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Kablary

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Everything posted by Kablary

  1. This is a phenomenal project! Love the video too - that soundtrack is fun!
  2. D’awww, thanks! The lava is comprised of a metric butt-load of NukeFish’s particle effects. I remember that this photo was taken during the only time I had loaded the park file with everything working correctly. Every other time, half to all of the particle effects were missing.
  3. Ok but that is a very good ride! I really enjoy most of SFMM's coasters. Haven't been since X2 debuted, but....I'll stand by my comment. Anything named Vertigo Views gets my vote!
  4. For a park name that sounds as ominous as "Shadow Creek," it sure is beautifully lit at night!
  5. This has long been my go-to picture for any "best of RCT3" thread across every forum I've been a part of. Sadly, I don't have the original picture anymore, so I had to grab a still from my YouTube video ?‍?
  6. YES. YES. YES. YES. YES. I am HERE FOR THIS!
  7. ohmigod if Brad or Jay can provide the vPyro backup, that would be so amazing! Jay had it up in read-only mode for a little while, but we're going on several years since then.
  8. You never know just how crafty you can be till you try! And nothing I do will ever warrant a trip to the opposite coast. But I appreciate the sentiment ? Here's a little something else I've made in the last couple of months - candles! They're for the Midsummer Scream Convention coming up in July. Needed a bunch for a satanic cult's sacrifice ritual. Ya know, just another day....but more on that another time.
  9. The Hulk-sized leap in experience and talent in showmaking from WoC to Riven is crazy! And didn't Riven win an EV Award? I feel like it was at least up for one. This was an emotional throwback, Wolfie. LOVE to see how far you've come from those days as a wee young pyro enthusiast to now, all growed up n' stuff.
  10. This made me laugh! I LOATHE when parks advertise either additions to existing rides as standalone attractions (LOOKING AT YOU, UNIVERSAL STUDIOS HOLLYWOOD), or when they falsely inflate their coaster count. I super dig that Fright Fest overlay you did! Halloween for life ?
  11. This is giving me VERY DISTINCT "The Movies" feat. "Ultimate Ride" vibes. I can't explain it, but I love it. The commentary, along with your themeing, is top notch ?
  12. You have certainly mastered the art of cinematic coaster film! That was stupidly well done. And what a stellar first post on ParkCrafters, to boot! I'm very curious on the filming process as Wolfie mentioned for pyro shows, but that's another story. The overflowing attention to detail in this coaster is amazing - I can see why you spent so much time on it. I can't wrap my mind around how you go about planning something like this in-game...but very, very well done. Honestly, the ride could have been crap, but the smooth filming and excellent post-production would have made it great regardless!
  13. SPOOPY! (MOD please move thread to appropriate forum if necessary) In the last few years, I've been given a couple opportunities to design haunted and themed attractions. Not quite in the vein of "Imagineering" as so many of us quickly thought of back in our younger years, but more so on the freelance entertainment front. In 2018, I was approached by my hometown to design, build and run a "professional" kid-friendly haunted house. The theme was a dark twist on popular fairy tales, like Beauty & The Beast, Hansel & Gretel, etc. A year later in 2019, we put the haunt on, but it was honestly anything but professional (or financially successful) as a result of futile oversight, though it's something I learned a lot from, and I'll post some of that here. For this haunt, dubbed "Twisted Tales," we ordered a $6,000 actor-matronic dragon, but we got ripped off....so I decided to make one from scratch! His name is Chuck: I also carved and built our 12x4' logo sign: There's really very little photo/video wise of the inside of the attraction. But a walkthourgh lasted around 5 minutes, cost WAY too much for tickets (re: futile oversight), and lost a lot of money. I think the kids who acted in it had a lot of fun, or at least I hope they did. The haunt was not put on again the following year (because 2020), and it was never spoken of again after. There's a VERY detailed account of almost everything I did for this event on this thread over at Halloween Forum, should you be so interested. All the props, lighting, audio, costumes, set dressings, lumber, everything is currently in storage collecting dust. Breaks my heart ?
  14. Claudio, Cae, MAYBE Jaron. Perhaps even Clay, Brandon, Mike and Liam? Timothy would come back in a heartbeat, I think he's still making shows. I know it's a stretch, but this is l like an anniversary reunion waiting to happen ?
  15. You know you're looking at oldies but goodies when Marnetmar's rocks feature prominently in the scenery. Perris Amusment Park looks absolutely stunning - shame it didn't survive the laptop death.
  16. That is a brilliant way to film the show! And CSO mortar layouts I'm guessing? Unless you pulled some kind of mad Ben-esque MixMaster voodoo to syncronize those chasing ripples throughout.
  17. You may need to start offering roast beef sandwiches to entice the former gang to come back.
  18. Let me address the bolded portion first: All I've done is repost existing progress from 5 years ago. I haven't really crept back in...yet. BUT I WILL. As for lighting, you bet! I'm crap with the lasers and such, so I'm actually looking forward to reacquainting myself with them. I was really hoping your tremendously amazing pyro effects would just mask any lack of lighting thus far ?‍?️
  19. A scratch-mixed soundtrack with music from the Fury Road film and storytelling from the Mad Max video game. Octane 23 PC.mp3 Fight your madness....
  20. I am completely blown away by this show. And also perplexed... like, what in the world?! I'm hoping you'll do some kind of behind-the-scenes for us because DAYUM! Is it two angles of filming that were overlaid in post? Whatever you did, it's absolutely amazing, wolfie. Your color pallets are simply *chef's kiss* - that sequence from 2:45 to 3:50 is especially magical. Those little thrusts of hot pink inbetween all of those violent reds are so sexy.
  21. Howdy, folks! (I used to say "kids" back on vPyro....when we were all, ya know...kids....) Name's Ryan, game's lyin'. I'm kidding. Sorta. I feel like my claim-to-fame was announcing projects or promising collabs and just not following through. I enjoyed the themed coaster creation aspect of the game back in the aughts - this was 15 years ago ?‍? Then I got into pyro shows: But ultimately my patience just couldn't handle the lag these things induce on less-than-capable PCs. I remember our great Commander in Chief Wolfpaw telling me that at a certain point, the hardware stopped being the problem - these were now limitations that our beloved software couldn't grapple with. The amazing, talented community of scenery makers, pyro crafters, and show designers had ambitions beyond what RCT3 could sustain. Yet somehow, that didn't stop makers like Wolfpaw, nSeven, MGL, Jaron, and PasawayandJeff from marching forward with elaborate, cinematic spectaculars, some as recently as 2022! Nowadays I'm in retail management with a side craft of helping design, light and sound haunted house attractions. I'd call it a side hustle, but I've yet to really make any money off of it...it's mostly just fun with friends.
  22. What a tremendously awesome feeling, having a new "park crafting" community to engage in and share amongst. Thanks for the invite, @wolfpaw! See you 'round the forums, folks.

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