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wolfpaw

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Everything posted by wolfpaw

  1. You work so fast! How do you do it all while keeping up with your job 😅
  2. Once again, another beautiful and highly detailed update. Can't wait to see what this all looks like when the construction walls come down!
  3. I was about to say don't forget landscaping but then I saw your recent update and wow - looking amazing! Loving the layout of the park so far! As for your recording tip, I think most people use Nvidia Shadowplay/GeForce Experience to record. If you have an Nvidia graphics card, you could use that to record! Any screen recorder would work as well I would imagine.
  4. It's often really interesting to hear what people prefer regarding reactions and things like that. Personally, I always prefer having someone comment and taking the time to leave their thoughts on something rather than just a quick reaction - it shows they are taking more time and expressing their thoughts instead of just a quick click and then they move on. When I was creating ParkCrafters I almost excluded even having reactions because I thought it would promote a 'lazy" environment of people just not commenting on anything and just reacting to everything - making ParkCrafters basically into a Facebook feed, which is not something I wanted. However that being said, I (obviously) opted to just leave it in and give the option to do so (which we later expanded on). I know people who grew up with social media or don't have much to say will prefer to just leave a 'like' rather than comment, and I think that's fine - it comes down to personal preference. Leaving a reaction and not a comment I think is always better than no reaction and no comment. I personally try to comment on as many things as possible and I sometimes also include a reaction, if there's something I really like I'll do both! However, if there's an update on a project that isn't a big update and just a small update or announcement, I sometimes just leave a reaction, but I always try and do both! Members are free to do whatever but what I will always try and promote is to be active either way, whether leaving a reaction or commenting (or both) - any activity is good! Take the time out of your day to give people your thoughts and reactions - it's a small thing that can easily make someone's day!
  5. Woohoo, excited to see all the new announcements!
  6. That coaster looks like a ton of fun to ride, I would like a special ticket to ride this immediately, please. Love the layout though! I'm always a sucker for compact coasters like that, especially one that goes through buildings and utilizes scenery well!
  7. 100% agreed with Kablary, this is such a major departure from your previous shows! The slow camera movements already add so much to this and your choreography and syncing have improved vastly! Extremely well done show, especially knowing the fact that you made all your effects! The lighting work on the ground was very well done, but those color schemes were gorgeous! The only piece of advice I can offer on this show is to reduce the colors on the effects and go with a bit more muted colors. If you're aiming for realism, fountains normally don't have that much of saturated colors, reducing the reds and blues to about halfway will make them a bit more muted and add that touch of detail. Apart from that, this show was very well done! Congrats on another beautiful water show - MGL would indeed be very proud someone is carrying the torch of fountains for the next generation!
  8. Woohoo, she lives - and a rebrand too! Sasquatch is probably my favorite out of the bunch, love seeing big bad woodies, they can be so intimating!
  9. I've been to this park and on this water slide in Atlantis! I remember when I was little and went here I got all inspired to make a water park in RCT3 and as soon as I got home I tried making something... and immediately quit because it wasn't coming out the way I wanted it to 😅
  10. So happy this project is back! Love that artic area design and you nailed that Conch Republic area's atmosphere - welcome back!
  11. Not only is the scenery and everything just absolutely spot on but THAT LAYOUT! The winding paths... always keeping you intrigued and having that payoff just inches away, keeps you wanting to explore this land and always pulls you to want to see everything! One of my favorite projects on PC so far!
  12. Well that just goes to show you how little I know 😅 Looking great so far!
  13. Agreed a TV Land park would be super cool! Creating areas from popular sitcoms from like the 50s - 90s would be such a cool idea.
  14. Yep! All CS and custom files that worked with Platinum will work with Complete Edition! They just added support for 1080p resolution and removed some copyrighted names and text but other than that it's practically the same game!
  15. Came out great! Track is super smooth, great job!
  16. I remember riding something similar to this in Busch Gardens in Tampa back when I was little... I don't think the ride exists anymore but I think it was called Tidal Wave? Something like that... Excited to see what you'll do with this though, but knowing you it will come out amazing as usual, m'lord.
  17. Nooooo they lost the battle! But glad to see new rumblings are happening! Excited to see where this leads (I'm all invested in this story now, haha)
  18. As a pyro person I wasn't even aware this bug existed since I never work with elevators but this is good information to know! Thanks both for sharing!
  19. The construction walls are coming down and WOW the result is breathtaking, that last update may be the most realistic thing I've ever seen to come out of any of these games. This is freakishly well done it's almost scary!
  20. wolfpaw replied to Wowman's topic in Projects
    This seems like such a magical place to visit in real life, especially at night. You've managed to make this area feel so cozy, fantastic job so far!
  21. Not only is the terraforming really cool but that track is crazy smooth and beautiful. I'm getting massive runaway train vibes from this!
  22. wolfpaw replied to Wowman's topic in Projects
    That layout is insane, the top-down view helps so much. I think this may be my favorite attraction you've made so far in all of your projects, seriously great job theming this and making each area feel unique and tucked away. You do a really good job of that facade front and hiding everything else so when you're in a new area on the attraction you are actually in that area and don't see what's behind the curtain.
  23. THIS AREA IS SO CUTE I'M GONNA DIE Seriously LOVE what you both are doing with this park! You both are hitting the nail right on the head with Munchkinland! It all looks so beautiful!
  24. A new StickyGum project... in this day and age!? You have no idea how happy I am to see that you're working on something and sharing it! Haven't seen this since the vPyro days (I wasn't very active on SGW)! Like others have said it's a pretty neat beginning, the building is pretty good and does a very good job of hiding the show building behind it. I'm not much of a park person (as you know, cue the Epcot PTSD) so I'll let the more experienced park peeps give you tips but the only thing I can advise on is that I'd like to see some more landscaping and foliage! With an abandoned manor like this normally foliage and plants have really made their way into all areas of the land so reflecting that around the building will be a nice touch. Super happy to see you posting again, AND OF COURSE WE WANT TO SEE MORE!
  25. I personally don't have that CS pack but if someone does and is willing to send it then I can upload the download file! Thanks for pointing it out!

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