedicated to Disney animation where there are character meet & greets, classes on drawing characters, and a theater showing Disney shorts. There's also a cafe, shopping, and restroom facilities. So while the basic structure maintains all of Banjotails clever designs, it serves a very different purpose here... Inside the main gate there's a plaza (duh...)... To the left the Big Cheese is waiting to greet you... To the right Minnie and Pluto are on stage. There's also restrooms and Clara Cluck's Nursery for "Lil' Peeps" Just past Mickey is Claribelle's Cafe... There's outdoor seating, and at the end is a stage where you can meet Donald Duck. Portraits of famous Disney characters line the walls... On the opposite wall movie posters from Disney's feature films are displayed... Of course there's a small shop selling Disney apparel and other themed items... Next door is the entrance to the Mickey Mouse Theater, which shows many Mickey Mouse and other Disney animated shorts... Looks like "Puppy Love" and "Plane Crazy" are today's features... Next door there's two Animation Studios, one where you learn how animation is created, the other where you learn to draw different Disney characters yourself... Through the portal you come to a secluded courtyard with food and beverage vendors, lot's of benches, and an antique pipe organ playing familiar Disney tunes... The exit from the Mickey Mouse Theater is also here... The tour continues...
  12. A children's play area is located across the bridge, Munchkin's Water Works, combining a splash zone with a kiddie coaster.[img] [img] [img] [img] Boy, it's crowded over here; [img] A mechanic is working on the Little Bugs ride. Let's hope he can get it up and running soon! [img] Next up; [img]
  13. 4 points
  14. Hey everybody Today im introducing u a project I made about a year ago and it actually took a really hard work and due to the amount of ctrs /csos are placed the game kept crashing but I actually kept trying and so outta of nowhere the park just decided to crash at 80% everytime I open it which caused me to give up and i was disappointed but like about a week ago I honestly didnt want the project to die because that was probably my biggest project yet so ye I just kept trying different programs (parkcleanup/LAA) till actually the park opened normally now this is actually the unfinished but im trying to use the some of the feedbacks i got so I can give the besy version possible Big thanks to @Xecronius and @Cody for the help and the feedback they gave to me so I can improve my future parks and stuff
  15. 4 points
    I typically pop around, checking out the various PC2 Discord channels for any info on the game, and I can honestly tell you that Planet Coaster 2 is not dead. Frontier has ambitious plans for this game, which is what I already knew. It's sad that their poor communication with the community and the way they made some (seemingly) sudden decisions to stop support of the forums and the (possibly) end of the Unlocked streams created this mindset. The game got a horrible start, which was totally their fault, and they've spent the majority of this last year trying to fix that. And honestly, they still need to do quite a bit more fixing. But, there is a lot planned for this game and I do feel that a lot of new content is on the way. Whether or not Frontier can pull it off and give the community what it wants is still up for debate. But regardless, the game is certainly not dead.
  16. Professor Fate's House of Madness Fate's House of Madness is virtually untouched from its original version. The pre-show/waiting room.
  17. Hey everyone :D sorry for not posting that much lately, i honestly just didnt feel very motivated to write big posts or anything. just havent been feeling that well. i did however wanted to make a short post here about something new i did in the park. so i have this one big show building in my park, i was using it as a placeholder in the hopes of sometime being able to add a cinema flatride or something into it. however that showbuilding was just way to big and felt very missplaced in its location. ive decided to completely teardown said building and replace it with something new and much more exciting :) My idea was to build a mack stryker coaster and try to squeeze it into this very limited space. Space in itself was one of the biggest challenges in this new addition to the park. i did realy enjoy having that challenge of trying to get the most out of the space i had, it honestly contributet a lot in how the final coaster came out. next challenge was trying to come up with a theme or idea i could follow. so i came up with the idea of the "Grand hall of exhibition", an old industrial factory building where the greatest inventors come together for the inventors fair to showcase their newest machines. This is where Exhibition 77 comes into play. Professor Voltarius invites guests to showcase his new teleportation machine! I honestly also love the view from the mythology area much more. instead of looking at a green wall behind the buildings there is a now a beatifull skyline painted by coaster tracks. I hope you like this small update and as always i encourage you to go download the park and check the queue and ride out for yourself :) till next update where i will continue with the showcase of my areas
  18. Munchkinland! [img] The mayor and general of the army want to meet you! [img] This place is just adorable! [img] Uncle Nunkie wants your money! [img] The iconic pond, bridge, and giant daisy. Looks like Glinda floated in again! [img] This spot looks strangely familiar! [img]
  19. Tomorrow Land has been started! Woo! Here is Astro Orbitors, Star Wars Launch Base (in the back), People Mover with a half custom centerpiece, & a mostly complete Buzz Lightyear's Astro Blasters!
  20. 4 points
    Headed for another climb. This one is a spiral with a bridge and underpass.
  21. Thank you for all the nice replies. I edited the first post so that everyone can see the pictures. I've been working on the video for several months now. Most of the parts for Planet Coaster 2 are finished. Right now, I'm working on the final details for the final video. The entire ride will last about 5 minutes. Here you can see one of the area of the ride. The palace.
  22. 3 points
    A bumpy ride as you go under the pass.
  23. The Lollipop Guild really shines at night! [img] [img] I wonder where this path leads? [img] Cool! [img] Heading back through Munchkinland, [img] Which way do we go? [img] At last we encounter; [img] There's also a cute little boat ride here; [img] [img] That wraps up our look at bench one of the Wonderful World of OZ. I will post the park file in the next few days! Hopefully, you have been keeping up with the sheer volume of CS that Wagi has created for the park. You can certainly download the file and enjoy it, but the real experience comes from ensuring you have all 500+ CS pieces!!! 😁
  24. 3 points
    The Chief Beef burger stand has been re-branded as the Portside Grill.
  25. My mom having a hissy fit over not being able to ride in the caged cars on Casey Jr. Train at Disneyland because someone got there first. Parents can be so embarrassing. 🫢
  26. Yes, it's the Pearl Rides Family Train. The peeps love it! [img] [img]
  27. 3 points
    Coming around the loop
  28. 3 points
    and a pirate ship treehouse
  29. A New Season Dawns It's great to welcome you all back to Beechwood Studios, we hope you have a great day! Our brand new Coffee Shop is themed on three sides to help with the immersion when leaving certain areas of the park. You can see a coaster (or two) from this vantage point within the new land. I am afraid that the Sky Ride is closed this year for essential maintenance and necessary expansion across the park. We'll be able to reveal more throughout the season. To avoid spoilers here though, this is the only photo I am uploading.... Two original opening day attractions are not drawing the crowds like they once were but people are still enjoying the classics.That is all I can upload for today. It's great to be back, cannot wait to see what this season brings. As I am just the socials person, I shouldn't be telling you this, but there is rumours of a potential partnership with another entertainment company to bring even more fun to the studios. I'll see if I can dig something out of the paper bin...
  30. The dlc in my opinion is realy good. I like it a lot, maybe because im biased as i can see myself using many of the new pieces in my next areas. The swing launches and such are also great though i think it was held way to basic. I just wished it was more precise controls. For example the dual sided launch tracks cannot be setup with different speeds for each passtrough. So swing launches like curse of the werewolf are NOT possible. Another point of criticism i have is why tf did frontier even bother with the gift shop when they cant even be asked to give us items for those shops with new themes? Id rather have less dlc and the dlc cover more stuff than having 50 dlcs but each of them is missing stuff to make it feel complete. Absolutely bummed about this… i doubt we will ever see any souvenir items for the returned themes aswell. The update: Absolutely dissapointed. Bug fixing list is just way to small for the time they had now (3 months). The broken pieces from the returned themes have also still not been adressed and at this point i doubt they will ever get fixed. It seems like frontier just throws stuff our way and then just doesnt bother going back to it, fixing it or improving it. Bug reporting list is becoming bigger and bigger but yet again, frontiers bug fixing list seems to become smaller and smaller.
  31. 3 points
    Headed over and around
  32. Caves are pitch black in the game. You have to set Global Illumination to "on" in the Settings. Otherwise, the game has the same crappy lighting as PC1.
  33. Similar to @shyguy there's nothing really in that set which floats my boat apart from the flying theatre (which has no lap bars for some reason?). The kids coaster also doesn't have shuttle / boomerang functionality apparently so is of little use to me. People seem to be obsessed with swing coasters though so I'm glad that's coming for them, but the rest of the set seems very meh. Still need alot more animatronics than what's been shown in that pack. Hopefully the update will be worth waiting for.
  34. 3 points
    As Wagi noted, the watermelon has made another cameo; and this time it brought a friend! And I refuse to acknowledge his 'lamp puns', aka, 'lampoons'. I noticed the Death's-head moth even before Wanda shaid sho. And as George Takei would say, "Ohhh myyyy!" So this is where Walt Disney's Head has been stashed. And what does he mean, "I'm free!" How is he going to get out? Use his tongue? Maybe he meant "I'm freezing!". Now I'm wondering if the Wonders will remove Uncle Walt from the freezer. "We have foliage!" I immediately thought of the line from "Twister", "We have cows!" And I suppose the park has those too? Y'know, yer almost as silly as I am.
  35. Thank you all for the kind comments!! "Crafter's Pass" is my version of Dollywood's Crafstman Valley (couldn't come up with a more original name, sorry). Silver Dollar City also has local artisans and tradespeople scattered about their park making cool things by hand and sometimes giving demonstrations. So I wanted to capture that cozy/rustic/mountain aspect somewhere in the park before things get all coaster crazy. I'm guessing I had to build over 30 unique structures for this area, pretty much copying existing buildings from those 2 parks and trying to rename and retheme them slightly. This area also has one flat ride and a small junior coaster, an indoor performance venue for various shows and local musicians, one full restaurant (still under construction) and too many other quick serve food options to list. Still detailing this area and currently not doing any interiors for it (there would be way too many and most wouldn't serve any functional purpose.) More to come from this area...
  36. 3 points
    Eventually, you do plan to have animals in your animal park, right?
  37. 3 points
    I'm glad to hear all of this, and will completely admit I've been concerned since launch that they would end up doing a couple of quick patches and walk away from their losses, thus killing the genre for another decade. (There was a financial report for the investors that sort of implied that could happen.) That, plus the surprisingly low sales numbers of the PC franchise compared with zoo, and the low numbers overall of PC2 compared to PC1 at this time. And then maybe I was spoiled by 5 months of updates with content and when things got dark for a couple of months I panicked again. I really do want this game to succeed, but like Shyguy said there is still a lot of work to do.
  38. 3 points
    Frontier invited several of the big youtube content creators to their studios, and one in particular, is gushing about what he learned and seems extremely excited about the future of the game. https://www.reddit.com/r/PlanetCoaster/comments/1n9w2ly/so_cats_out_of_the_bag_then_mind_you_it_was_never/?share_id=n9B_4MG5mr-BPZzxqZEZ9&utm_content=2&utm_medium=ios_app&utm_name=ioscss&utm_source=share&utm_term=1
  39. I am happy things worked out. This is a massive fair-based park that is impressive to see in this nearly 21-year-old game. Now I want fair food 😅.
  40. 3 points
    Over the bridge and headed into the spiral down.
  41. hmmm, I don't recall seeing this little house before! [img] Looks like the coroner has already come calling; [img] The first ride we encounter; [img] That's quite a long queue; [img] Looks like fun! [img] [img] I wonder what's across this bridge? Let's follow the yellow brick road! [img]
  42. Some glamour shots of Main Street going in and out of Tomorrowland :)
  43. Closed Season Improvements As you can see, there had been lots of activity across the park over the closed season (October +). We've changed the path at the entrance, we've also altered the entrance itself. More on that in a few months... You may notice a few other changes at the front of the park. The KidZone attractions have been removed, there is a plan in place to ensure our younger guests have a great day out still! A new coffee shop is being finished near Heavy Metal. New theming near Launch Pad and general improvements across the park. Oh, we should probably tell you that the second attraction in MYHTICA opens this coming season... we've been sneakily building it in the background all along. A permanent food and beverage location is still to be decided.
  44. 3 points
    Grid pieces may also be scalable now too. Looking at the video, the scale icon is not greyed out when they are rotating the grid based objects. Not sure though, as these objects contain vendor shops, which certainly couldn't be scaled. Although that would be pretty cool, especially for your Wizard of Oz park. You could gave munchkin vendors. 🤣
  45. 3 points
    HAHAHAHAHA!!! Wanda's weakness, a hunky guy (although, like most PlanCo peeps, he's got scrawny toothpick arms). If he'd had a bottle of wine sitting on the counter, she wouldn't have been able to control herself. I'm sure she would've leapt over the counter right then and there. The plot thickens!
  46. 3 points
  47. I really need to do more gift shops at the ride exits...its so true to life.
  48. 3 points
    These are kind off the back corner of the habitat where the guests can view animals and not be distracted by the jeep as it really doesn't go back into this corner and is blocked by mostly by scenery.

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