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Wowman

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Everything posted by Wowman

  1. Wowman replied to Wowman's topic in Projects
    Starting the layout for this section. Placed the basic locations for all the games and rides.
  2. Couple more shots of this kids area.
  3. One more night shot of the water feature between the paths leading to the two different 'worlds'.
  4. here is this whole area from above.
  5. A few night shots of the Roman entry side of the park.
  6. Nice. Are you going to add custom support posts where your supports enter the water?
  7. Wowman replied to Wowman's topic in Projects
    Sunrise coming up over this habitat.
  8. Wowman replied to Wowman's topic in Projects
    Moving onto the next section of this park as we make our way around Enchanted Lake. Purple is the Treehouse Island in the lake that will be accessed with a causeway. Dark Orange will be a faux swan boat ride. Light orange will be a Ferris wheel and some shops. Yellow boxes will be faux games of chance. Pink will be a wild mouse coaster. Here is the official write up from this area from my friend who dreamed this park up. Enchanted Swan Boats Guests can pedal a 2-person Swan Boat on Enchanted Lake, around Tree House Island Tree House Island The island holds six tree houses connected by rope bridges and accessible by stairs which wind around two of the trees. While real trees populate the island, the ones supporting the tree houses are steel structures. One “tree” hides an elevator, for older and wheelchair-bound guests. Each house is designed in a different style. Many of the tree houses have secret doors and passages. Passage between treehouses is provided by suspension bridges. The island is in the middle of Enchanted Lake and is accessible by a bridge. Games of Skill and Chance Six carnival-style games (with a magic or mystery theme) with prizes. Sorcerer’s Rage A spinning “Wild Mouse”-type roller coaster with a dark tunnel, fog, special lighting and sound effects. Bumper Boat Bayou Behind Treehouse Island is a natural-style lagoon with peddle bumper boats. Floating rubber alligators act as obstacles while Weeping Willow and River Birch trees provide shade. Wonder Wheel A large Ferris Wheel with programmable light show. Rainbow Falls A 12-foot-tall waterfall off of rock outcroppings on Treehouse Island terminates in the lake. In the evening, colored lighting highlights the waterfall.
  9. Here is one of the entry points to this area and what it looks like from the river boats.
  10. Here is what this backstage area looks like.
  11. Here are a few detailed shots of the kids area completed.
  12. There is a food stand over on this side, as well as an entry gate for staff members to go to a backstage break area.
  13. Ha. I figured this out a few years back and was doing more videos like this and fell off from doing them....so I may start them up again. The game has a undo memory of like 30-40 undos...so you basically have a completed area, then start to delete individual pieces, or groups of pieces. Then stop before you get to the limit, and then start to undo. The pieces magically reappear where they were at game speed, or the speed that you click the undo button. The peeps and the rides, etc. all move at normal speed and the reappearing build pieces are at the pace you set.
  14. Wowman replied to Wowman's topic in Projects
    Just another shot of the pathway in this area.
  15. Wowman replied to Wowman's topic in Projects
    One last art picture to close this ride out.
  16. Here is a quick stop action speed build of places around this area.
  17. Moving over to the left side we have the arch entrance to the Roman side of the park. There is also a park gift shop on this side. It is operational, but not detailed inside.
  18. Jumping over to the western side of this land. It will have a kids ride section, a rope coarse, flat ride, and the station for the people mover that comes from the Jungles section of the park. The kids ride are mostly faux rides (from the workshop), but there is a real ride in there to get guests to walk around this area. This is early in the construction of this area so placements are not final and there is really no details added yet.
  19. Norse gate at night.
  20. Looking down on this area when its completed. I also tucked a flat ride back behind the train station and cliffside.
  21. Sliding over to the center of the plaza area is the archway leading to the home of the Norse gods....Asgar.
  22. Short answer...yes, the night lighting for water seems to be the same, or close, Long answer is...I really need to experiment with it more.
  23. Wowman replied to Wowman's topic in Projects
    looking down on the pathway and the other keeper area.

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