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PS Vision Gaming

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Everything posted by PS Vision Gaming

  1. In this update, I start at the entrance side of the museum. Here, I planted foliage along the borders and extra path details. In the middle area in front of the museum entrance, I created a grass border where people can relax or work on the grass or on the steps in the sun.
  2. In the latest update of the tower crane, I built the jib and hoist system. The jib is also connected to the tower peak by means of a front Pendant.
  3. In this update, I will place the different borders I want to use in the square. On the left side of the restaurant, you reach the entrance to the zoo, and on the right, the entrance to the museum.
  4. The final section of the back of the tower crane has been constructed. This section contains the counterweights, the main winch, and the motors. It is also connected to the tower peak by means of the jib ties.
  5. The restaurant is now also furnished with outdoor furniture. Since the business has just opened or is about to open, it has been decorated festively. I placed some clutter near the storage area of the ventilation system and the restaurant. Additionally, the plant border has been planted the same way as the rest.
  6. In this update, I’m working on the point visible above the cabin, also known as the Tower Peak or Apex. The jib ties will later be attached here. I’ve also started working on a section of the counter-jib.
  7. "Thank you 😀, and the details are yet to come. 😄
  8. A raised plant border has been installed around the restaurant and terrace. At a later stage, the same plants will be planted as those I have already planted on the rest of the square. To store materials and other tools, I have placed fencing around the ventilation system.
  9. Here you can see the next modules of the tower crane: namely the slewing ring and the cabin. The cabin has been given a simple interior.
  10. This is the final step I spent on the interior of the restaurant. I have added details such as plants, food, and lighting. Additionally, the last space has received an arcade room. The name 'Bake&Play Lunchroom' is named after a content creator called Bake & Play
  11. The first step in the tower crane is the foundation and the mast. I have made these in modules so that I can later assemble the crane to the desired height. Since this crane exceeds 30 meters, it is mandatory to install an elevator in the Netherlands.
  12. Now that you mention October, I hadn’t thought about that at all. I don't do anything with it myself. Thank you 😀
  13. The restaurant has now installed various kitchen appliances to enhance the detail and functionality of the kitchen. The refrigerated units for food presentation, where guests can serve themselves, have been set up, along with the cash register. The tables have also been placed, although it is not yet clear whether this arrangement is final or just a temporary setup.
  14. The exterior of the restaurant is now completed, so I’m starting on the interior. The walls have been finished, both in the restaurant and in the kitchen. I’ve also created a separate space, where the wall has not yet been painted in the right color because at this moment, I’m still unsure how I’m going to decorate it.
  15. The arm and bucket are the final step of the front loader. I have created different positions for the front loader. As you can see, I have replaced the tires with those from the latest DLC.
  16. For the detailing of the restaurant’s exterior, I have added details such as ventilation and solar panels. The ventilation and/or exhaust of the tunnel is also integrated into the restaurant and can be found at the back of the building.
  17. The next step is the further detailing of the front loader. The cab has been installed, along with steps and the details around the engine. The next update will focus on the arm and the bucket of the front loader.
  18. The exterior of the restaurant is now visible on the square. The idea is that the museum and the entrance of the zoo will have the same wooden structure as the restaurant and the tunnel.
  19. Here, I will show the different phases of the construction of the front loader. In this phase, I am showcasing the driving section. The tires of the front loader will later be replaced by the tractor tires that were introduced in the last DLC.
  20. The square in front of the zoo entrance is the next project I will be working on. The current layout of this square can already be seen. The building with the rounded shapes will become a restaurant, the large block will become a museum, and next to the museum will be the entrance to the zoo.
  21. When you practice a lot in the game, you’re already laying a strong foundation for building within it. My experience with photography in real life also helps tremendously.
  22. The intersection near the gas station is now fully planted with trees and shrubs. I have also clad the retaining wall with brick. The park's logo has also been installed. The speed limit on this road changes from 50 km per hour (asphalt) to 30 km per hour (cobblestones) at the intersection near the gas station.
  23. After a very long period, I have finally started working on the intersection near the gas station. At this moment, I have only completed the median and the intersection.
  24. Here I present the following vehicle I have created, namely the forklift truck. I have created different positions for the forklift, so there is variation in this as well.
  25. I have now completed the construction site project. I changed the colors of the construction trailers and containers to differentiate between the materials belonging to the construction company and the rented materials. The loader is leveling the ground and gathering the remaining sand. The highlight of this project is definitely the crane. At the moment, the crane is placing a prefab module.

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