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Cody

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Everything posted by Cody

  1. Same to your Universal Studios Florida recreation! TSL I want to be a bit unique and have Slinky Dog Dash as the main focal point with a much longer track than the version we have at WDW. The entrance took a bit of tinkering, but the result is probably some of my favorite work. Tower of Terror will continue to follow you as long as you visit this park! The kicker is that we have a much longer drop sequence that is actually randomized and not just 4 sequences (for story purposes the CFR is a fixed drop profile). It is my favorite attraction so I might have to convince you in the RCT3 world. Thank you and yes all RCT3, it is my main area of theme park gaming.
  2. You had me at the word janky......I love to see how low-budget some creations can go while still being detailed and perfectly executed. Yours had working effects so it may not be janky.
  3. Cody replied to iEddiez's topic in Projects
    Ooooooo I love this! The concept of a trackless Haunted Mansion (original story not Mystic Manor) is something I have wondered about being in a future Disney park. It would provide more opportunities for special effects and re-rides with unique sequences with each ride. Great mix of classic elements with modern-day ride technology!
  4. I did a B&M Invert for my RCT3 Pandora of the same nature as this. The execution was not as good for the floating mountains as those were difficult and I had 2 launches with one going straight into a zero-g roll. Still supports my claim that Flight Of Passage could have been a B&M coaster that worked with the floating mountains and even heavily landscaped areas to contribute to the sense of being far away. I love what you did and the lighting is absolutely stunning! Would be a great addition to Disney's Animal Kingdom or even Adventureland at a DIsneyland-style park.
  5. I have always appreciated the DHS main entrance at WDW. When DCA got a smaller version it made sense that this style fits the time period they go for as well as something that is iconic for that park (DHS mostly). This park is kind of an excuse to use it! One of my favorite CFRs we have gotten. I used to use the old DCA version years ago, but when we got the WDW version I quickly jumped to get it in my studios parks (pre-public posting). Original DHS plans had "red carpets" at each entrance, but the film strip is inspired by a path I saw used in the Walt Disney Studios Park in Paris. I figured it would be fitting for the entrance as the rest will be "streets" in terms of the theming. There are a few more details I have in the park that will be revealed once I get things further developed. Toy Story Land having the most! I am using the in-game skybox with a custom scenario for size. I have the clouds setting turned off, it is like that in all of my parks. Just one have I have not turned on and was unsure if it would affect gameplay with the more detailed and larger parks.
  6. Welcome to Disney's Hollywood Studios! Disney's Hollywood Studios is now here at ParkCrafters! Walt Disney Imagineering is cooking up some unique experiences for this realm where Disney entertainment and classic storytelling come together for an unforgettable experience. Step inside some of your favorite Disney and Pixar worlds to experience attractions that will leave you wanting more. Before entering, gaze upon our main entrance gates. Inspired by the Pan Pacific Auditorium of Los Angeles, California, guests will enter the Grand Entrance and have the chance to prepare for their picture-perfect day. Many details are scattered throughout the main entrance including the massive filmstrip in the path. This will lead guests to the ticket booths and touchpoints. Before entering, guests will quickly learn of some of the fun experiences that are to come during their day. Guests will also notice the skyline is made up of various buildings that further lead up to the Hollywood Tower Hotel. A clone of the version at Walt Disney World in Florida. Further down the Grand Entrance, guests can find various shops and food and beverage locations such as Starbucks at the end of the street. An overview of the Grand Entrance shows that the area is similar to the Hollywood Boulevard seen in Florida. There are slight differences that have resulted in some of the Sunset Boulevard buildings seen in Florida being part of the area (lack of scenery). This area has seen many iterations, with this one being the best and most charming. Near Starbucks is where guests will start to veer off into other areas of the park. These areas will be revealed later as much of the park is under heavy development in terms of both construction and storytelling. With this being the first post at ParkCrafters, it is exciting to see what masterpieces this project will feature. Ideas are spanning from including current and past attractions at Disney's Hollywood Studios in Florida, Disney's California Adventure in California, and Walt Disney Studios Park in Paris. As they say in show business, that's a wrap!
  7. Yay!! This project is now here! I cannot wait to see the progress.
  8. I still love the barges for this project.
  9. Minecraft Parks are pretty fun. I like going to the public servers and seeing the accuracy, especially MCParks.
  10. Fireworks testing.....sounds like a plan to me! Fireworks tests will be conducted from 11 PM - 1 AM. These tests will include randomized combinations of fireworks with later tests being small sections of the newest nighttime show "DIscover."
  11. It is, less of an eyesore I guess.... You should, I can give you plenty of work to do 😆. Bet you see a lot of familiar sights through the ring.....You have a good bit of sponsorship in this park still.
  12. Makes me wish Planet Coaster had an Aerophile balloon ride in-game. We got one as a CFR in RCT3, but the realism of Planet Coaster would probably make it interesting. It would be an awesome addition to this park and skyline. I am in love with all of the details and see a lot of influences from the real-world Disney parks in much of the details. Ready for more as always!
  13. Recent discoveries have brought the infamous barges from Epcot to World of Discovery. Thank you to Anon-P for your quick work on the "tacos." It was one of those wish list items that quickly became a conversation starter.
  14. I sure hope these coasters have long queues because they would be popular without a doubt!
  15. Our massive centerpiece for "Discover" debuting for the park's 7th anniversary is a sight for the eyes. It is roughly the same size as the massive globe centerpiece that was in our lagoon previously.
  16. I think I have convinced you on the in-game tacos.
  17. "Discover" the new nighttime spectacular will begin its tests this month. The show's main centerpiece was delivered yesterday and installed, official images coming soon!
  18. You know what would be interesting, the Carousel of Progress. I used to use the Madhouse CFRs and "pretend" it was the Carousel of Progress. I look forward to more from you and I am overjoyed to see you here FrancesCoaster!
  19. 6 years ago Disneyland Park opened on SGW!!! What a crazy 6 years it has been and I am happy to announce that this project will continue to grow and develop for many more years here on ParkCrafters!
  20. I am thinking of getting rid of the backgrounds in all parks. The cityscape was added when I started the parkwide refurbishment, but is now kind of meh.
  21. Cody replied to Bookworm91's topic in Projects
    This is awesome!!!! I get to see this in-person for the first time this coming week. Glad to see another Disney show in RCT3.
  22. Should I get rid of the background? The cityscape is nice and all, but sometimes detracts from showing off the park.
  23. Noted for my solo day....
  24. The preshow music to Illuminations was the best!

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