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ParkCrafters

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Posted

Hello everyone,

I'm trying to make a CTR that I plan on using for building realistic Arrow suspended coasters. It combines the ingame suspended swinging track (Track18), inverted/extended track (Track5), and Samplerocker's T5 expansions CT (TrackCTR_T5InvertedExpansions), and uses Francescoaster's Arrow suspended cars (this CTR includes it).

My idea was to use the ingame suspended swinging track for unbanked sections, banked turns from inverted/extended for curves where it swings, and the non-inverting pieces from the T5 expansions for sections that don't flow well with ingame track pieces.

I installed it just fine and can place track sections, but for some reason the game always thinks the station is too short no matter how long the station is. I can make it 10 or more tiles long, but the test option still won't work. The yellow light is always gray and displays "At least one station is too short."

Does anyone familiar with using the CTR creator know what the cause of the problem is? Is this a known bug? And is it possible to combine those 3 track types in any way and have it work like normal or can the CTR creator just not do that?

The BahnDaten and CTR are attached so you can see what I'm trying to do. Also I used CTR creator v1.00 to make it.

Thanks, any help is appreciated!

CTR_BahnDaten_ArrowSwinger.txt Arrow Swinger CTR.zip

Solved by JB

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  • Solution

This is just a guess, but maybe the "SuspendedSwingingBogey" (mentioned in the BahnDaten) needs to be used for a suspended coaster? I was never able to figure out how to use that piece, but it sounds like it would be necessary. I think it's the thing that attaches directly to the track, with the car(s) hanging below it. No idea how/why this would affect the station though.

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