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shyguy

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  1. shyguy replied to shyguy's topic in Projects
    I didn't know that. I had to Google that to see if you were correct. And you were!
  2. shyguy replied to shyguy's topic in Projects
    Nope.
  3. shyguy replied to shyguy's topic in Projects
    It's a modified workshop item.
  4. shyguy replied to shyguy's topic in Projects
    I really didn't like the way the snack bar turned out, so I went back and made some changes. I also persuaded Mr. Wonder to drop the prices...a little.
  5. Well then, you've convinced me. I'm recreating the original! 😉 I have/had 4 YT accounts. I recently pulled all the content off the others and added them to my current one.
  6. Space Port. Did you watch the Original version? (not the updated version)
  7. shyguy replied to shyguy's topic in Projects
    You really expected Mr. Wonder to give his staff a deal?? 😁
  8. No, Westworld was not a comedy. It may start out light-hearted, but turns dark very quickly with the theme park animatronics attacking the guests (that does sound like a comedy, doesn't it). I thoroughly recommend it, as dated as it is. So thanks for the long rant, er, explanation of the problems you had. It sounds like nothing I haven't already encountered, so I actually feel more confident to press forward. I had heard some people having issues with all the triggers they spend hours setting up, getting jumbled up and nothing working correctly. But I agree you can do some really great things with the game, as long as you're prepared to be a masochist and put up with the ordeal of creating anything remotely complex. Frontier is a company with some great artists and animators, but they absolutely suck at game design. The bugs that are still in the game, and there are still so many, are not there because the devs just haven't gotten to fixing them yet, but because the devs are incompetent and simply don't know how to fix them. At least that's my belief, anyway. And don't expect "that" big dark ride coming any time soon from me. I have so much I need to do first before I get to it, and I haven't decided whether it is going to be a recreation, or something different with a completely new story line. Maybe I'll do a recreation of the original RCT3 version. 🤪 Check it out on my Youtube channel if you want a laugh and see my very first, absolutely horrible, attempt at an indoor roller coaster.
  9. Great job! This is your best work to date, at least of what I've seen. I liked the kids trapped in the cage in the beginning. And I noticed the Bird Cage Theater from Knott's. So what things did you find broken in the game, as I've avoided building any dark rides yet and don't want to waste my time if it's a nightmare getting things to work the way they should. Not that I expect much to get fixed in the future.
  10. shyguy replied to shyguy's topic in Projects
    Luckily, all the other lands only have one restroom each, except for Catfish Cove, which has two. Of course, there are the employee restrooms in the backstage areas. But I will not be doing those interiors. I can only take so much torture and public ridicule. 😋
  11. shyguy replied to shyguy's topic in Projects
    I love how a randomly placed watermelon becomes a long running joke. I'm going to have to start strategically placing them in more screenshots, so we can play "where's the watermelon."
  12. shyguy replied to shyguy's topic in Projects
    And now, the biggest one yet.................. Restrooms, that is! The Transportation Center restrooms are the sixth and largest restrooms located in Expo 3000. And it's not even the last one in this land. But the last I'll be building for a while (the last one in Expo 3000, that is). Scooter just realized he's in the woman's restrooms.
  13. shyguy replied to shyguy's topic in Projects
    The other side of the wall. The first "attraction" is arriving at the park.
  14. shyguy replied to shyguy's topic in Projects
    A tour of the Administration and Operations Center The Animal Administration and Operations Center is nearly completed. The main entrance A nice view of the park's entrance from upstairs. The central atrium Looking into the Conference Room. Inside the Conference Room Staff Break Room The Research Department Some areas of the center are still a bit sparse looking. Some art on the walls might help, but the budget needs to be used for other more important things right now. The Delivery Dept. A shipment arrives at the warehouse. Animal feed and other supplies are stored here. A snack bar for the park employees. Outdoor seating area And we can't forget a visit to the employee restrooms. We won't speak of the stopped up sinks. the courtyard Panoramic view of the Administration Center and the park's entrance.
  15. shyguy replied to shyguy's topic in Projects
    Guest Services and the Lockers. Stroller and Wheelchair Rentals and Restrooms. No, there will be no detailed restroom interiors. I know you're all very disappointed by this, but interiors are not easily done in this game. It's not that they can't be done, but at this point in the game (and my skill level as I learn the ins and outs of building things) they would not look very good. This may change as more features get added to the game, along with more scenery objects. Back stage area.

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