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The terraforming on that mountain is seriously impressive.. I can't believe you can easily swap between PlanCo1 and PlanCo2 like this!

there's this illusion of the reality, but it's not really really real, like it's beside and inside and inside and beside, but never on top.. nevermind, just kidding but not really

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  • Ah. Those must be extremely rare Banana Cobras lining the pathway! 

  • Here is the People Mover making its way through the climbing challenge.  

  • Couple more shots of the area around this flat ride.  

  • Author

Its not that easy. already getting used to PC2 and PC1 is really quite different in many ways. Doing PlaZoo at the same...and my head is spinning.

  • Author

Here is another view of the completed pathway coming down from Egypt. Also, a path-level view of this walkway. Note that the train track has open windows in the rock on the right so the train can see out when traveling through the tunnel, and guests can also see the train to entice them to take the adventurous ride.

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  • Author

Jumping over to the western side of this land. It will have a kids ride section, a rope coarse, flat ride, and the station for the people mover that comes from the Jungles section of the park. The kids ride are mostly faux rides (from the workshop), but there is a real ride in there to get guests to walk around this area. This is early in the construction of this area so placements are not final and there is really no details added yet.

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I can't figure out how you made this video! The peeps and rides are moving normally while all the buildings, landscaping and such are popping into view! Must be one of your magician's tricks! 🧙‍♂️

  • Author

Ha. I figured this out a few years back and was doing more videos like this and fell off from doing them....so I may start them up again. The game has a undo memory of like 30-40 undos...so you basically have a completed area, then start to delete individual pieces, or groups of pieces. Then stop before you get to the limit, and then start to undo. The pieces magically reappear where they were at game speed, or the speed that you click the undo button. The peeps and the rides, etc. all move at normal speed and the reappearing build pieces are at the pace you set.

 

  • Author

Jumping back to the transportation center for this land. I have a few in progress photos I didn't share before showing the overall views of this area finished.

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  • Author

Jumping across the river from the parts of India we have already been looking at...I have a small island and then a 'back' part of this land that needs to be detailed as another boat station is back here in the entrance to the caverns under the temple (also where the coaster resides). Here are a couple pics of this area before much work is completed (left side and foreground). The right side and background are the India area we have already looked at (but they are also unfinished in these pics). Sorry for any confusion on the layout....I will do a video walking around and explaining everything better later.

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  • Author

Here is another view of the far side of the India area...looking back across the river to the area that was already completed. This is basically the pathway to get to the boat station that is in the entrance to the caverns.

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This is the queue and station for the boat launch. This entire are will be enclosed with a temple-like structure so that the station will actually be within the caverns.

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  • Author

well - its going to be more the entrance to the caverns....and its not anything all that fancy....more of a brick wall to close up the huge cave entrance that is there now. Hope I don't disappoint you.

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