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shyguy

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  1. Universal or Disney should hire you to design their rides. Of course they'd need to fork out about a billion dollars to build them. Well, you've definitely mastered PC2. I have no idea how you did some of those effects, but I eventually want to learn advanced animation, ride triggers, and how to use the sequencer. Then, if I can make rides that are 1/10 as good as yours, I'll be happy.
  2. shyguy replied to Wowman's topic in Projects
    I like the little fish pond. The "water" looks a little too white. Could just be the lighting. Very nice, though.
  3. Cograts to Bookworm91! 🤗
  4. Love the building in the first screenshot. Love the double decker carousel. I guess I love everything so far.
  5. Well, I'm no coaster nerd, but it looks like a very solid effort...nice and smooth and honestly, looks great to me. Welcome to the world of PC2. I'm curious to see if you develop the love/hate relationship a lot of us have for the game. 😉
  6. shyguy replied to Fox's topic in Projects
    I'd love to hear more about the history. And maybe a screenshot or two of the original RCT3 park if you have any. You've done a great job lighting the park. I look forward to seeing more.
  7. shyguy replied to shyguy's topic in Projects
    The Transportation Center RCT3 version PC1 version I'm very happy with the way it turned out in PC2. This version will be much truer to the version I created in the original model. In PC1, the Transit Center interior was huge...mall sized. This version will be scaled back to the size and shape in the model. This is the PC1 version. Although impressive, it was nearly double the size of the original model, and looked nothing like it. The Auto Raceway was moved over here, so you had to enter the Transport Center to access it. The PC2 version, so far. It's much smaller, but truer to the original concept, which was based on the old Horizons building at Epcot. The RCT3 version of the fountain sculpture inside the atrium was pretty atrocious. In the abandoned Wonder World 2 project in RCT3, the fountain sculpture looked pretty good. I pretty much hated the PC1 version. I tried to give it a slight organic look in PC2 to match the new palms and foliage, new to this version. (There were planters along the edge of the atrium in the model, which finally made it to my digital version.) So there it is. I still don't love it. Maybe it needs some texture, but not possible using the art shapes. Any suggestions are appreciated. It does look nice at night, though.
  8. shyguy replied to shyguy's topic in Projects
    Thanks. Yes, we really need some more foliage in the game. What we have now is very disappointing. Not only the lack of variety, but also the horrible LODs and the general poor look in general of most of the foliage...especially compared to PZ. Oh yes, and the gale winds that seem to be blowing on them. Just waiting for the trunks of my palm trees to snap. That is a mystery, isn't it. Although I did establish that he is not really in the park, but in a secret control room somewhere. Which may or may not explain how he continually hacks into many of the electronic systems of the park. But it's very possible that he may have an accomplice helping him.
  9. I finally downloaded the park. It took a few play sessions to see it all, as there is just so much to see. I recommend everyone do the same. As good as these screenshots look, they don't do the park justice. There is so much to discover when strolling through the park in person. So many little details and places to discover...some very impressive interior work, and themed queues that rival and even surpass anything I've seen at the Disney parks. Beautiful park. Great job!
  10. shyguy replied to shyguy's topic in Projects
    I didn't understand what you meant until I just now noticed I accidentally titled this PC3 by mistake. DUH! 🙃
  11. shyguy replied to shyguy's topic in Projects
    Well, the topiaries in front of the WONDERful Memories Photo Shop died due to lack of sunlight. So, these shade-loving palms have been planted, to match the other foliage beneath the Spaceport. Inside, we've now got images on the screens.
  12. A great re-imagined version of Dark Universe with enough of your own personal touches to make it an original. I like your use of the curved billboards in the portal. You've done a great job of creating a dark, atmospheric land.
  13. shyguy replied to shyguy's topic in Projects
    I just can't stop making changes. Thanks to a new Lockers Blueprint by RoboticI, the lockers now have new latches and keypads.

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