I've been trying to create a scenery pieces to eventually make a pack that is the original Coloured Walls pack, but with diagonal variants. I know there's a Glass Walls Modified (Dark Ridley) that looks like it uses the original glass wall pieces, so I was wondering if there was any way to access the original models/textures* to edit and re-import to RCT3?
*I did manage to rip the textures and apply them to a basic wall piece, however the results weren't the best (shown below). The colour is all washed out. Do you think what I'm trying to attempt is possible, and if so, is it simpler than having to re-create every single piece and apply textures? If not, any advice on how to tackle the texture problem I'm having? Honestly, I'm not a massive 3D modelling buff, so I think I'd be best leaving it to someone else to try, but I know that that's a big ask (hence why I'd rather trying to do it myself).
Question
Haggath
I've been trying to create a scenery pieces to eventually make a pack that is the original Coloured Walls pack, but with diagonal variants. I know there's a Glass Walls Modified (Dark Ridley) that looks like it uses the original glass wall pieces, so I was wondering if there was any way to access the original models/textures* to edit and re-import to RCT3?
*I did manage to rip the textures and apply them to a basic wall piece, however the results weren't the best (shown below). The colour is all washed out. Do you think what I'm trying to attempt is possible, and if so, is it simpler than having to re-create every single piece and apply textures? If not, any advice on how to tackle the texture problem I'm having? Honestly, I'm not a massive 3D modelling buff, so I think I'd be best leaving it to someone else to try, but I know that that's a big ask (hence why I'd rather trying to do it myself).
Any help would be greatly appreciated!
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