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Track Layouts

All saved track layouts for coasters for RollerCoaster Tycoon 1 and 2.

63 files

  1. Hello! :D
    One of my designs that I retrieved from old saves or memory and improved.
    One idea that I had when I was a child was to make a large wooden roller coaster with a loop and big hills. That kind of roller coaster already generates a lot of intensity, so adding a loop to it considerably increases that statistic, and it becomes a challenge to manage it properly. Fortunately, I succeeded to keep it under a reasonable limit. For the theming, I colored the track black with red rails, and that inspired me to make a simple horror castle for the station, like if it was a castle owned by Dracula.
    I might do a bigger version of that coaster in a space/sci-fi environment, like what I imagined initially, however that would be for a future project.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 0 Downloads
  2. Hello! :D
    One of my designs that I retrieved from old saves or memory and improved.
    This is one of the better wooden roller coasters that I created in online OpenRCT2 servers, so I reused it and improved its layout and its decoration for uploading. The track was originally set in a forest, so I wanted to include that detail in the decoration.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 1 Downloads
  3. Hello! :D
    Since I started to play OpenRCT2 online, I wanted to create a triple steel roller coaster with specific interactions. However, I was not happy with any attempt that I have made so far, even when scaling the coaster down. To help me figure something out, I decided to make a dueling coaster instead. That allowed me to make something more compact, while retaining some of the interactions that I wanted to include initially, so it would make for a more interesting and usable pre-built ride.
    The download is a .zip file that contains both tracks.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 1 Downloads
  4. Hello! :D
    After seeing Deurklink's Disk'O Ride Creation Contest, I wanted to create a similar ride with what the base game could do, using a train and the launch ride mode. I managed to do something quite fine, however it would not be a very exciting ride to share around, though it would be perfect for filling a park. Instead, I created a miniature version of a boomerang ride, using only a corkscrew instead of a loop and a cobra roll for the inversions.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. 😄
    • 2 Downloads
  5. This is a reupload from RCTgo for archiving purpose.
    Hello! :D
    Just a layout that I came with by messing around because I was bored. I somehow wanted to experiment another multi-dimension roller coaster, and I finally got a layout that I was happy with. A rather simple and a bit twisty track with a back-and-forth layout. I colored it pink because not only some of the default color schemes use pink, but I have not made anything pink for a while. I named the coaster as it is due to the nature of the coaster twisting the cars in all directions + the back-and-forth design.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 2 Downloads
  6. This is a reupload from RCTgo for archiving purpose.
    Hello! :D
    Just a layout that I came with by messing around because I was bored. I wanted to try some unusual elements, then I came up with that unique L-shaped layout. I called my coaster "The Gate" as a reference to GateKeeper because not only it uses elements from that existing coaster, it could work for a wing roller coaster. I decided to theme it as a fortress because of the gate concept.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 1 Downloads
  7. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    This is an idea that came from a park that I attempted to build as a kid. The save is gone, but the idea of the coaster still remains. I pretty much wanted a spinning wild mouse coaster in an urban setting, but this is a more moderate version of that coaster. Also, I wanted to use the scenery from the basic themings + the Urban theming only to make it more flexible for scenario play.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 5 Downloads
  8. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    This is an idea for a wild mouse coaster that I had while playing in multiplayer with OpenRCT2. I wanted to make it go in and out of houses, but I did not determined a layout. It's only recently that I revisited the idea and made it a portable version so regular RCT2 players can use it wherever they want.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 1 Downloads
  9. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    After I made my simplified version of Superman Ultimate Flight, I wanted to make a more elaborate version of it, with more scenery and the proper train length, which is 7. So, I created a small map, reworked the layout and remade the entire surrounding. For the surrounding, I improved the station, reworked the queue and the exit path, added more supports, added a landscape with trees and rocks and added a plaza. The plaza is inspired from source material and consists of a proper ride entrance, shops, a comic display and a restaurant.
    See my simplified version here: https://parkcrafters.com/files/file/3881-superman-ultimate-flight-simplified/
    I only used cheats and custom objects (black tiles, invisible entrance and invisible path) to make the border of the map. The rest is made without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 5 Downloads
  10. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    This is a recreation that I decided to revisit, improve and remake in Chris Sawyer's RCT2 style. I tried to not do to much, not only to keep the RCT2 spirit, but also to ensure every details are saved in the track file (.TD6).
    See my complete version here: https://parkcrafters.com/files/file/3882-superman-ultimate-flight/
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 3 Downloads
  11. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    This is a stand-up roller coaster design that was initially longer, but I shortened it because the end part was not good looking. It would have gone on the other side of the lift hill and done several small hills before coming back to the station, but instead I decided to end it with a helix.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 2 Downloads
  12. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    This is a flying roller coaster design that I wanted to make tall and long like Tatsu, but with specific elements such as the first drops, the first inversion and the pretzel loop.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 0 Downloads
  13. This is a reupload from RCTgo for archiving purpose.
    One of my designs that I retrieved from old saves or memory and improved.
    This is an odd suspended swinging coaster design that focuses more on steep drops instead of the usual wide turns and swinging motion.
    Done without cheat or custom scenery.
    See final screenshot for statistics.
    I hope you like it. :D
    • 1 Downloads
  14. This is a reupload from RCTgo for archiving purpose.
    This is my entry for Deurklink's Ride Creation Contest round 30. The goal was to make a looping corkscrew roller coaster in the style of the company Arrow Dynamics. I ended in 3rd place.

    For this entry, I wanted to reimagine a coaster that I tried to make a long time ago, but never finished. I improved pretty much every aspects of the coaster: the layout is more interesting and more fluent, there's a huge, mountainous landscape that fits around the coaster instead of a flat land, the architecture around the coaster is better executed and I even got to add more scenery and details such as custom supports, a complete foliage, a river and a plaza. The old, unfinished version can be seen on the second last screenshot.

    My inspirations for the layout of the coaster came from Great American Scream Machine from Six Flags Great Adventure and Viper from Six Flags Magic Mountain.

    The name "Terracia" was imagined from the word "Terra" which means "Land" or "Earth". It is fitting since the coaster relies a lot on terraforming.

    The story I wrote for this entry goes like this:
    "This is a reimagination of an old Arrow Looping roller coaster I attempted to create more than 4 years ago, but never finished. This version has a more creative setting, a more fluent layout and better quality scenery.
    Also, no big bridge through a loop this time. Sorry, Deurklink. 😉"

    See final screenshot for statistics.

    This park was made with only 1 custom element: the color palette named English Palette II. It can be found in the "Water" section in the object selection when you create a scenario after you imported the object when opening the park. However, Wacky World and Time Twister expansions are needed to view the park.

    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.

    I hope you like it. :D
    • 1 Downloads
  15. This is a reupload from RCTgo for archiving purpose.
    This is my entry for Deurklink's Mini Contest round 22, which consists of building a dark ride. The rules consist of making a non-coaster tracked ride which is fully indoor and goes into multiple decorated rooms. I ended in 1st place.
    My idea was to recreate Princess Peach's Castle, but as a dark ride. The entire building is the castle. You start the ride in the main room. Each other room represents the 5 first levels from Super Mario 64. Good luck identifying them!
    The story I wrote for this entry goes like this:
    "This is my reimagined version of Princess Peach's Castle as a dark ride in OpenRCT2. It uses the Super Mario 64 version as the base, but takes inspiration from other versions like Super Mario Galaxy and Super Mario Odyssey for other details.
    The entry contains cut-outs that allow us to see part of the rooms of the castle, but you can also use the cut-away view to see more of the inside. The intended horizontal clipping is at unit 45. You can clip the park lower, but it won't be as polished."
    I had a lot of fun with creating that ride. It was very fun creating each room with all the small details and references from Super Mario games that I could add.
    See final screenshot for statistics.
    This park was made with only 1 custom element: a color palette that I created named Accel Water + English Grey. It can be found in the "Water" section in the object selection when you create a scenario after you imported the object when opening the park. However, Wacky World and Time Twister expansions are needed to view the park.
    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.
    I hope you like it. :D
    • 0 Downloads
  16. This is a reupload from RCTgo for archiving purpose.
    "Welcome to Paradaiso Rock, a park like Hawaii that is not Hawaii!"
    This is my entry for Deurklink's Mini Contest round 12, which consists of building a Gerstlauer Bobsled coaster. The coaster must use single-car trains, use a track type like the mini roller coaster track or the giga coaster track for banked sections (like the actual coasters) and be merged with a track type like the wild mouse coaster for tight turns. I ended in 7th place.
    For that contest, I was tempted to decorate my coaster with a castle. However, knowing that several actual Gerstlauer Bobsled coasters have a medieval setting, I decided to go differently. Instead, I went with a Hawaiian setting. This plot includes a big rock where the coaster travels through and that hints to the volcanoes on the Hawaiian islands, a bright green foliage and a beach where guests can go sunbathing or ride jet skis.
    "Paradaiso" is the Hawaiian word for "Paradise". I named my coaster Animals X because the cars I used are shaped like jaguars and it was easy to make a custom sign out of that title.
    See final screenshot for statistics.
    This park was made without custom elements. However, Wacky World and Time Twister expansions are needed to view the park.
    NB: RCT1/RCT1 Deluxe installation might need to be attached to OpenRCT2 in order to view the park in its true nature.
    I hope you like it. :D
    • 1 Downloads
  17. This is a reupload from RCTgo for archiving purpose.
    This is a micro park idea that I had while experimenting in a multiplayer server (probably Roller Coaster & Friends). Nothing very special there, just a 10x10 plot with a coaster, a few stalls and a lot of scenery on it. I recently decided to finish it because I didn't want it to go to waste, so there's the final result.
    See final screenshot for statistics.
    This park was made without custom scenery or expansion object but invisible path. The custom path object is exported with the save.
    I hope you like it :D
    • 3 Downloads
  18. This is a reupload from RCTgo for archiving purpose.
    Three years ago, researchers and geographs discovered an isolated mountain in Japan, which was inhabited by the spirit of a mythical Japanese dragon, the ryū. They were not able to estimate the time it occupied this site, but they know that it was there for a very long time ago. The geographers named the site Spirited Mountain, to represent the living dragon spirit in it. The government also protected the site and made it a touristic place that got a lot of popularity.
    To bring even more guests and tourists to the Spirited Mountain, the authorities decided to build a roller coaster on it. Named after the spirit of the dragon, Ryū is a small wild mouse coaster designed to go fast at parts and have large turns to compensate from the high speed. It also takes advantage of the landscape to have a few underground tunnels and make the ride more interesting. The mountain entrance has the shape of the ryū's head, so people would not forget about the spirit living there.
    Due to the very high popularity of the place, the authorities asked for building a small village around it, so guests could benefit from essential services such as restaurants and toilets. It became one of the most appreciated touristic site of Japan.
    Made entirely of vanilla scenery except for support blockers.
    See final screenshot for statistiques. Underground view also included.
    This park is built in OpenRCT2, but is compatible with vanilla RCT2. I haven't tried to open it with RCT Classic.
    Let's have a great round 272!
    • 0 Downloads
  19. This is a reupload from RCTgo for archiving purpose.
    This is an entry I did for a fun, casual Survivor contest, which consist of eliminating an entry each turn by voting for the weakest one until there is one entry remaining.
    For this one, I decided to set it in a tropical jungle, with giant trees, a river, a screaming swing, a swinger and many wooden buildings. The coaster I made is a suspended swinging coaster, which goes around the three giant trees that I built.
    This was built without any custom scenery objects (NCSO) except the black tiles, the custom paths, the custom rides and the support blockers.
    See final screenshot for statistiques.
    This park is built in OpenRCT2, but is compatible with vanilla RCT2. I haven't tried to open it with RCT Classic.
    Let's have a great round 270!
    • 0 Downloads
  20. This is a reupload from RCTgo for archiving purpose.
    Hello everyone! :D
    This is the map where I built Base Alpha, so you can see it in the original RCT2 instead of having a track file that is working only in OpenRCT2.
    See final screenshot for statistiques.
    Download for OpenRCT2's track file: https://parkcrafters.com/files/file/3847-base-alpha/
    • 1 Downloads
  21. This is a reupload from RCTgo for archiving purpose.
    Hello everyone! :D
    Just a small download because I'm bored.
    This is a mini roller coaster called Base Alpha. It's a coaster built around a high-tech space base, using scenery from Abstract, Mechanical, Space and Alien themings.
    OpenRCT2 only. The file is a track file that contains more scenery than what an ordinary track file can accept, so it's not working in the original RCT2.
    See final screenshot for statistiques.
    Download for a compatible version with the original RCT2 (map only): https://parkcrafters.com/files/file/3846-base-alpha-original-rct2/
    • 0 Downloads
  22. This is a reupload from RCTgo for archiving purpose.
    Hello everyone! :D
    This is an old roller coaster I built at Whiskey Station (now Tycoon Paradise) a long, long time ago. It was the biggest roller coaster I had built on this server at that time, and I'm still happy to look at it after a few years.
    Note: This track is not representative of what I'm able to do today because it is a bit outdated.
    Cave Crusher is supposed to be a twister roller coaster built on a rough land and with massive supports to keep it on site. This track also has a small river going under the track and a dense coniferous forest.
    There are other roller coasters around this track, such as a looping roller coaster (also made by me), 2 wooden roller coasters and 1 hyper coaster. Don't care about them.
    This track was built on Tycoon Paradise's server in OpenRCT2.
    See final screenshot for statistiques.
    Let's have a great round! And good luck everyone! :D
    • 2 Downloads
  23. This is a reupload from RCTgo for archiving purpose.
    I easily exceeded the scenery object limit for this roller coaster, so I had to cut a lot in the scenery. I hope you like it anyway.
    The layout of this suspended swinging coaster was made in online OpenRCT2, but I made the scenery offline, in the original RCT2 and saved the track in the original RCT2 too. I was inspired to make special supports for this one, because this kind of roller coaster have a lot of helixes and needs specific supports to support them.
    Also, I think this track is beautiful in purple, dark purple. It makes it better in my opinion.
    See final screenshot for statistiques.
    • 1 Downloads
  24. This is a reupload from RCTgo for archiving purpose.
    It was a long time ago I didn't enter a track in the Build It! competition. Let's have a good round! :D
    Those times, I played online OpenRCT2 a lot and I managed to find a server where I built one of my best roller coaster so far. Credit goes to Whiskey Station for the map.
    Link: http://whiskeystation.com/
    This time, I built a floorless roller coaster on the biggest sand dune of the park, near the main lake. Again, the main theme is desert. (yes, I love this theme :P) For this track, I used scenery from Egypt, Mine and Medieval themeings to build impressive and detailed sand structures around the track. I also used the Mechanical themeing to make custom supports under most of the track.
    In addition to the track, I built a splash boat with an impressive drop of 25 meters. I thought it would be a good idea to place both rides in the same zone, both connect very well together.
    Also, I used every tools and cheats I could get with OpenRCT2 to build this roller coaster, such as disabling clearance checks (for placing objects throught other objects) and disabling support limits (for building as high as we want whatever the track is).
    For this reason, the map could be a bit unstable, since other players used a buch of cheats too, and I tried as much as possible to make it openable in the original RCT2 for everyone.
    Watch the POV of the track here: https://youtu.be/J0DFeEJbDmE
    See final screenshot for statistiques.
    • 0 Downloads
  25. This is a reupload from RCTgo for archiving purpose.
    This is the final result of my RCT1 serie premiere Build the Mega Park. I hope you like it! :D
    Tropical Ramble is, as the name describes it, a roller coaster built in tropics. It uses ONE single track for all supports, except for the catwalks of the chain lift and the first block brake section, which use in total 4 tracks. For the folliage, I used trees, bushes and flowers from the jungle theme.
    This roller coaster also comes with a small village that contains a few small rides, the biggest one is the vintage cars in the big yellow house. I tried to replicate the Hawaiian style, but with my personal touch, a BIG touch. However, it is difficult to theme this section very well because of all the limits of the game, fortunately I'm proud of the final result.
    Link of the finale of Build the Mega Park serie premiere: https://youtu.be/OoHhlzFw7aw
    Link of Build the Mega Park serie: https://www.youtube.com/playlist?list=PL4IZq7fxXgMrSrrT1eLqQAAJjzJfivF7P
    Workbench used: bottom of the web page at the following link
    http://www.gamebeacon.com/downloads/rct/rc.html
    See final screenshot for statistiques.
    • 1 Downloads

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