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Wilhelm1407

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Everything posted by Wilhelm1407

  1. I believe FranceCoaster made these sound replacements.
    • 85 downloads
    With these files, you can replace the 2D vanilla wooden supports, with 3D wooden supports. Created by DasMatze.
    • 60 downloads
    Description written by Old-Spice: I remade the steel supports. I thought that it may make supporting a little easier with out having to remove the entire rides supports. My supports are .5m wide, or 500mm and they have 8 sides as well. Install: Place the folder "ts1" in "C:\Program Files (x86)\Atari\RollerCoaster Tycoon 3 Platinum\Supports" or whatever your directory is.
  2. Happy Halloween everyone! 🎃 I've started working on the park gates. I decided I wanted to go in a semi family friendly direction with the park, and have zones specifically for the more intense haunt attractions. I redesigned the pickup drop off pavilions and made them part of the park gates. I drew inspiration from some ghost train facades as I felt they are spooky but festive. Still deciding if there are too many lights on the building... One of the more odd inspirations I had was Starlight Theater in Kansas City. I liked the shape and felt I could make it castle-esque. I still haven't quite figured out what the back side of the gates will look like. Beyond the gates I'm thinking I will build a Halloween themed Mainstreet. So think Mainstreet but swap all the bright colors for dark spooky colors, and I will probably use mostly StationJimJr's Ghost Cabin wall and roof pieces. From there I will plan out the zones surrounding the main street. 👻
  3. R U S H | LSM Intamin Blitz RUSH is an LSM Intamin Blitz inspired by Cheetah Hunt, and Storm Runner. RUSH launches riders from 0 to 60 mph in 2 seconds and features 7 inversions. I admit I made the ride a bit too fast in parts. I still really love the layout over all though. Maybe one day I will make an improved version.
  4. N I N I U | Floorless Maurer Söhne Concept This Floorless Maurer Söhne Concept coaster was made with Revolutionary Ride's Floorless X train CTR, and SampleRocker's Track 11 add-ons. When I made this back in the day, Google Translate said Niniu meant vertigo... but it actually just means nine. 😅😆 Too late to change the name. Reminds me of mistranslated or made up names used for real coasters. Looking at you Kumba... lol
  5. I managed to get more work done tonight on the bus stops, and guest pickup area. 🎃 Here's an overview looking toward the bus stops. Ground view of the entrances to the bus stops. Ground view looking toward the bus stops from the guest pick up and drop off traffic circle. Updated front view of guest pick up and drop off traffic circle.
  6. A quick update before bed. I managed to crank out most of the bus stop details. Still needs more lighting and seating though. Debating on what will go on either side of them, as well as what to put next to the outer areas of the crypt restroom buildings. Also if anyone has suggestions for what style I should aim for in regards to the park gates and ticket booths. Thank you! I had actually been debating for a while if I wanted to make this park in RCT3 or Planet Coaster. I chose the obvious because I know RCT3 better. I'm pretty sure I'd still be trying to shape the round about right now in Planet Coaster lol Perhaps after I complete this park I will attempt a Planet Coaster one and make it a chain of Halloween Parks.
  7. Lol what's funny I didn't even really plan for the restrooms to be crypts. I just was adding crypt walls for decoration, and I realized I could fit a decorative arch door thing between them. Then I was like Oh I could turn this into a building and I'm sure restrooms are needed around here so... let them be crypts I guess 😆 They also have ATM machines on one of the walls inside.
  8. I've been wanting to make a Halloween theme park for a long time now. 🎃 I started on creating a guest drop off point, which includes pavilions for guests to wait under, as well as restrooms in the shape of crypts. I also plan to add a bus stop in front of all of these things. I don't intend on creating an entire parking lot so the bus stops will also be for shuttles to the other lots.
  9. Thank you! I'm actually not sure what to call them either 😅 possibly wave turns? That doesn't sound quite right though lol Thanks! I have a lot of CS downloaded. I'd like to download everything I can from CS Depot before it's gone. Thank you! As for the coaster type, it's similar to that of Maxx Force at Six Flags Great America. The biggest difference being the size of the track and trains. Maxx Force only seats two per row, with seven cars per train. This larger model seats four per row, with six cars per train. There four of this larger model operating in China with a 5th on the way later this year. The newest one is unique from the others as it's more compact, and has inversions. I would really love to see this model built in the US. I'm really not sure why it hasn't caught on over here, as it has a high capacity and a powerful compressed air launch. They've been around as early as 2011, though I'm not sure what the model name is as it's not listed on rcdb. Seeing as we're just now getting a Vekoma Tilt Coaster I'm sure it's only a matter of time till we get one of these mega S&S Launch coasters. 😀
  10. Dragon Force | S&S Launch Coaster Dragon Force was inspired by S&S coasters like, Extreme Rusher and Bullet Coaster, at the Happy Valley parks in China. I created Dragon force using: Samplerocker's Track11 add-ons along with The Code Master's B&M ultimate pack. I used chromakey effects inside the launch tunnel to get the lighting to look realistic. The lovely observation tower the coaster circles around was created with Vodhin Googie Building Kits.
  11. This is a park I've been making on my phone in RCT Classic. I set out to design a park that has only roller coasters. The first two coasters I built was the wild mouse and the GCI wooden coaster. I also added a near clone of Ninja from Six Flags St Louis. I built an S&S launch coaster. I have a Wicked Twister clone as well as a Batman the Ride clone. I have a CCI wooden coaster, and a Schwartzkopf shuttle loop. There's also a generic Vekoma SLC. I created an unusual Arrow hyper coaster that starts with a drop out of the station into an underground tunnel. Lastly I added a dueling Togo coaster. One track is regular sit down coaster, and the other is a stand up coaster.
  12. Highland Rumbler | GCI Wooden Coaster Highland Rumbler was my first attempt at both at creating a GCI Coaster, and my first time using the PEP Wodan CT. I combined the PEP Wodan CT with Maylenne's Millennium Flyer's CTR. With this being my very first GCI and first Wodan CT layout, there's quite a lot of things I would probably change if I were to remake this. I do quite like the first drop. I also really like the way the station and scenery turned out.
  13. Thank you guys! It is one of my goals when I make coasters to make them as realistic as possible, so I'm always happy to hear that the small details don't go unnoticed. ❤️
  14. Thank you! I've always really enjoyed making cinematic shots! 😃 Thank you kind sir! For this project I used a mixture of Spice's Trees, Spice's Pine Trees, n7's Ornamental Trees, Station Jim's Ghost Gardening, and Station Jim's Gardening 1 trough 2.5.
  15. Dullahan | CCI Wooden Terrain Coaster Dullahan is a terrain coaster inspired by coasters like The Legend, The Raven, and The Beast. It's packed with lots of airtime, and laterals. It's one of the best wooden coaster's I've ever made. I plan on revamping it in the future, by reprofiling it and adding more details.
  16. Thank you! I corrected it 😊 I was in a hurry because I had somewhere to go so I missed it lol The program does make it really fast! It only takes seconds to stitch the screenshots. I also just discovered you can not only stitch horizontally but also vertically. This is an experiment I just did.
  17. I would love to have a newer version of Photoshop. I have an old pirated version that sadly doesn't include panorama features lol
  18. I personally really love panorama screenshots in RCT3. Panorama's can make your screenshots much more impressive! Using PhotoStitcher can allow you to create panorama screenshots that you normally wouldn't be able to. You can purchase and download PhotoStitcher here. Once you've installed PhotoStitcher, you can begin taking screenshots. First you'll want to use the cheat code "David Walsh." This will allow you to toggle the game's user interface. Once you've entered your cheat code, go to Game Options. Then Change the Camera Control Mode to "Freelook." To move your camera around use the WASD keys. Hold down on the right click button of your mouse to aim your camera. Use Ctrl + U to toggle off the user interface. Start taking multiple screenshots, by starting from one side to the other. I usually go left to right. Make sure there is a large overlap in your screenshots. This will ensure PhotoStitcher will have enough data to work with. Open PhotoStitcher and click the + icon to load your screenshots. Once your images are loaded, click the "Stitch" icon. Then click "OK" in the popup window to stitch your screenshots. Once your screenshots have been stitched together, crop your image to your desired width. Then use the floppy disk icon to save your image. Now you have a completed Panorama screenshot! I hope this tutorial is helpful! Let me know if you have any questions! 😃
  19. While I haven't had much time this month to really make any progress on a lot of my projects... I did finally purchase PhotoStitcher to start making panoramic screenshots again. I decided to test it with this project, as it has a complex wood structure. I have to say it's much better than Dermander was back when I was using it! Everything lines up perfectly! So excited to use this on finished projects!
  20. MIND BENDER | Intamin Custom Looping Coaster I created this Intamin custom looping coaster by combining Samplerocker's Track 6 add-ons and SteelRides CTR_10InversionCar. I really like how the station turned out on this project. I wanted a modern station lots of windows, and a large glass roof. I didn't originally plan on adding a roof over the brake run, but I was experimenting a little, and I think it turned out kind of cool.
  21. I'm pretty new at extracting textures. I tried using the RCT3 Dump application and it exported everything as SID files? I thought they'd be image files if they were textures but I don't know what I'm doing lol
  22. I used djF's ground textures to replace the ones that come with the game. We should have that texture set in the downloads section. I also have a tutorial on installing them. Then the background mountains are a TexMod by FlightToAtlantis. I believe they are Skybox Retextures V2.1.

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