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ModsToTheMax Modules Restoration Project


Reptorian

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I have decided to introduce my project which I was not able to introduce because there was not enough users or social activity as roller coaster games aren't that popular as I'd like. Anyways, for those who never heard of ModsToTheMax, it was the largest repository for modules for Ultimate Ride games until its closure some few years ago.

Now, this thread is going to be about my progress on repairing old mods using mods that was found on ModsToTheMax, and that is despite the manpower required for it to be a successful project. Now, you may ask, how is my progress on doing that? Environment icons has been improved, and most of them matches the content of original games. The main roadblocks are the icons to theme modules as there is more than 500 icons to go through. At the moment, I am stuck on taking pictures of mods for Neon themes, and that is halfway done. After that, it's pretty likely to be completed in less than a year.

So, where are the pictures? Here are some pictures with the restoration in work:

image.png.6a944e8ab7c7ab49950640fb64632697.png

image.png.71021dcc3b41dc2e06a85ae0d7b98bc0.pngimage.png.f384c7d4ceba50937e79baef1d2ecd45.png

 

EDIT:

- List of what I have -

 

Environments
2112
3D Space
American Nightmare
Aquatica
Arctic
Azteca
Big Field
Big Top
Bio Valley
Biomass
Black Hole
Black Marble
Black Rock Canyon
Black Top
Black Water Falls
Blank
Blown Darkness
Blown Fusion
Box 1 - Hell Box
CJsAttic
CJsCavern
CJsOzland
CJxmas
Cadrestial Desert
Cage
Caldera
Camoflague Arena
Castle Whiteflash
Cavern Fighter
Checkers
Cherbourg Gardens
Code Red
Colloseum
ColorfulLetters
Concrete Jungle
Cookies N Cream
Crater
Cuatro Caballista
Darkness
Death Star
Desert
Development
Disco Trance
Dunes
Egypt
Egypt II-Giza
Electric Eye
Europa
Extreme Mountain
Field of Swiftland
Fire and Ice
Flare Field
Frontierland II
Frontierland III
Fruitstripe Gum
Galaxy
Geonosis
Glacier
Golden Valley
Gothic Land
Greenarian Mountain
HSX Cavern
Hades
Halloween
Haunted Grid
Headache
Hideaway
Highway
Highway Redux
Holodeck
Hoth
Hoth II
Ice Age
Ice Cavern
Ice Frontier
Iceberg
IndianaJon. Waterfall
IndianaJones Cavern
Jurassic Park
Jurassic Park Island
Lakeland
Land Of The Lost
Mars
Mars Island
Marz
Meadow
Meadowland
Megafield
Metro
Miles of Rock
Milky Way
Mine Madness
Mnt_Doom
Molten Island
Nebula
Neo Discovery
Neon Asteroid
Neon Canyon
Neon Cavern
Neon Field
Neon Frontierland
Neon Grid
Neon Island
Neon Main Street
Neon Mountain
Neon Neo Cube
Neon Toontown
Neon UltraGrid
Northern Lights
Open Sky
Outer Limits
Park
Phantasm
Prisma 2
Prisma Qube
Psychedelic Sixties
Psycho
Rainbow Grid
Red Faction
Red Fusion
Red Sea
River
Rocks
Ryansaqua
Sandbox
Sandland
Sin
Sky Works
Snow
Snow Bound
Snow Mountain
Space
Space Canyon
Spiders Lair
Starlight City
Starry Night
Starz
State Park
Sulfur Frontier
Sun
Syko Syrkus
Tar Pits
Tatooine
Tesselation
The Matrix
The Moon
Twilight Zone
Twister
Underwater World
Uni-matrix
Voxel Sphere Basic
Voxel Sphere Basic II
Voxel Sphere Color I
Voxel Sphere Color II
Water
Wild Wood Run
Wonderland
Yellow Livewire


Themes
AMX
Backdrops
Backdrops 2
Black Hole Theme
CFT
CFT2
CFT3
CJ's Attic
Canopy Crawler
Caves
Cc33s Theme
Celtlands Theme
City
City Theme
Country
Creepshow
Daveh27
Daveh27's Theme
Dungeon
Dungeon 2
Effects
Egypt Theme
EnvSphrs
EnvSphrs 2
Environment 2
Express Rails
Flags
Floorless
Flying Colors
Flying High
Frontierland Large
Graveyard Shift
Halloween
Highway
Hills
Ice Age
Ice Frontier
Indiana Jones
Indiana Jones 2
Jurassic Park
Lights1
Lights2
Log Flume
Loopys Spooks
Low Planets
LuvBugs
MTTM Theme
Main Street
Marnetmars Oddities
Marnetmars Theme
Monorail
Nature
Necronomicon
Neon Amusement Park
Neon City
Neon Dragons Realm
Neon Effects
Neon Environment
Neon Flying Colors
Neon Frontierland
Neon Gothic
Neon Jules Verne
Neon Log Flume
Neon Main Street
Neon Monster Island
Neon Space Theme
Neon Tomorrowland
Neon Toontown
OZ
OZ 2
Outdoor Life 1
Outdoor Life 2
Psycho
Psychotic
Pyramids
Realistic
Roswell Theme
SW1
SW2
SWI
SWN
SWR
Sandbox
Sci Fi
Sci Fi 2
Shadows
Sit Down
Space
Space Dungeons
Star Trek
Star Wars I
Star Wars II
SubHunt
Syko Syrkus Theme
Testing
Tomorrowland
Tornado
Toxic
Trees and Plants
Tunnel Pack
Underwater
WIMSICL Xmas
WIMSICL Xmas 2
Water
White Out
Wild West
Wonderland
Xi'an
Xmas

Tracks
Anti Gravity
Autopia
B&M
B&M
B&M
B&M
CJ's Attic
CJSteel
CJWooden
Dark Ride
Egypt1
Groundhugger
Hypercoaster
Indiana
Intamin
Intamin Inverted
Intamin Rocket Coaster
Log Flume
Log Ride
Mine Train
Monorail
MonoSteel
Mouse
Neon Flying
Neon Hanging
Neon Standing
Neon Steel
Neon Wooden
Neon Wooden Plus
Silent Flyer
Spider
Spinal
SteelMini
SteelUniRail
Super Wooden
Twist
Ultra Wooden
Vekoma
WaterCoaster
Wheel
WIMSICL
Xmas
WoodTwist

Edited by Reptorian
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I think I remember you sharing this on the Discord server a while ago, still crazy that I've never even heard of this before. Looks like a pretty interesting project, will definitely be following your progress - retro games and things like this have always interested me! Also, welcome to ParkCrafters!

there's this illusion of the reality, but it's not really really real, like it's beside and inside and inside and beside, but never on top.. nevermind, just kidding but not really

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Ultimate Ride! What a throwback. I remember you talking about this on Discord now, and I think that inspired me to acquire a disc copy on eBay. Sadly, I don't have a disc reader, but it's nice to own a piece of nostalgia like that. This is one of those games that I would have never guessed had an active modding community, especially considering how dated it is. I'm sure many people said the same about RCT3, too 😝

It'd be great to see some before-and-after pictures to really highlight the changes that were made to the game!

kQngDQ2.png

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17 hours ago, Kablary said:

Ultimate Ride! What a throwback. I remember you talking about this on Discord now, and I think that inspired me to acquire a disc copy on eBay. Sadly, I don't have a disc reader, but it's nice to own a piece of nostalgia like that. This is one of those games that I would have never guessed had an active modding community, especially considering how dated it is. I'm sure many people said the same about RCT3, too 😝

It'd be great to see some before-and-after pictures to really highlight the changes that were made to the game!

I would recommend Ultimate Ride Disney Coaster. You don't need the CD itself to run it either although you do need it to install it.

As for the pictures, there aren't changes to the game itself, but to the mods of the games as the mods has issues like buggy mods or icons. And my goal is to resolve issues. The mods can be found within Princess_G archive floating around in some places. I have some mods that are exclusive as I have made these mods, and some of them aren't in Princess_G archive either. There's ~150 Environment mods, ~60 Themes mod, ~30 tracks. And that only means that there are only 6 known lost mods that probably will never be recovered, but at least 5 have some foundations to work with. Dark Ride Environment is the biggest lost mod as it has no foundation to work with.

Here's the list of known lost mods:

  • Dark Ride Environment (The most interesting thing to find. No video/pictures exist on what this is)
  • Lonely Goatherd (No info exists on what this could be. From a google search, it seems feasible to have it as a theme with a mountain modeled as a environment).
  • Aztec Theme (Only partly found, not as a theme itself. Mostly recoverable because of X’ian, and Backdrop 2 Theme which are both found, but it would not be the same.)
  • Terminator Environment (No video/pictures exist on what this is. However, a new Terminator Environment could replace this one.)
  • Cage Environment (No video/pictures exist on what this is, but it’s likely made by Layton and therefore, might be simple to recreate)
  • Alice’s Horror Theme (Can technically be remade. No information other than a picture via Internet Archive. Most information are lost.)

You can see why 5 of them at least have some foundation to work with although Cage Environment is questionable because it is unknown who made it, but still very much likely a simple texture replacement to resemble cage. 4 of them are based on existing concepts, and therefore new versions can be made.

Here is a example of a exclusive environment and theme that aren't found anywhere, but my local computer:

image.png.2d94ded517fe62e558e6277906b6c6ca.png

This environment is named Cadrestial Desert.

Other exclusive mods I have are:

1. Greenarian Mountain

2. Milky Way

3. Voxel Sphere

That's about it.

 

Edited by Reptorian
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There are 4 copies of a exclusive environment named "Voxel Sphere". Here is what they look like:

image.png?ex=6534935a&is=65221e5a&hm=f03

Note: Bottom 2 changes color depending on time setting.

Is it worth keeping the first two? As always users can delete those with ease if they don't like them.

This is one of the color changes possible for the green one:

image.png?ex=653494d9&is=65221fd9&hm=499

Edited by Reptorian
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  • 2 months later...

Near end of year review of this project. So far, I am nearly finishing up on improving Neon series themes. However, it is still so far away from being finished in terms of times (3-6 months). That being said, I'm confident that once that is cleared up, there will be a major speed in fixing up MTTM modules. Only bad news is that no one still have files to lost mods, and the one I'm interested in the most "Dark Ride Environment" is probably still completely lost. Yes, this project is still being worked on to this day.

Edited by Reptorian
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  • 2 months later...
Posted (edited)

Not much news for now. But, I found pieces of Alice's Nightmare Theme. This is actually one of the lost mods for Ultimate Ride games. Could be possible that this isn't a theme at all, but I find that very unlikely. But, from ggraff png files, that picture was found in a screenshot that made me discovered there might have been Alice's Horror theme one day, so for certain I can announce that this theme is now partly found.

image.png.49ffd3095cace34c4fc84e033eaa47c7.png

image.png.353f9265705df190513f3acf9c31cf21.png

image.png.d531a7bc218976ee7809279a398d8d6f.png

Edited by Reptorian
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  • 1 month later...

This news may or may not be a nothing-burger, but I want to hope for the best, really.

JoeTomNJ a former member of MTTM has replied to me via Youtube, and he said he may actually have some lost modules. If he does, that's big news because there's a real possibility of being able to restore the entire collection of modules that existed for Ultimate Ride games, including the forever lost mods that cannot be found on the web.

Again, let's hope for the best, really.

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  • 2 weeks later...
Posted (edited)

I am here to announce that it will not happen because of complications from YouTube side of things. Automatically hiding comments for approval issues.

I hate YouTube. Really.

If it is to happen, he needs to come here or CoasterCrazy.

Rant over.

Still have about 99% of mods any way. So...

Edited by Reptorian
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Your dedication to this project is amazing, it's honestly inspiring to see! Good luck as you track them all down!

there's this illusion of the reality, but it's not really really real, like it's beside and inside and inside and beside, but never on top.. nevermind, just kidding but not really

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Posted (edited)
3 hours ago, wolfpaw said:

Your dedication to this project is amazing, it's honestly inspiring to see! Good luck as you track them all down!

Thank you.

What I have now is what I could track down. It's up to JoeTomNJ of Youtube/CoasterCrazy to come here or CoasterCrazy as YouTube is not the proper platform as my messages disappear from time to time and he doesn't seem open to other platforms which I pointed to. He's literally the missing link to the remaining mods which is very few mods left. Like 6-10 mods which is ~1% remaining. So, it's going to take a miracle at this point. Maybe once I release the project when done, some one else or even he will reach out to me and give me the remaining modules.

Edited by Reptorian
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Posted (edited)

Posted a list of what I have now in my computer in the first post.

 

Did a calculation of what I have in terms of existing or once existed modules: ~98.25% to ~98.60%. I found out there might be 6-8 modules missing. If you count in particles and sound, yeah 99% is reached.

 

Here are some missing modules from my further research:

1. King Solomon Mines ICL
2. Lonely Goatherd ICL
3. Dark Ride Environment
4. Aztec Theme (?) [Note: Some of them are in Backdrops 2 Theme and X'Ian theme seems to be retextured Aztec, and Japan Theme is there]
5. Cage Environment by Layton
6. Norwegian Environment
7. The Grid III Environment
8. Terminator Environment
9. Alice's Horror Theme (?)

(?) means doubt of its existence.

Edited by Reptorian
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Looks like Neon Docks is to be done, and I'm done with improving Neon modules:

image.png?ex=663d056b&is=663bb3eb&hm=539

 

That means the easy parts is coming. I don't know when I'll be this finished with this, but it's looking like this year might be the year I will released this.

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Posted (edited)

As you can see, I finished the dock part of Neon Theme:

 

image.png.e4cfd664f56a63e2b2582acab130ac0b.png

 

That's good news because I'm getting closer and closer to completing this project. Could be few weeks or few months before release now.

Edited by Reptorian
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Ok, I taken screenshots of several themes props for preparation of applying scripts in the future. This will help me reduce the workload massively. So, my estimate for completion is few weeks at best, and few months at worse. I still have to take more screenshots of ~100 themes props. But yeah, I'm too confident in being able to complete this.

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Posted (edited)
1 hour ago, Slip said:

I remember that game wish i could play it oof

Well, if you do have a copy, you will eventually as I will bundle this with no-cd executable as it is portable and yes, it plays on Win 10. I wish I can share the complete game even though very few of us left, but to be safe from copyright infrigement, I cannot do that.

Edited by Reptorian
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Posted (edited)

Ok, here's a weekly update:

I have renamed Caves and Hills Theme into Caves & Hills (1/2)  as they are both similar. In addition, all of the props under those themes has been named.  In addition, I realized that you can write a Python script to list file names, and then export text files, so I can massively shorten workload of not just the icons, but also naming many props. I have just gotten started on writing Python script which opens up directory dialog, so I can select the location of .prd files, and then I can input strings, and then export strings as a text map files using the list of names found in the folder with .prd files. This will definitely speed things a lot. And because I can modify script, this will allow me to name props with ease.

Edited by Reptorian
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Posted (edited)

After an annoying complication, I realized even with the Python script to aid in creating pop-up names, it may requires me to take some times. Not to mention the pain of naming props. Naming props within a single theme takes less than 2 mins by itself. But, when you consider other factors, it can take a lot of times even when the script automates some steps.

So, I think I decided to release the project sooner than not. Incomplete yes. Not willing to take that much time when it has been a 5+ years long project. And with virtually no support at that.

Edited by Reptorian
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  • 3 weeks later...

Ok, it turns out that I figured out a workflow solution to my issue. Copy and pasting folders before executing the Python script. In addition, there might be "new" old modules that may be coming, but I can't guarantee that at all.

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