April 22Apr 22 Author After leaving the first fire room, both tracks cross sweeping bridges back over the river cutting through the caverns.
May 8May 8 Author After crossing the river, the tracks dive down into a short narrow hall and then into a wide open room. One of the tracks dips into a small water pool and splashes.
May 11May 11 Such a fantastic project! I've only had time to skim through the pages of this thread. I'll have give it a more thorough look when I get the time. I watched a couple of the videos and can see how low the framerate is on this park. Have you heard of the Lossless Scaling software, available on Steam? It's supposed to generate frames to games to artificially raise the framerate and make them run smoother. I saw a video on Youtube, where a guy used this on his Planet Coaster park and said it increased his framerate by quite a bit. I'm curious if you, or anyone playing Planco and are experiencing low fps, have tried this software.
May 11May 11 Author I have never heard of this, but will give it a look-see. I do many of my videos with scaled down/locale version of the land I might be working in and then use the Cheat Engine program to slow the play done for recording and speed it back up post production.
May 23May 23 Looks sorta like Disneyland's Matterhorn lift hills, back when you could see the 'guts' inside.
May 27May 27 The lift hill is like an another part of the themed queue. The excitement continues to build!
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