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Renee Feu Adventure Park

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  • Another angle of this cavern with coaster trains zipping by.

  • The track then passes through the rope climbing attraction.

  • The track finally makes its way back up to tree level and heads off to the next land.

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I love how you placed lanterns on various surfaces for illumination. I suspect that the majority of light is coming from unseen lighting?

  • Author

Correct. I bury most of the game lighting as I don't like the way it looks (the actual light fixture), and have also found that you can vary the lighting effect by angle and how deep you bury it.

8 hours ago, Wowman said:

Correct. I bury most of the game lighting as I don't like the way it looks (the actual light fixture), and have also found that you can vary the lighting effect by angle and how deep you bury it.

Yes, this is the only way to get lighting to look the way you want in Planet Coaster. Sadly, it's no different in PC2, even more so as many lights only glow without putting out any real illumination.

"The squeaky wheel gets the kick." -- Minsc (Baldur's Gate)

  • Author

The tracks bend and twist along side the train tracks that cut through these caverns. (train ride is track cutting through the center).


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The last photo shows the track on the right leaving this area, but the track on the left heads up one last lift hill.

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  • Author

Following the track on the right...you continue on out of this room and through a tighter tunnel to head off to the next area.

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  • Author

Finally a video of the coasters. First we have a POV for the Heroes track.


Edited by Wowman

Great ride! I love the constant color changes of the lighting: Warm oranges to cool blues, to hot reds, to darkness, to rainbow colors.👍 I didn't realize the ride had an outdoors section before re-entering the station.

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