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Wabigbear

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Everything posted by Wabigbear

  1. It's a mix of scratch-built structures we made along with a lot of blueprints from the Workshop, most of which we tweaked to some degree or just used parts of. It's a lot of placing stuff like a puzzle to see what works, I can remake one street easily a couple dozen times, and that's before adding all the streetscape details. Both of us have pretty good eyes for detail (mine tends to go overboard at times! LOL!) and what seems to 'fit' and are open-minded with suggestions, so we work well together, plus both of us use this game to relax, so there's no big hurry (which is good when I can 'borrow the bench for a bit' turns into "are you going to finish up here anytime THIS year???" LOL!). Thanks for all the nice comments everyone, most appreciated! And don't worry, there's only a couple more things to explore in New Orleans before we wrap up with a visit to a spot honoring my kinfolk!
  2. Citytrader's so old he's visited most of these places repeatedly since they were founded...and while he can't remember why he came into a room or what he had for lunch earlier, he does have an eye for details like these after long, looooooong years of observation. His Seven Wonders Park is built entirely on recollection you know...
  3. Our tour continues! (I saw you looking at your watches...) Leaving Bonnie & Clyde we head back to the streetcar and turn right... At the end of the street you'll note Tiana's Palace, a fancy eatin' place... On the right is the entrance to The Bayou Bateaux...aka "Tiana's Bayou Adventure". The structure is a Workshop find closely based on the Pontalba Building on New Orleans... But before we get there we'll take a sharp left onto Royal Street... Drug store on the corner for those who party the NOLA-way too hard. There's another streetcar making it's way... Many of the signs I created are actual ones from New Orleans... They look fairly good after dark too... Up ahead you can see the Park and the Big Easy restaurant. Turn the corner to the right and there's an ice cream shop... A pedestrian street loops around to the right...some of New Orleans 'seedier' establishments find a home here... "Voodoo Club being one that the tourists seem to flock to. A small plaza features a Venetian Carousel... While across the street is the Royal Theater with live stage performances and Disney feature films... (another Workshop find I tweaked slightly...) We'll pause here...
  4. DeLadysigner has an interesting take on a possible PC2. While admittedly she knows little more than the rest of us, her break down has some good points and you have to take her connections into consideration. She predicts that Frontier will announce another big title in the Spring of next year, with release in the winter before Christmas. That's based on a bunch of things, like that leaked plan, and Frontier's own announcement os a new title during fiscal year. You can listen to her on this video... Is she right? Who knows?
  5. That's what Industrial Strength Duct Tape is for...
  6. IF it's something that you used that might possibly have not been made public, but shared privately with you, you might get that error... Or if you created something, you got it from the TMTK Editor but you haven't in turn uploaded it to the Workshop you can get that error... Use anything recent of mine? I may not have set it to public. Look in game at your Custom items you made...see if they have then little carpenter's square symbol (or maybe it's an arm...I'm not sure... LOL!), if it does it needs to be uploaded to the Workshop first...
  7. I'm amazed that even the in-game textures haven't degraded with as many details this park has! Obviously he has a far FAR better computer than we do!
  8. Well, originally on this ride it was supposed to be a shooter, so I had the idea to start in the 'city' and then move out to a final confrontation in a rural area...and that's about it. So I built a short section of track, laid in most of the structures and themeing around it, and then moved onto the next section. Then later would go back and tweak. Most often I was influenced by things I found in the Workshop that I liked...for instance the gas station or the still and bootleggers, so I added track to where these elements would logically (or maybe not...this is ME we're talking about after all - 'logic' doesn't always come into play...) fit. Some things were also influenced by where the original targets were placed - for instance the bootleggers truck has 'liquid' spilling out of the barrels after they were hit by stray bullets. One scene that didn't show up in the screenshots was inside the barn, where you had cops on one side of the track and bad guys on the other, shooting at each other with a ton of targets for guests to add. The final scene is of the old ramshackle shack with bad guys holed up inside but it was on fire, again with a lot of targets dropping down. But the size of the bench was really lowering the quality of the textures - especially those of the targets, and then I thought about whether this would be a theme Disney would have had and I decided to change directions. Even the unbuilt Dick Tracy attraction for Disneyland Paris wouldn't have had the same sort of shooter ride with guests firing at other 'humans' (even of the cartoonish variety...). There's a lot more I would have liked to have done with this ride, the exit is kind of bare and there needs to be more detailing and work on backgrounds in many areas, perhaps someday I'll plop just it on a smaller bench so I don't have to worry about the textures and I can finish it the way I wanted...
  9. That's Hank's old deaf dog Brutus...he's just waiting for somebody to come too close so he can flop on his back for a belly-rub. He only barks when he see's Hank coming, so he looks like he's earning his keep. The ferocious guard dog that he is...
  10. Thanks everyone! We'll continue our tour where we left off...right in front of "The Search for Bonnie & Clyde"... Sadly this attraction didn't turn out as I had envisioned it. It was meant to be a shooter, where guests rode along chasing the Barrows Gang and joining in on the firefights. Deciding to error on the side of caution, I thought that might be a little too realistic, not being space aliens, or cartoon critters. So I revamped it just as the Luna Autos traveling around following the gang. Besides, at this point on the bench the in-game textures on the targets looked horrible even with settings cranked up... So here we enter the dockside warehouse... Our chariots await (Citytrader relates to that term...) Our purpose on this adventure...keep a sharp lookout! Down a narrow New Orleans alleyway... Gunfire breaks out just ahead at the Last National Bank! The Barrows Gang has struck again... We'll head around to the back and hope to cut off their escape... Oops! Looks like the Bad Guys had the same idea! More gunfire ahead! Looks like part of the Gang escaped through this tunnel... We've followed them to the countryside outside of the city... The desperadoes have held up Hank's Garage! There's ol' Barney standing out in the open watching the Gang and Feds trade shots... Barney never was quite right in the head since that incident with the hay baler... We'll sneak past them... Louie and his Boys have their still running full-time to meet demand from all the speakeasies in the city... Looks like the Gang didn't appreciate Louie's bootlegger's muscling in on their territory The trail ends near this farm, we'll cut through the barn... Looks like one of Clyde's cars...maybe the Feds will be lucky? You'll have to wait and see how it turns out... In the meantime we'll head back into the Big Easy... Back to the Warehouse where we began... We'll grab something to drink on the way out... There's much more NOLA to explore...
  11. VERY atmospheric and the use of billboard is fantastic. Love all the detailing, and especially like the queue on the Pooh ride, that's really done well, the tree roots coming through the dirt walls is spot-on!
  12. Thanks for the nice comments everyone - much appreciated! We'll continue down Royal Street...first these signs caught our attention... The Customs House was a Workshop find, based on the real building I believe...here it serves as a small museum outlining NOLA history... French influences abound, of course... Just in case anyone missed the smaller sign... Another wonderful Workshop blueprint which was transposed into a streetcar...named Desire (Yeah, I know the real one runs nowhere near this part of the city!)... Just past is Wharf Street... Home to some food vendors... At the end of which is the entrance to the "Search for Bonnie & Clyde" ride...and a good place for Cajun Fast Food! To the right there's a ramp down to the boat docks...The Cotton Warehouse holds the exit to Bonnie & Clyde... Not so sure I'd take a ride on the SS Leaky Boat... River traffic is building at this hour... Next up: A spin on the "Search for Bonnie & Clyde"...
  13. You know, I think you're right, but yeah, it's been a few years! LOL! I think it was Kaleidoscope Piers...
  14. It does, doesn't it? I actually found a couple New Orleans buildings that had a similar 'wheelhouse' on the roof. The original building is from the Workshop, I tore it apart and re-did parts of it, then added on the conservatory to the back, but the original work was really outstanding and just fit the Southern theme...
  15. Well, first we need to finish looking around this park before doing anything else! Let's visit New Orleans in 1928...the Roaring Twenties! First stop, along the lakeside is the magnificent Big Easy Restaurant. Combining New Orleans wrought iron with Southern hospitalitry, and featuring both fine dining and a more informal space, they also offer special events in the spacious rooftop rotunda... Jazz quartets often play in the small gazebo outside... The lakeside view gives a glimpse of the ornate conservatory... Ceiling fans cool those dining below... Directly across the street is Parc Duc d'Orléans... Dedicated to Phillpe II, Duke of Orléans, who served as Regent during the early years of King Louis XV, and for whom the City of New Orleans was named... The water fountains are shaped like trumpets in a nod to the City's musical heritage... Next we'll explore the riverside, with the many warehouses. The Mississippi has a few boats working on it this morning... Just to the right is the bridge that leads to the Seaside Boardwalk section of the park... Royal Street runs along the river's warehouse district...on the left is a small museum showcasing the City's history... Crawdads and catfish is available to dine on at the Fish Market... Just ahead is the Krewe Warehouse, where parts of the Marti Gras floats are built... The Port of New Orleans is a busy place, and there's much more to see, but I see a famous streetcar headed our way, so for now...see you next time! (And yes, I know "Krewe" is mis-spelled on the sign! Yikes!)
  16. Wabigbear replied to Wowman's topic in Projects
    There must be a serial arsonist on the loose!
  17. Well, there IS a bit of vacant land left...but Rich would shoot me and the bench would slow down to a crawl! LOL! To be honest I HAD toyed with the idea of one more area...themed to 1950's era with Googie-style buildings and early space-age looks. While it just wouldn't fit on this last bench without breaking it, it's an idea that perhaps we'll revisit sometime in the future...
  18. On Telsa vs Edison it's just a couple flat rides to bring in the peeps I'm afraid. The merchandise billboards are behind the glass on the in-game storefront windows...I blame Frontier for not employing proper widow-washing practices! "Mike Mulligan and His Steam Shovel" kind of rings a bell... I'll have to ask Citytrader if he read it when he was little too...was probably written on papyrus back then... Thanks for the comments JB!
  19. Yes Sports fans, it's FINALLY come to an end...the very last bench of the Disney America park project! If you've followed along through all four benches up to now, well, congratulations, you have a stronger pain threshold than most! And yes, I know this is labeled "Bench Four" when it's the Fifth Bench released... It's a long and painful story as to why, but lets just pretend it never happened and just call this one 'the last', sound good? This FINAL Bench includes Enterprise 1885, representing America after the Civil War when the Industrial Revolution took off. Hundreds of thousands of new immigrants flocked to our shores. Then we visit New Orleans in the Roaring Twenties, a bustling port city with gin joints and voodoo practitioners. Then finally we take in Rushmore Station, a salute to our National Parks...and those Country Bears who inhabit them. So let's get started before another year goes by... We enter from Patriot Plaza, the central area by the park's entrance... We then enter small town America in 1885... There's stores on the left, outdoor dining on the right... Here is a tribute to Ellis Island, where thousands of immigrants passed through on the arrival in the United States... Our version also contains a museum illustrating where they came from... Now we'll visit some of the warehouses... China Warehouse being the main one here... There are also recreations of some famous structures connected to American ingenuity...Singers original workshop, Ford Motors and Edison's Menlo Park buildings.. Marvel of steam power provides some thrills here too... Ford introduces his original Tin LIzzie to the masses with The Ford Experience... "The American Experience" showcases the era's accomplishments... Next door "Telsa vs Edison"...which ride will YOU try? A modern department store from this era marks an alternative entrance to the area around The Industrial Revolution coaster... Inside the Department Store... There's a small food court along the way... Directions on where to go next... Down this hall... Passing through we'd come out in an Industrial part of the town...Wagi Woolen Mills...for all your itchy, scratchy apparel needs... Right across from Rich Mills... Ol' Hank busy shoveling coal to keep the furnaces burning... The entrance to The Industrial Revolution Rollercoaster... The factory the ride circles and enters is large... Ride station... (Nope, I didn't build the coaster itself, it's a wonderful Workshop find that strangely enough was also called "Industrial Revolution" that I just added more theming to...) Lift hill... Here we go! It's a little hot in here! Around and around and back to the station finally... A path under the coaster superstructure... Leads to an iron works... Inside we find a small food court and The Whip ride... While outside crews are busy stacking iron beams to send out by rail... Oil...Black Gold...Texas Tea as the Beverly Hillbillies used to claim... This path heads on towards Rushmore Station...we'll visit there a little later... We'll finish our visit to Enterprise 1885 and then it's on to our next stop...
  20. Now...the big event everyone's been waiting for, but just didn't know it!!! The release of DisneyAmerica Bench3 - Victory Field, Boardwalk, Col. Parker's Circus, and Walt Disney Studios! I feel like Vanna White unveiling the puzzle... "THREE???" you ask..."but the thread title said it's Bench FOUR!" Yes, you are correct. Originally Bench One was the front of the park with Colonial America, the Native American area, etc. Then Bench Two was to be the St Louis and New York World's Fairs...but we ended up having to split that bench in half - 2a and 2b. So this is technically the FOURTH Bench released but is labelled Bench THREE. See? Didn't that make perfect sense??? I didn't think so either... So I went back and edited the thread title...happy now? Ok, for Bench Four Three FIRST you'll need to download the ever updating download with billboard images found HERE: https://www.dropbox.com/scl/fo/tm77xikv2wasflya6eg8m/h?rlkey=vmcoro8ss21dnmwprnd742402&dl=0 THEN you can download the bench on Steam HERE: https://steamcommunity.com/sharedfiles/filedetails/?id=3013441676 No doubt there will be a bunch of TMTK items it will want you to download before you can explore the bench...if you haven't already downloaded them as I'm sure everyone already has! Stop rolling your eyes...
  21. I can't take credit...it's actually 4-5 different castles from the Workshop, all kit-bashed together to make it. There's multiple flat rides in the courtyard inside, and there's a water raft ride that encircles (and goes under...) it.
  22. Thanks everyone - much appreciated! It's funny, I don't think either Citytrader nor myself had even opened this park since before we worked a bit on Fisherman's Rose Lake project 2-3 years ago, so when I dug the bench out and opened it the other day I was reminded how much work we had already put into this park...and it's not finished yet! The nice thing is that there are now TMTK items available that we didn't have before to do things we want, and I can also now create items myself (although I'll not be making 300+ objects like I did for our DisneyAmerica...). Another area of the park which is nearly complete is the Haunted Forest...home of the Wicked Witch of the West. Here the Flying Monkeys carry you around and above the Witches Castle...
  23. While our DisneyAmerica Mega-project is finally just about finished (seriously - elephants carry to term and give birth in less than half the time...), we have a couple other projects that have been sitting on the back-burner for ages as well that we are finally able to continue. One of our favorites I worked on today in fact, and took a screenshot to share to prove that we're hard at work - well, I am at least - Citytrader is napping - I really should hold a mirror up under his nose to make sure he's okay...at his age one never knows... Anyways, a glimpse from The Wonderful World of OZ...
  24. Wabigbear replied to Wowman's topic in Projects
    It's a type of ivy growing up this walls...(see, I have experience coming up with excuses! 😄 )
  25. Congrats Cody! You'll do a great job!

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