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wolfpaw

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Everything posted by wolfpaw

  1. Planet Coaster 2 will officially be making a splash and debuting on all consoles and PC on November 6th, 2024! Pre-orders are available now; if you pre-order the deluxe edition, you get exclusive rides and items. They also teased what I'm guessing is their first DLC once the game has been released which is an Atlantis or Greek theme!
  2. That is beautiful, the coaster is so smooth and the layout is beautiful. Always wanted to try and get into NL2 but never could, love seeing projects come from it!
  3. Oh can't wait to see what you do for identity crisis park 🤣
  4. Are all those lights in the ride part of custom scenery or using the mixmaster? They're going craaazy haha, looks very cool!
  5. Your architecture is BEAUTIFUL, that main street is very very detailed - looks amazing so far! I hope you can get your park fixed up, it would be a real shame to see it lost. Others have already stated it but you can try park cleanup 2.0 or 2.1 (both are available on our downloads section) or trying the Large Address Aware which I haven't personally done but I'm sure many here can help you with that!
  6. Wow your layouts are gorgeous and your screenshot skills are exceptional too! The coaster you've made for the competition is beautiful, love how it goes over the water with that island in the middle - it's going to be tough to beat!
  7. Ah good ole Expo 3000 set, never gets old... looking great so far, love the set!
  8. Wow you work fast! Can you private message me your submission so I can have it for when voting goes up? Thanks and the coaster looks great! You've been added as a competitor, good luck!
  9. Thanks so much, glad you're enjoying ParkCrafters! We currently only have Paypal set up but I can look into additional payment gateways. Which one do you prefer so I can look into it! Thanks for all the kind words Kablary 😍 Can't do any of this without my awesome mod team though! Glad you're here as well - thanks for the nice comment! 🥹
  10. You've been added! Can't wait to see what you build!
  11. This is not allowed as it is not something originally intended in the game - we're aiming for the most vanilla experience!
  12. This was a question already asked to me but I figured I should add it publicly here in case anyone else is curious. Waterjets and lasers can be customized through the advanced designer as that is in the game available, however, firework effects must be the base game effects since the AFE was originally hidden and not accessible unless by cheat codes! So for any members looking to create a pyro show for this competition, lasers and waterjets can be customized but firework effects can not - you must use the base game fireworks! Custom music however is allowed for firework shows since that was also a feature introduced in the game, similar to how people who create attractions and parks can use custom images for their billboards! You've also been added - good luck!
  13. Added, good luck! Choose to bow out so I've removed your name from the list of competitors.
  14. The announcement of the RCT3 20th Anniversary Competition winner!
  15. until

    The public voting period for the RCT3 20th Anniversary Competition!
  16. until

    Sign up period for the RCT3 20th Anniversary Competition.
  17. COMMUNITY UPDATE #6 - SEPTEMBER 8, 2024 Time for another ParkCrafters Community Update - welcome to our 6th update! We've got a new competition, new features, and new updates for you all to enjoy throughout ParkCrafters! Read on below to see what's new. --- 20 YEARS OF ROLLERCOASTER TYCOON 3 Can you believe it's been 20 years!? The famous RollerCoaster Tycoon 3 officially turns 20 years old this October! To help celebrate this milestone, we're hosting a community-wide friendly competition that you can participate in! Join in on the fun and you could earn yourself a copy of RCT3 or a gift card along with some other goodies. Signups and information are now live! --- GET READY TO MAKE A SPLASH WITH PLANET COASTER 2! Planet Coaster 2 is fast approaching! To get ready for the release of the Planet Coaster sequel, we've added Planet Coaster 2 to both our forums and downloads section. Who knows, maybe something special might happen on release day...? --- CHEERS LOVE, THE SUPPORT IS HERE! We've seen an increase in a lot of support related questions to most of the main games we host here on ParkCrafters. To help further organize our community, all main games now have a support sub-category in their respective forum! All questions regarding that specific game can now be asked in there with an ability to mark an answer as 'solved' so other members can easily find solutions to some common problems. All previous support-related topics have also been moved to these new categories. --- SUNSET IN THE CITY Due to a lack of activity and discussions, we've decided to sunset our support for the Cities: Skylines series. Since ParkCrafters opened, we always were marketed as the place for theme park simulations - Cities: Skylines always felt out of place in our community. Over time we saw little to no discussions, topics, and files uploaded regarding Cities: Skylines. We hoped that when the sequel was released, it would garner some attention but the sequel has had a rocky start so we've decided to sunset support for the series for now. If you still play and would like to discuss the Cities: Skylines series, you can do so in our Other Games category! --- SPARE CHANGE? Donations have been added on our main forum page! It's no surprise to anyone that running a community like this - especially with a high volume of files being added to our downloads section - can be expensive. We are by no means running out of money and are in threat of shutting down, so no worries there! We just would like to further enhance and improve on our community, so we've added the option for members to donate to ParkCrafters. All donations will go towards upgrading the website and server, maintenance and server costs, events, rewards and prizes, and future new features. Donations are completely optional, so don't feel like you have to! All donations are appreciated and if you would like to donate, you can find a donation box on our homepage or view past donors and donate yourself on our donations page here. --- SURVEYS ROLL OUT A lot has happened on ParkCrafters since we've opened our doors... but are they all good? We'd love to hear your feedback on how we've been doing so far so we're introducing surveys to ParkCrafters! These will roll out once or twice a year and are intended to gather anonymous feedback from members like you to see what we can improve and how we're doing. If you are a frequent visitor to ParkCrafters, please take a few minutes to complete our survey here! This survey will close on October 1st, 2024. Thanks for your feedback! --- BUGFIXES FOR YOU, BUGFIXES EVERYWHERE! We've squished and fixed numerous bugs with this update. Feel free to read the full bugfix list below: Added 15 databases to the site's hosting Added an additional 25 GB storage for disk space Fixed an issue with pagination not working correctly on forum categories Added a maximum recommended PHP version warning. Removed the club join button from the clubs rules page. Improved the club overview and member page to include a page title. Improved the handling of the custom upgrade page to prevent errors. Improved bruteforce login protection across login attempts for multiple accounts. Fixed an issue on the profile where the solutions section would return an error if there's no class which utilizes solutions. Fixed alignment of club names in cover photos. Fixed an issue where embedding images could fail. Fixed an issue where the s3Delete task may not be enabled. Fixed alignment of club names in cover photos. Fixed an issue where unapproved content notifications did not use the item read status. Fixed an issue where the Device Usage block was displaying incorrectly. Fixed an issue where saved Points charts were not showing. Fixed an issue where announcements could be created with an end date in the past. Fixed an issuer where the timescale for saved charts would not change. Fixed an issue where the background task to move/delete content items could fail if the first comment was missing. Fixed the hardcoded content type name in the recognized content block. Fixed an issue where Moderator Activity charts were using the same date range. Fixed an issue where a not available item from the search index could break the daily stream subscriptions mail. Fixed an issue where the offset wasn't casted to an integer which could have caused an error on the events overview page. Improved the efficiency when viewing very large archived topics. Fixed an issue where forum post counts may not be accurate. Fixed an issue where moving the file storage location would not update the file path in the database. Improved the php block code validation while saving the custom blocks content. Fixed an issue where club categories did not show in the list when club content is visible throughout the community. Fixed an issue where page template names could have a space in the title. Fixed an issue where creating new records via REST would fail when revision history is enabled. Fixed an issue where deleting a database wouldn't delete all it's categories. Fixed an issue where club category menu entries would be shown even if the visitor has no permissions to view the page. Fixed an issue where guests couldn't open the club categories page. Fixed an issue where live topic notifications would be shown to for hidden/deleted topics. Removed a MySQL 5.7 specific optimization for loading content item with lots of comments. Removed the mention of Cities: Skylines from our rules, about us, and general information. --- STATE OF THE SITE UPDATE As always, I'll leave you all with some of the info numbers as of today compared to when our last community update was released! 1,457 Total Members (+741 new members) 3,517 Current Files on our Downloads Section (+96 new files) 341 Topics Created (+89 new topics) 4,335 Posts Created (+1,038 new posts) 3,382 Reactions Given (+980 new reactions) 78,566 Downloads (+40,787 new downloads) 8,753,268 Visits Since Launch (+5,164,667 visits) --- That about wraps up this community update! We're very happy with how ParkCrafters is doing and we hope you all are enjoying your time here as well! Until the next community update! Keep crafting! - ParkCrafters Staff Team
  18. INFORMATION & SIGNUPS Welcome to the official ParkCrafers competition of the 20th Anniversary of RollerCoaster Tycoon 3! Can you believe it's been 20 years? We're celebrating this big milestone with a friendly competition all focused around one thing - RollerCoaster Tycoon 3! Read on below for the information! WHAT IS THE RCT3 20TH ANNIVERSARY COMPETITION? The RCT3 20th Anniversary Competition is a friendly community-wide competition where members can sign up and create something in RollerCoaster Tycoon 3 to help celebrate the 20th anniversary of the game! Members can create whatever type of project they would like in RollerCoaster Tycoon 3 and the highest member-voted submission will win! However, there is a twist with this competition - only scenery, rides, and content that is in the base game are allowed! NO CUSTOM CONTENT ALLOWED AT ALL! Let's see how you all do working with RollerCoaster Tycoon 3 as it was natively released! Once all submissions are complete, we will put all projects up for public voting. --- RCT3 20TH ANNIVERSARY RULES To ensure that this competition runs smoothly, please keep the following rules in mind when participating in the RCT3 20th Anniversary Competition: You MUST create something in RollerCoaster Tycoon 3 ONLY. No other games are allowed for this competition! Your final project can be anything created in RollerCoaster Tycoon 3. It can be a coaster, park, landscape, building, firework effect, pyro show - anything! As long as it was created in RCT3 then you're good! Custom Scenery, custom attractions, custom firework effects, or any other custom content that must be installed into the game are NOT ALLOWED for this competition! This is strictly a no-custom content competition! Any game manipulation via cheat peeps or file editing such as options.txt is NOT allowed. We want this to be as vanilla as possible! You may only use scenery items, attractions, coasters, and effects in vanilla RollerCoaster Tycoon 3, Soaked, Wild, and Platinum/Complete editions. No other items are allowed! To compete, you must sign up for this competition by responding to this thread. Once you've signed up you are free to begin working and planning on your project! You must submit either a video or photo(s) of your final project before the deadline, otherwise, you will forfeit - plan accordingly! All final projects will be put up for public voting, the project with the most votes wins! This is a solo-only competition, you may not work with other people or copy other people's work for this competition - everything must be 100% created by you! Staff members are allowed to participate in this competition as well. All community rules and guidelines of ParkCrafters apply to this competition. --- RCT3 20th ANNIVERSARY AGENDA Below you can find a list of all important dates for this competition, please keep them in mind if you're looking to participate! RCT3 20th Anniversary Competition Signups OPEN on September 8th, 2024, and CLOSE on September 15th, 2024. This gives everyone 1 week to sign up! Once you've signed up, you can immediately begin on your project - this means if you sign up earlier, you'll have more time to work on your project! All projects MUST be submitted to any ParkCrafters staff member before October 20th, 2024! This gives you a little over 1 month to work on your project Public voting will begin on October 20th, 2024, and will end on October 26th, 2024. The winner will be announced on October 26th, 2024 - exactly 20 years after RollerCoaster Tycoon 3 was released! --- RCT3 20th ANNIVERSARY COMPETITION PRIZES The crowned winner of the RCT3 20th Anniversary Competition will receive a rare winner badge on their ParkCrafters profile (this is only obtainable through this event) along with their name immortalized on our Trophy Case on our Discord server! The winner will also receive a Steam copy of RollerCoaster Tycoon 3 Complete Edition if they do not own it. If the winner already owns RollerCoaster Tycoon 3 Complete Edition on Steam, they can also choose to receive a digital $20 Steam Gift Card! --- SOUNDS GREAT! HOW DO I SIGN UP? If you would like to sign up for the RCT3 20th Anniversary Competition, just simply respond to this thread stating you'd like to sign up! Remember, the earlier you sign up then the earlier you can start working on your submission. Keep in mind that sign-ups for this competition will close on September 15th, 2024, so be sure to sign up before then if you're interested! --- QUESTIONS? If you have any questions, comments, or concerns regarding this competition, feel free to ask directly on this thread or send a private message to any ParkCrafters staff and we'll be happy to help! --- Good luck to all competing members! OFFICIAL COMPETING MEMBERS: @Supra G.L. @Bookworm91 @m00nkinftw @Kablary @Sunki2 @Mayamythical @plasmagd @D S @Wilhelm1407 @Thunder 55 @ThemeParkFan @rct3freak
  19. A new Jaron show in 2024!!?? HELL YEA! Super excited to see your take on Fantasmic! The original soundtrack is a classic and I can't wait to see what your interpretation! For your Sketchup issue, we do supply an older outdated version of Sketchup here on ParkCrafters that works with the plugins. Not sure if this will help you since it looks like you've made the set on a newer version but might be worth a try?
  20. Moving this to the RCT3 category, be sure to post things in there if they are from RCT3 in the future! 😊 Apart from that this looks wonderful so far, that layout looks really cool - love that corkscrew over the water too. Reminds me of velocicoaster a bit!
  21. There is a foundation for a new pyro mixmaster in there for sure, but yes it's not an actual mixmaster (yet). Fireworks in Planet Coaster 2 are still unconfirmed as I have yet to see anything regarding pyro in the game yet from what they've shown but mortars aren't in the game either (from what I've seen). What they are placing down are special effects that just trigger that specific type of effect, you can't place a mortar down and link effects on it from the mixmaster like in RCT3 - that one nozzle will only shoot off that specific effect. As for music, you could add music tracks to the events sequencer in the first game - I don't see an option for that here but it really wouldn't make sense to not have that? What would really be helpful which I honestly don't know if they'll even ever add this in the future is a particle editor or AFE. There's so many different types of firework effects and lasers and fountains, that we need a tool to be able to create our own like in RCT3. Unless they just release packs as paid DLC (which would not be great..) as the effects in the first Planet Coaster were not the prettiest... The foundation for a mixmaster is there, the hard part is done! Creating a timeline and adding things onto that timeline.. just need Frontier to add a particle editor and mortars/pyro then we have a new mixmaster finally after 20 years!! C'mon Frontier I know you are listening, there's a community for this and we're all tired of using a 20 year old game!
  22. The second deep dive of Planet Coaster 2 has been revealed! From a more in-depth look at the path tools, manual flume building, manual coaster building, the new events sequencer, and more, this second deep dive shows off many cool new features! What do you all think?

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