
Posts posted by Gin
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Edited by Gin
On 8/31/2023 at 4:01 PM, jaronimo.mov said:Gin these photos are spectacular!! I love how you play with exposure and lighting. What kind of camera and lens do you use? Me personally I love mirrorless bodies!
Thanks! I'm glad you like em'!
I'm a loyal Nikon DSLR user. I personally haven't used a mirrorless body before. By the time the mirrorless cameras started to make a 'scene' (pun intended) in the market, I had already had my taste in the heavy, durable body with the satisfying sound of the trigger of DSLRs. To this day, I very much still enjoy them. I also seldom use its video features, so the incredible video capabilities of the new mirrorless would go unused if I were to invest in one.
For lenses, I mainly use prime lenses - it means less interior pieces and moving parts, and a more steady and clear image.
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I'd really like to see some of your work using a mirrorless someday!
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Edited by Gin
2 hours ago, citytrader said:Love the monorail station! I was going to mention you might want to add a roof, then I finally noticed the glass! Old eyes, I guess! 🤣
THe skyway is very nicely themed!
Thanks, I'm glad you like it. I wanted it to be a steel/concrete, and durable structure that allows a lot of the light to get through. I also wanted there to be plenty of glass so that you're able to see out onto the lake.
Yeah, I'm still building it - there's still several things I need to add to it - for one, the roof. haha
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I know it has been a while since I started this WIP, but I wasn't able to work on this project for personal reasons.
Since then, I've been hard at work! I'm not the conventional person though - I can work on one thing, and veer into something else mid way through. So I have like 10+ things in construction at once.
This update isn't much, but I just wanted to let you all know - I'm still here! Still working on it!
With 25,967 total items so far, it's still in its infancy.
This Gondola station (Pleasant Oaks), is partially from the workshop. Apart from the structure itself, the rest is all me.
Nighttime shot of the same station.
Nighttime shot of Rockwood Tunnel. It was built in the 2010s - 2020s after the old one was demolished as it was old and dangerous of collapse. It's built to last.
What I'm currently working on - Lakeside Station is walking distance to the park entrance. Along with the monorail, this station was built to accommodate the large influx of new guests coming to the park beginning in the 2000s. Elevators were also added to accommodate those in wheelchair. Again, this is still under construction, so it is still subject to change.
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Additional requests for Planco2:
1. The ability to have your guests wander to other pathways that doesn't necessarily lead to anything.
2. Staff only pathways.
3. Pathway limitations for guests (entrance/exit only, one way path).
4. Either remove "guests are trapped in your park" or add a way to locate said guests. Drives me crazy trying to find where they might be stuck.
5. The addition of items that are proportionally correct! I'm tired of having to measure everything to make sure it's proportional to the peeps - trees and plants being one.
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Incredible job!
I really like the concept of a disaster movie park.
There's a few disaster movies that I watch as a guilty pleasure - Twister (cough cough @wolfpaw), Dante's Peak, The Day After Tomorrow, and Deep Impact.
Thanks for sharing - this is awesome!
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Woah... talk about a catalog of work!
It's insane looking back at past work and looking at how bad we were when we first started. I'm sure in 5 years, we'll look back and see another great improvement!
I too have done a lot of shows, but 90% were never published publicly - I just did them for the fun of it.
Truly though, congrats! It's rare to see people still make shows up until now - I know RCT3 can be a pain in the backside.
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2 hours ago, Kablary said:
You can hardly say we're stuck anymore. All the developments made with the AFE (as painstakingly meticulous as I understand it can be), scenery creation via Sketchup and the like, and now UHD 60fps recording, all have really brought the game into the "current" generation. I feel like with a more powerful game engine with
somemany UI enhancements in the MixMaster and related menus, RCT3 could continue to be the best fireworks sim. Definitely not the dominating theme park sim....but the best fireworks sim.IS AN UPGRADED FIREWORKS ENGINE TOO MUCH TO ASK FOR, FRONTIER?!
Yes, because the only people asking for this is a small niche compared to everything else in the game that people have been asking for. Everything cost money, and they believe other features/enhancements are a better investment, than an AFE/mixmaster like that of RCT3.
Money talks, and as of now, they've calculated they can make more money focusing on other aspects of the game.
That's just my 2 cents.
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World of Discovery: 9 Years!
in Projects
Mission: Space - it's following me... 🫣
I am not a fan in case you can't tell. haha
This park is coming along beautifully! I can't even imagine how well your computer is handling all of the CS.