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Wowman

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Everything posted by Wowman

  1. Wowman replied to Wowman's topic in Projects
    Here are some drone flyovers of the North Mall using the newer camera editor feature in the game.
  2. Wowman replied to Wowman's topic in Projects
    Here are a couple shots of the ride exit pathway.
  3. Kind of the same shot but I highlighted one of the tracks so that you can see the two different track layouts and the train track cutting through them. Each track layout will get adjusted as I test, test, and re-test the running of the coasters and add scenery as many times, my original layout just doesn't fit correctly. or the pace of the ride doesn't work.
  4. Wowman replied to Wowman's topic in Projects
    Here is a recap of the train ride going through this section of the zoo. It includes the approach to the ungulate habitat, cutting through the habitat, passing along the playground, cutting across the North Mall and ending at the North Plaza Train Station.
  5. Wowman replied to Wowman's topic in Projects
    Here is more of the end of the queue showing the lines cutting through the station and also coming up to the load platform from inside the station.
  6. Here is looking down on this area again, but the white line is the official park border so that you can see how much trach (both coaster and train) are outside this line. Also, the train track in the lower right corner drops in elevation so much coming off of the bridge from Egypt....I had to add a spiral part of the track to make the decent more workable. I think I will build up the terrain on this spiral so that its not so much of a high bridge turn.
  7. looks great. Almost has Bourbon St. feel on the outside.
  8. Wowman replied to Wowman's topic in Projects
    it was like this in a workshop I used for a section of this ride, so not my OG. Although, I did switch it out for more of a Route 66 looking station.
  9. Wowman replied to Wowman's topic in Projects
    Here are few artsy shots with filters on them.
  10. Wowman replied to Wowman's topic in Projects
    The queue continues on and crosses back over the track where it enters and weaves around an old gas station that also holds the load platform for the ride.
  11. Here is looking down on this area. I have added the first draft of a dual track mine coaster. I hade to create a version of my park in scenario editor park type, so that I could build the track and scenery outside the official park boundary. If you looks closely you can see the white dotted lines just above the center of the photo that shows the park boundary. The yellow line shows the original placement of the train track (within the park), but now in this scenario version I was also able to move the track (orange line) outside the line and traverse right under the coaster tracks and through the main cavern of the tunnel system I'm building. This was an interesting experiment. I had built scenery outside the lines before, but never tried having a ride track out side. What I discovered was that in scenario mode, the guests queue and ride the rides like normal, but when saved as a park again, then they will not access the queues because the game see that the track is outside. So, at least for a while looks like I will be building and playing in scenario mode so that the rides work like normal. Note that I had to dig deep for the main placement of the coaster tracks and train track to keep them close to zero elevation of the rest of the park. All this gapping space will be filled in with terrain later as I build out the details and adjust the tracks.
  12. We always slapped everything up Thanksgiving weekend, which usually about a month, and I think the norm in most places. Sometimes, when I lived in Chicago, we might put the lights up early if we had a good day of weather before TG...but wouldn't turn them on until TG weekend. Can't tell you how many years I had frostbite on my fingers and nose trying to hang lights.
  13. Wowman replied to Wowman's topic in Projects
    More snow and some fog.
  14. Wowman replied to Wowman's topic in Projects
    The queue continues into a back and forth section that is surrounded by large trees and large billboards.
  15. Here is the train track going through the mountain before any adjustments were done.
  16. Wowman replied to Wowman's topic in Projects
    Snowy day around the North Mall.
  17. Wowman replied to Wowman's topic in Projects
    Here are a few shots of the next section of the queue.
  18. Here is what the river looked like cutting through the mountain, before I perform any detailed work and close up the mountain.
  19. Wowman replied to Wowman's topic in Projects
    yep - it was a workshop item I found. I changed all the photos used on it, but I totally exploited this in and around this ride...as you will see.
  20. Wowman replied to Wowman's topic in Projects
    the entire North Mall Area at night.
  21. Wowman replied to Wowman's topic in Projects
    here is the entrance to the queue line and looking down on the beginning of the queue (on the other side of the sign).
  22. Here is a picture of the area this land will be built as it currently stands. This is void of any overlays I have had previously. There is a mountain plateau with the river cutting through it that created a huge crevasse. The trains cuts through the mountain as well.
  23. Wowman replied to Wowman's topic in Projects
    Roosevelt Fountain at night
  24. Wowman replied to Wowman's topic in Projects
    Here is the completed ride from above, and again with the track highlighted so that you can see how it travels around.
  25. I'm almost embarrassed to share this, but here is a drawing of what I wanted to include on the mine train ride. It includes fire, banked curves, and a water tower spewing water. I guess I could have asked my grandson to do this for me. This one shows cross-section of the mountain/caves and the different rides that would reside within and travel through the caves/mountain. It has the mine coaster on the left, the Adventure boats traveling through the river near the bottom, and finally the Adventure Express riding along a cliff edge (with the water below) on the right.

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