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Quinn

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Everything posted by Quinn

  1. There is still some more to show you from within the same park file. I had also started working on Fantasyland and the very beginnings of Frontierland. Fantasyland There is even a dragon hiding in the grotto next to the castle: This would be the Fantasyland train station but of course I never got to finish it. An overview of Fantasyland: Frontierland entrance One last peak at the castle from the wooden fort: Park file (Of course I am all the way zoomed out in this pic so many pieces have disappeared because of the distance but this gives you an overview of what's in the park file.) I've uploaded the park file here on Parkcrafters so if anyone wants to try and load the file on their PC, you can try it now! I have a massive amount of CS sets installed, and there are also some CFR's and CTR's used in this park. So if you can't get the park to work you can always contact me and maybe I can share my RCT3 folders with you so you can have the exact same content installed as me.
    • 25 downloads
    This is my unfinished Disney Park file. It contains: The Disneyland Hotel inspired by the Tokyo Disneyland hotel A full Main Street Central Plaza and a castle 2 Buildings of Frontierland Unfinished Fantasyland I've used so many CS sets and a couple of CTR's CFR's that I couldn't possibly make a list of all of them. If the file doesn't work, you can try to contact me and maybe I can just share my files with you so you'll have the same content installed on your pc.
  2. @Kablary Yeah my in-game shadows are turned off mostly because I do have Ambient Occlusion enabled and the in-game shadows don't show up on path covers and planter covers so you wouldn't even be able to see them in most places. Thanks for the comment! The pic's aren't post processed at all. They are direct screenshots from the game. I believe I've added something in the option files of the game that allows it to run at full HD. I also like taking pictures in the morning hours (7 AM to 7:30 AM). The lighting just looks great at that time. The ambient occlusion shadows help as well. My PC is far from a NASA machine. I have an old intel i5 processor, an old GTX 1050 ti and 16 GB of DDR4 ram. And yeah, I guess this park file is really pushing the game to its limits. I have already used the large address aware trick, which is how I got to this big of a park file to start with. I'm thinking maybe I can continue building in other park files and then try to save the buildings as blueprints and place them in the park but I'm afraid the game won't accept that either. EDIT: I also just thought of something else that might make my pics look better. In the Nvidia inspector (which I use to enable Ambient Occlusion) I have set the Anti Aliasing setting to 4x. This makes the lines in the game look much sharper. @Cody Yep, I guess I really found the limit of RCT3 with this file. The hotel itself wasn't even that hard to build to be honest. I saved a 1 square of the facade of the building as a blueprint and I used that to create an outline for the hotel. I also made one diagonal one so the basic shape of the building was just the same wall repeated over and over again. And afterwards I started adding more details. In hindsight I should have probably made the annex parts (the right and left buildings that are connected by the bridges) a little smaller, or at least a floor or two lower to make it more realistic. I think this would be one of the largest hotels Disney had ever build. I'd love to see your attempt if you try to build a similar hotel!
  3. Quinn replied to shyguy's topic in Planet Zoo
    I think I'll get the Wanda pass when all the parks are open. That option has no blockout dates, just some blackout dates because of the 10% discount on alcoholic beverages. So that's easily the best choice.
  4. Quinn replied to shyguy's topic in Planet Coaster 2
    Great work Shyguy! Really glad to see you're still building a new version of Wonder World after all these years. Do you still use the RCT3 park or your pictures of the original model as a reference? Or is it just in your head after recreating your own creation so many times?
  5. I think this one looks pretty good
  6. Hi everyone! Since I re-installed RCT3 including all my old files on my pc I thought I might as well share some of my old projects that I was able to find in the files. I used to be active on the old SGW forums and I posted some of these projects on there too. The projects will probably not look very finished. That's because they were never fully finished. I stopped playing RCT3 years ago. I tried to get back into playing it the last couple of days but the game keeps crashing every time I try to save my Disney park. So I just figured the game is too old and unstable for me to enjoy it. If it keeps crashing I keep losing my progress and that really sucks. So I thought I'd just share my creations as they were when I last saved them. Disneyland HotelThe first one I want to share is probably one of my better creations. It all started with my love for the Tokyo Disneyland Hotel. I love the architecture and the color combinations of that building and so I tried to build my own version of a Disneyland Hotel with that same style. This was the end result: My idea was to also build the full infrastructure and landscaping around the hotel. On the left side of the hotel would be a parking lot for hotel guests, on the right side of the hotel would be the main entrance towards the park from the main parking lot. I also wanted to build a garden area in front of the hotel much like the fantasia gardens in Disneyland Paris in front of the Disneyland Hotel. Main StreetSo after I had build the Hotel I wanted to continue with my own Main Street and really turn this into a Disney park. So this is the Main street I created afterwards: Of course, after building a main street I couldn't wait to add a central plaza and a castle at the end of the main street. So that's when I created this: I'd like to work a little bit more on this park but as I explained earlier, whenever I try to save the game it sometimes crashes. It seems completely random when I can save the file and when I cannot. But I don't feel like building in this file because I'm not certain that I will be able to save my progress. When the game crashes it does create a file that I tried to save but that file is corrupt. It has the default park image for a park in the game and it has no data connected to it. I'll be sharing more of this park and other projects I still have access to in this thread. My idea is that all my work from years ago won't be lost by sharing it here on ParkCrafters. At least people can still find it online through these screenshots.
  7. This set has rekindled my interest in RCT3. I am currently re-installing the game and trying to copy and paste my old files from my 15 year old pc to my current one. I still remember following your Main Street / Disney park thread on the old SGW forums, Shyguy! I was so impressed with your castle and I really wanted to play around with the objects myself. I remember the castle looked HUGE in your park compared to the peeps and the park inspector (who you often placed in the pics). In fact I wanted to have a similar castle in my park so bad that I tried to create my own custom scenery set. I think it's still in the downloads somewhere on this site. Of course it is nowhere near as good or as detailed as your objects. I have such fond memories of the time when I was still very active on SGW. Even though that community is now mostly gone I want to say thanks to you Shyguy! Thank you for giving us the platform to share our creations and to talk to the community. I was still a child when I first joined SGW. Now I'm 26 and I am getting the chance to experience some real nostalgia because you've uploaded a custom scenery set that I've wanted to use for many, many years. - Quinn (My old nickname used to be ''Disney''. Glad they never sued me...)

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