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JPTV

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Everything posted by JPTV

  1. JPTV replied to shyguy's topic in Projects
    Mr. Wonder seems shrewd enough to not throw money down for fancy new vending machines that most guests will never see. Those old machines were built to last, after all and personally I love me some nostalgia. On the baby debate, put me down for the Poster 1 camp. It's got more charm and an art style that did not bring AI slop to my mind at all. Have you started on the arcade yet? (Asking for myself.) 😉
  2. JPTV replied to shyguy's topic in Projects
    Wanda will have no trouble with this habitat, aside from maybe losing her balance and falling into the water feature. Great looking habitat, love the mud walls!
  3. JPTV replied to JPTV's topic in Projects
    Haha, thanks Wagi! (And yes, I've already added "hoodoo" into my vocabulary, already waiting anxiously for my first chance to use it in conversation!)
  4. JPTV replied to JPTV's topic in Projects
    Thanks Wowman!
  5. JPTV replied to JPTV's topic in Projects
    I love "washing machine room" and now I think I want to go back and stick some laundry and maybe a box of Tide in there somewhere. If using anything in this file as reference means finally getting to see Cascade Canyon onscreen in the [hopefully near] future, copy away and do what must be done. I also feel like we're getting close to the beginning of Catfish Cove which I have been eagerly looking forward to. Yep, this reply is pretty much all about what I want 🤣 Thanks Shy!! (Oh, and yes, definitely Skystudio, I can't go anywhere without it these days)
  6. JPTV replied to JPTV's topic in Projects
    Haha, thanks, and glad you got the miner joke, I was afraid the pun was too subtle. Oh yes, this is one where I made sure not to tilt the camera down during the POV or you would've saw water under their chins in some spots. It's a fair trade to get some track visuals that aren't otherwise possible, I think that might be what's bringing in some of these newer viewers. People are curious about the mods but afraid of them until they can see them in action.
  7. Excellent edits, especially with the cockpit. Something felt off before and I couldn't put my finger on it.
  8. ALL of these photos are fantastic, and I really love the overhead view. Any spoilers as to what land is next?
  9. JPTV replied to JPTV's topic in Projects
    I got some good numbers on the last video so I wanted to see if I can ride the momentum. As with all things, I am keeping my expectations low.
  10. You're def making me want to try another waterpark. Love the parthenon-ish building being used as a focal point over the pool.
  11. Very satisfying overhead. This park is turning into something that remains cozy while still offering lots of thrills and things to do.
  12. JPTV replied to Miss Barbare's topic in Projects
    All your projects have a strong family-friendly vibe to them, but I really feel like this entire park was made for kids. I imagine I'll be coming back to this for years to come for kiddieland type inspirations. (Assuming I'm playing the game for years to come, my thoughts on that seem to change from day to day) 🤪
  13. JPTV replied to shyguy's topic in Projects
    Oh geesh, it's not like she has to clean the inside of the exhibit too. Wait, does she? Yeah, she needs to quit. Love the idea of letting the guests stay outdoors to view the small exhibit animals. The awnings will reduce sun glare and no crowd fighting in claustrophic hallways. (I'm starting to realize that I'm annoyed by a lot of things in this world...)
  14. JPTV replied to JPTV's topic in Projects
    Thanks Wagi! The YouTube AI assistant told me that while the video is doing well, most people are tuning out after my intros. Glad somebody appreciates the build details! 😁
  15. JPTV replied to Miss Barbare's topic in Projects
    All of your work is a showcase of one of the most creative minds these games have ever seen, but this project in particular is taking even that to a whole new level. I love the family vibe that this entire park gives off and Cardboard Canyon is still one of my favorite things you've done.
  16. JPTV replied to shyguy's topic in Projects
    HAHAHAHA, well done. I'd feel bad for Wanda but working in a zoo she really should know by now to find out what kind of animal is in the enclosure BEFORE entering the enclosure.
  17. JPTV replied to JPTV's topic in Projects
    Thanks Dutchie! I'm glad it turned out and is being received well, it's smack in the middle of the map and kind of sells the whole concept. Thanks Wowman, I never know if my coasters are good or not. At SGW I would always find out when people started throwing fruit at me. 😂 Haha, your comments never disappoint. I agree NTM is much better, but the Almightyprod lawyers have NO SENSE OF HUMOR 🤬 Thanks Shy. Recording the last 2 videos in the highest possible resolution has made a huge difference in picture quality, since rendering and then uploading footage to YT degrades the resolution (not an issue I've noticed in any of your videos.) My reshade settings are pretty low right now, I think I'm only using them to mute the saturation a bit. The Skystudio mod is great tho because of the background haze and because I needed to get the sun specifically into a certain position (to cast light into the cave) that wouldn't have been available with Frontier's hour by hour time limitation.
  18. JPTV replied to JPTV's topic in Projects
    Thanks Dutchie! Both those things get featured in this new vid, but it's mostly about the previously unfinished mine train ride that's been sitting in the park since day 1:
  19. JPTV replied to shyguy's topic in Projects
    haha, PZ2 absolutely needs to make human carnage a thing
  20. JPTV replied to shyguy's topic in Projects
    I also recently lost (just a couple) subscribers in the last week after a video that did fairly well by my low performance standards (almost 900 views.) YouTube likes Rapids rides and Steampunk but hates everything else about my park. I'm guessing it's AI that determines whether or not a video contains AI, which makes me wonder what specifically they are looking for to punish people like this. There's videos to explain the algorithm that keep popping up in my feed, so maybe YouTube is trying to tell me something with that. Not sure that I care. Back to you, this is looking SO good and you are just getting started. Been looking forward to this build and it's already exceeding all my memories from the last one. You should show WIP pics more often, these are fascinating (and better than most people's finished pictures) 😉
  21. It's almost as though Frontier came out with a Star Wars DLC! Amazing work
  22. These were my favorite park attractions when I was 4/5 and probably the only thing my parents could ever get me on. I vaguely remember there always being sets of 3, like cars, boats, and maybe helicoptors? I also feel like there were motorcycles, they were probably mixed in with the cars. I love that this game lets us animate and bring them to life in ways we couldn't do in PC1. (That is the only nice thing I'm going to say about Frontier this week.) Great work CT!
  23. If you're trying to build suspense and make me anxious for your triumphant return to this project, I've got news for you: That started several months ago for me, and has not subsided. 😜
  24. I agree we need real ones, but these are great! Maybe if you put them on the workshop they'll get so many subscribes that Frontier will finally get the idea. ;)
  25. JPTV replied to JPTV's topic in Projects
    haha, I did wonder about that (I never leave the house.) I almost ended up with 13 flavors (which I now know is how many SDC has) by putting two tubs of each so the vendors wouldn't have to cross over each other. But then I got lazy. And also thought having the colors all randomized would make for a prettier picture 😁

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